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quest problem


Kenpachi

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It's a feature added in a second time. To default, the line will not end and go outside area.  Check the function you use to write text on questlib and source. If it's the classical say(), check it on source.

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1 hour ago, Kenpachi said:

already found it

uiquest.py

 

	        if skin == 3:
            event.SetRestrictedCount(idx,70)
        else:
            event.SetRestrictedCount(idx,70)
	

 

....or just event.SetRestrictedCount(idx, 70)

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Syreldar

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2 hours ago, Kenpachi said:

yes, It is what I said

	        if skin == 3:
            event.SetRestrictedCount(idx,70)
        else:
            event.SetRestrictedCount(idx,70)

is not equal to this, in terms of coding standards.

Quote

event.SetRestrictedCount(idx, 70)

👑 Premium International Lua Developer 👑

 My service topic: https://bit.ly/2UPly54

 

Ignorant people have the obligation to compensate their ignorance by paying whoever helps them.

Syreldar

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51 minutes ago, Syreldar said:
	        if skin == 3:
            event.SetRestrictedCount(idx,70)
        else:
            event.SetRestrictedCount(idx,70)

is not equal to this, in terms of coding standards.

I think it goes without saying the exact line 

but it is appreciated the clarify

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