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Server SourceCode Starting Tree


InDeepTerror

Question

The title is a bit confusing, sorry for that. I got the source code for the metin2 server: 

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 , I looked into it, but I'm pretty much confused. What I want to know is where to start looking into server files? I want to modify mostly everything, from mobs to map, items, bonuses, skills, classes, so all I want is a "beginning index" file, from where I can start to track the code and modify stuff. 

Thanks.

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If you think you can do such a work you probably know how to understand what's into the sources, no ?

About server/game part, just read the title of the files, like char_item, char, char_skill, item, fishing, mining and so on... most of them  contain everything in the title. It's a matter of a few time, but if you want to have a complete view, like if you want to modify directly something and see what you need to modify next and in what file if you're not sure and if you dont want to see where by looking at the errors when you'll start compiling, use something like NetBean, it's usefull ! :D

Have a nice day !

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Thanks for reply. I'm currently using Visual Studio 2016, tho I'll try netbeans aswell. My problem is that from the source code I got I have this files: dev, dev_wolf_branch, mainline, mainline_cython, mainline_released, mainline_w2.0, mainline_w2.1, novaline. I have no idea what those means. I can get around the files itself, but those folders are burning my head.

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