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Character creation


R3ktMeight

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5 answers to this question

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3 hours ago, R3ktMeight said:

Hello, so i want, when i create a character in metin2 to be allowed to use special characters like "_" and ".". Can i do this from client or binnary source ? If yes, how ?

Input_auth.cpp  delete

	if(!FN_IS_VALID_LOGIN_STRING(login))
	{
		sys_log(0, "InputAuth::Login : IS_NOT_VALID_LOGIN_STRING(%s) desc %p", login, boost::get_pointer(d));
		LoginFailure(d, "NOID");
		return;
	}

 

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4 hours ago, Ikh said:

Input_auth.cpp  delete

	if(!FN_IS_VALID_LOGIN_STRING(login))
	{
		sys_log(0, "InputAuth::Login : IS_NOT_VALID_LOGIN_STRING(%s) desc %p", login, boost::get_pointer(d));
		LoginFailure(d, "NOID");
		return;
	}

 

So I see that is not possbile just from binnary source, anyway thx for the solution ! :)

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17 hours ago, Ikh said:

Input_auth.cpp  delete

	if(!FN_IS_VALID_LOGIN_STRING(login))
	{
		sys_log(0, "InputAuth::Login : IS_NOT_VALID_LOGIN_STRING(%s) desc %p", login, boost::get_pointer(d));
		LoginFailure(d, "NOID");
		return;
	}

 

not found in input_auth;

which code ? 

// in this function: void CInputAuth::Login(LPDESC d, const char * c_pData) 
	if (false == FN_IS_VALID_LOGIN_STRING(login))
	{
		sys_log(0, "InputAuth::Login : IS_NOT_VALID_LOGIN_STRING(%s) desc %p",
				login, get_pointer(d));
		LoginFailure(d, "NOID");
		return;
	}

// and in this function: void CInputAuth::LoginOpenID(LPDESC d, const char * c_pData)
	if (false == FN_IS_VALID_LOGIN_STRING(login))
	{
		sys_log(0, "InputAuth::Login : IS_NOT_VALID_LOGIN_STRING(%s) desc %p",
				login, get_pointer(d));
		LoginFailure(d, "NOID");
		return;
	}

 

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