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[ Dead Download Link ] Clean Serverfiles&Source [ We Need You ]


Sonitex

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Hello everyone,

since I have seen a lot of people asking for clean serverfiles and compatible source, I would like to give you this, since I haven't done much releases here. The serverfiles are based on untouched34k sf from SG( @Rumor posted them).

The serverfiles&source haven't been touched. They include basic systems such as Belt System and Dragon Soul Alchemy System but that is about it(No 3&4 Inventory pages). You can compile the source with this VDI. About the client source, there is plenty of them released in this forum. You can use whichever you want, and same goes for client. I listed on of the compatible clients down below, but once again, you can use whichever you want;)

Serverfiles&Server Source: 

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Client: 

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Remember to change the ports at your client!

Kind Regards, Sonitex

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Sorry for my english, but can you tell me the user and the pw in the navicat? I can't get acess.

Oh, and please don't tell me to "do a reset on your machine" because I can't.

Thanks for the topic.

Regards,

2E13R

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There is no mysql password since it contains only the metin2 databases.

If you don't know how to create a new mysql user, import the mysql from other servefiles and replace the account/log/common/player.

Kind Regards, Sonitex

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It is not my client, but you can take a look at this thread since it is taken from there.

https://metin2dev.org/board/index.php?/topic/2420-release-current-metin2deen-client/

Or you build your own, which I would suggest doing.

And one more thing, build a new game&db because the serverfiles are still using 34k cores. Not 100% tho :/

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idk why, but when I try to put a simple quest (like start with items & level up) the client crash and send me this:

 

1121 16:38:17370 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_red.mse) Error
1121 16:38:17371 :: CInstanceBase::RegisterEffect(eEftType=267, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_red.mse, isCache=1) - Error
1121 16:38:17371 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse) Error
1121 16:38:17371 :: CInstanceBase::RegisterEffect(eEftType=268, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse, isCache=1) - Error
1121 16:38:17371 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item1.mse) Error
1121 16:38:17371 :: CInstanceBase::RegisterEffect(eEftType=269, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item1.mse, isCache=1) - Error
1121 16:38:17410 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item2.mse) Error
1121 16:38:17410 :: CInstanceBase::RegisterEffect(eEftType=270, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item2.mse, isCache=1) - Error
1121 16:38:17410 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item3.mse) Error
1121 16:38:17410 :: CInstanceBase::RegisterEffect(eEftType=271, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item3.mse, isCache=1) - Error
1121 16:38:17415 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item4.mse) Error
1121 16:38:17415 :: CInstanceBase::RegisterEffect(eEftType=272, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item4.mse, isCache=1) - Error
1121 16:38:17808 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error
1121 16:38:17808 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error
1121 16:38:17808 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error
1121 16:38:17808 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error
1121 16:38:17808 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error
1121 16:38:17808 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error
1121 16:38:19334 :: invalid idx 0
1121 16:38:27887 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
1121 16:38:32502 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
1121 16:38:34242 :: 󸮵ÇÁö ¾ÊÀº ÆÐŶ Çì´õ 32, state Loading

1121 16:38:34506 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error
1121 16:38:34506 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error
1121 16:38:34506 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error
1121 16:38:34506 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error
1121 16:38:55148 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/enter_the_east.mp3
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/npc2/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/npc/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/monster/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/monster2/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12587 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/guild/starveling/starveling.msm] ERROR
1121 16:38:12587 :: CRaceManager::GetRaceDataPointer: cannot load data by dwRaceIndex 33003
1121 16:38:12588 :: CPythonCharacterManager::CreateInstance VID[2841] Race[33003]
1121 16:38:13038 :: Unknown Server Command QuestGetMapIndex 1 | QuestGetMapIndex
1121 16:39:45537 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
1121 16:39:47629 :: Unknown packet header: 51, last: 76 21

 

 

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24 minutes ago, 2e13r said:

idk why, but when I try to put a simple quest (like start with items & level up) the client crash and send me this:

  Reveal hidden contents

1121 16:38:17370 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_red.mse) Error
1121 16:38:17371 :: CInstanceBase::RegisterEffect(eEftType=267, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_red.mse, isCache=1) - Error
1121 16:38:17371 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse) Error
1121 16:38:17371 :: CInstanceBase::RegisterEffect(eEftType=268, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse, isCache=1) - Error
1121 16:38:17371 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item1.mse) Error
1121 16:38:17371 :: CInstanceBase::RegisterEffect(eEftType=269, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item1.mse, isCache=1) - Error
1121 16:38:17410 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item2.mse) Error
1121 16:38:17410 :: CInstanceBase::RegisterEffect(eEftType=270, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item2.mse, isCache=1) - Error
1121 16:38:17410 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item3.mse) Error
1121 16:38:17410 :: CInstanceBase::RegisterEffect(eEftType=271, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item3.mse, isCache=1) - Error
1121 16:38:17415 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item4.mse) Error
1121 16:38:17415 :: CInstanceBase::RegisterEffect(eEftType=272, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item4.mse, isCache=1) - Error
1121 16:38:17808 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error
1121 16:38:17808 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error
1121 16:38:17808 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error
1121 16:38:17808 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error
1121 16:38:17808 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error
1121 16:38:17808 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error
1121 16:38:19334 :: invalid idx 0
1121 16:38:27887 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
1121 16:38:32502 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
1121 16:38:34242 :: 󸮵ÇÁö ¾ÊÀº ÆÐŶ Çì´õ 32, state Loading

1121 16:38:34506 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error
1121 16:38:34506 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error
1121 16:38:34506 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error
1121 16:38:34506 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error
1121 16:38:55148 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/enter_the_east.mp3
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/npc2/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/npc/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/monster/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12586 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/monster2/starveling/starveling.msm] ERROR. Will Find Another Path.
1121 16:38:12587 :: CRaceManager::RegisterRacePath : RACE[33003] LOAD MSMFILE[d:/ymir work/guild/starveling/starveling.msm] ERROR
1121 16:38:12587 :: CRaceManager::GetRaceDataPointer: cannot load data by dwRaceIndex 33003
1121 16:38:12588 :: CPythonCharacterManager::CreateInstance VID[2841] Race[33003]
1121 16:38:13038 :: Unknown Server Command QuestGetMapIndex 1 | QuestGetMapIndex
1121 16:39:45537 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
1121 16:39:47629 :: Unknown packet header: 51, last: 76 21

 

 

Bro, you need use your own client source... This client is not full compatible... I'm using source from Ira work :-)

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23 hours ago, JimmyFellan said:

Nice release, files are updated to 40k revision? :-) 

Edit:

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Working like a charm :-)

Im 99% sure they contain 34k cores, the source is ready to compile as well, so you should not meet any problems there.

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  • 4 weeks later...
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19 minutes ago, ZoomDown said:

Please, can you tell me the ports! It's a very good sf and I want to use it! What I must to do to make the client compatibile with the serverfile?

Please can you make a suggest for a binary source?

You are the best!

Open the serverfiles CONFIG files and search for ports. When you are looking for channel port, search in "first" folder and not "game_1" or "game_2". Then just simply open "serverinfo.py" and replace the ports.

About the binary, can't suggest you anything. You can take the novaline branch for that or search for some on the internet.

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22 minutes ago, ZoomDown said:

Please, can you tell me the ports! It's a very good sf and I want to use it! What I must to do to make the client compatibile with the serverfile?

Please can you make a suggest for a binary source?

You are the best!

Auth: 11000

CH1: 13000

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6 minutes ago, ZoomDown said:

Man, I change the ports in serverinfo.py and I starded the server but is not working! I tried metin2client_without_pong and metin2client_with_pong.. what can i do?

Compile your own. 

here link for source (server, client) client compile with vs 2013.

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and maybe not use current en client but Test client for 40250, is better.

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  • 2 weeks later...

Hey

Can anyone help me about ports? I just made sh start.sh but i can't connect to my server. It's a local server and my local ip is "192.168.1.24". Can somebody send me a serverinfo.py for me?

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I can't get the serverfiles to work. I have compiled the game and db from the source, put them in the server, gave them 777 permisions, changed the ports in my client correctly, but it still doesn't work. It's blocked in "You will be connected...". What more do I have to do? There is no syserr.

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On 08/01/2017 at 8:38 PM, Zorba said:

Hey

Can anyone help me about ports? I just made sh start.sh but i can't connect to my server. It's a local server and my local ip is "192.168.1.24". Can somebody send me a serverinfo.py for me?

SERVER_NAME = "Metin2"
SERVER_IP  	= "YOUR_IP"
CH_NAME    	= "CH1"
PORT_1 		= 13000
PORT_2 		= 11000
PORT_3		= 13099


STATE_NONE = "..."
					
STATE_DICT = {
	0 : "....",
	1 : "NORM",
	2 : "BUSY",
	3 : "FULL"
}

SERVER01_CHANNEL_DICT = {
	1:{"key":11,"name":CH_NAME,"ip":SERVER_IP,"tcp_port":PORT_1,"udp_port":PORT_1,"state":STATE_NONE,},

}

REGION_NAME_DICT = {
	0 : "",		
}

REGION_AUTH_SERVER_DICT = {
	0 : {
		1 : { "ip":SERVER_IP, "port":PORT_2, },

	}		
}

REGION_DICT = {
	0 : {
		1 : { "name" :SERVER_NAME, "channel" : SERVER01_CHANNEL_DICT, },						
	},
}

MARKADDR_DICT = {
	10 : { "ip" : SERVER_IP, "tcp_port" : PORT_3, "mark" : "10.tga", "symbol_path" : "10", },
}

 

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  • 5 weeks later...
On 9.1.2017 at 3:36 PM, Paikei said:

I can't get the serverfiles to work. I have compiled the game and db from the source, put them in the server, gave them 777 permisions, changed the ports in my client correctly, but it still doesn't work. It's blocked in "You will be connected...". What more do I have to do? There is no syserr.

I also have the same problem. So please, if somebody knows the solution for this problem, help us. Thanks! (The only difference between him and me is that I do not compiled the source. I use the game & db files from the start post (rev.: 40250)) And I tried already different clients but its the same problem..

So far,

- alg0r!thm

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