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Blessing Scrolls not work -.-


Monkey Dungeon

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Try the official item_proto, if it works then you have to copy the scrolls from it...

$ uptime
1:26AM  up 732 days,  8:29, 1 user, load averages: 0.38, 0.31, 0.22

$ uname -srp
FreeBSD 9.1-RELEASE amd64

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try the inverse proto reader or somthing like that tool its here somewere in this forum (not section forum)

it will make a .txt for server then you can use dump proto to make the client version (the tool from this do both packing and unpacking you can use them on the server side and it should work on the client)

good luck

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Problem is in item_proto packer.

 

Your change refine_set to 0, thats why you cant refine it.

 

Try with this FileArchiver:

http://metin2dev.org/board/files/file/4-filearchiver/
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mmm idk if this will help

 

this program was in other lang i'v translated

 

http://www.gulfup.com/?nv5OKy

c59ce33e30.png

 

when i want unpack, i got this error..

 

 

Problem is in item_proto packer.

 

Your change refine_set to 0, thats why you cant refine it.

 

Try with this FileArchiver:

http://metin2dev.org/board/files/file/4-filearchiver/

im using this too.. but still not working ;(

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with all item to upgrade

 

and i have no effects on +7 8 9..

 

<ItemDef Vnum="140" Name="" LocalizedName="Schlachtschwert+0" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="360000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="65" Value2="87" Value3="100" Value4="140" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />


    <ItemDef Vnum="141" Name="" LocalizedName="Schlachtschwert+1" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="395000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="63" Value2="85" Value3="100" Value4="140" Value5="8" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="142" Name="" LocalizedName="Schlachtschwert+2" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="435000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="61" Value2="83" Value3="100" Value4="140" Value5="17" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="143" Name="" LocalizedName="Schlachtschwert+3" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="500000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="59" Value2="81" Value3="100" Value4="140" Value5="27" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="144" Name="" LocalizedName="Schlachtschwert+4" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="600000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="57" Value2="79" Value3="100" Value4="140" Value5="38" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="145" Name="" LocalizedName="Schlachtschwert+5" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="750000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="55" Value2="77" Value3="100" Value4="140" Value5="50" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="146" Name="" LocalizedName="Schlachtschwert+6" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="975000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="53" Value2="75" Value3="100" Value4="140" Value5="63" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="147" Name="" LocalizedName="Schlachtschwert+7" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="1320000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="51" Value2="73" Value3="100" Value4="140" Value5="77" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="1" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="148" Name="" LocalizedName="Schlachtschwert+8" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="1845000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="39" Value2="61" Value3="100" Value4="140" Value5="102" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="2" GainSocketPercent="0" AddonType="0"  />
    <ItemDef Vnum="149" Name="" LocalizedName="Schlachtschwert+9" Type="1" SubType="0" Weight="0" Size="2" AntiFlags="32" Flags="1" WearFlags="16" ImmuneFlags="0" Gold="360000" ShopBuyPrice="2770000" LimitType0="1" LimitValue0="65" LimitType1="0" LimitValue1="0" ApplyType0="7" ApplyValue0="15" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="18" Value2="40" Value3="100" Value4="140" Value5="137" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="3" GainSocketPercent="0" AddonType="0"  />

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You have got problem with refine_vnum and refine_set.

Why all of these are set to 0 ?

refine_vnum is a vnum(ID) the next item...

refine_set is an ID your refine from refine_proto(mysql)

 

for exaple:

vnum(ID) 140 is a Schlachtschwert+0 so the refine_vnum should be 141 (next item ID) and refine_set 1

vnum(ID) 141 is a Schlachtschwert+1 so the refine_vnum should be 142 (next item ID) and refine_set 2

vnum(ID) 142 is a Schlachtschwert+2 so the refine_vnum should be 143 (next item ID) and refine_set 3

vnum(ID) 143 is a Schlachtschwert+3 so the refine_vnum should be 144 (next item ID) and refine_set 4
vnum(ID) 144 is a Schlachtschwert+4 so the refine_vnum should be 145 (next item ID) and refine_set 5

vnum(ID) 145 is a Schlachtschwert+5 so the refine_vnum should be 146 (next item ID) and refine_set 6

vnum(ID) 146 is a Schlachtschwert+6 so the refine_vnum should be 147 (next item ID) and refine_set 7

vnum(ID) 147 is a Schlachtschwert+7 so the refine_vnum should be 148 (next item ID) and refine_set 8

vnum(ID) 148 is a Schlachtschwert+8 so the refine_vnum should be 149 (next item ID) and refine_set 9

vnum(ID) 149 is a Schlachtschwert+9 so the refine_vnum should be 0 (next item ID) and refine_set 0

 

Look at the last line (refine_vnum = 0 and refine_set = 0). It means there is no more items to upgrade (Schlachtschwert+10 dont exists)

 

I cant help you with shining effects because i have different item_proto structure :P

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