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Fire Dungeon Help not work, only on VirtualMachine @[email protected]


boomber

Question

I m doing a dedicate and unfortunatly the only one quest which doesn t work is FireDungeon
i have the 100% official style so i really want to add this in my dedicate

Can someone explain me why on VIrtualMachine before switching into a dedicate
the FireDungeon quest works perfectly no bug, all complete perfect and now it s the only one which doesn t work!

if someone can help me i will send him the quest
and he will tell me why on a dedicate it s not working!


---------
The wired thing is that on  .qc  namequest.quest   work  no error

and when i m clicking on the npc it works perfectly . appears the script which say "welcome, click on me bla bla bla"
but..it stops
when it suppose to "see if I and MY team mates members have the tickets"
with this function:

local ticketGroup = {get_special_item_group (10033)}

this makes me the erro only inside this dedicate, i m using vanilla core 2.4


Can some one send me the actual 100% fire dungeon quest
or maybe someone like
Denic Cikiec or someone else with open mind and good knowledge?
please

i really think , thanks to my friend which notes that problem, that the "bug " is on that function....

i will send him the entire quest for helping me please
Deniec please help me again
or someone else


Thanks sososoos much!

quest flame_dungeon begin
state start begin
 
function setting()
return 
{
["bossroom_entry_pos"] = {8109,6867},
["boss_pos"] = {686,637},
["doors_pos"] = {
{320,394},
{293,359},
{333,321},
{378,320},
{400,355},
{394,401}
},
["idoors_pos"] = {
{268,447},
{234,359},
{300,264},
{454,217},
{470,355},
{467,469}
},
["doors_dir"] = {135,90,210,152,90,223},
["idoors_dir"] = {135,90,210,135,90,239},
["dungeon_entry_pos"] = {7762, 6739},
["DUNGEON_MAN_bpos"] = {690,722},
["DUNGEON_MAN_pos"] = {354,362},
["LEVEL2_STONE_pos"] = {195,352},
["LEVEL4_TARGET_pos"] = {470,175},
["LEVEL5_STONE_pos"] = {
{486, 345},
{511, 336},
{525, 349},
{521, 365},
{503, 372},
{486, 365},
{500, 354}
},
["LEVEL6_TARGET_pos"] = {511,480},
["outside_entry_pos"] = {6142,7068},
["YAK_pos"] = {376, 397}
 
}
end
function is_flamed(idx)
return idx >= 351 * 10000 and idx < (351 + 1) *10000
end
function make_dungeon()
local setting = flame_dungeon.setting()
d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2])
d.regen_file("data/dungeon/flame_dungeon/npc.txt")
d.setf("level",0)
for i=1,6 do
d.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[1], setting.doors_pos[2],setting.doors_dir))
end
for i=1,6 do
d.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[1], setting.idoors_pos[2],setting.idoors_dir))
end
d.setf("clear_count",0)
d.setf("started",0)
d.setf("dungeon_enter",0)
end
function go_boss()
local setting = flame_dungeon.setting()
if pc.get_level() < 104 then
            say(quest_text.flame_dungeon._580_notice)
            return
else
--if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ¼±ÇàÄù½ºÆ® È®ÀÎ
say_title("Final Room:")
                say(quest_text.flame_dungeon._010_say)
local warp = select(quest_text.flame_dungeon._020_select,quest_text.flame_dungeon._030_select)
if warp == 1 then
d.setf("level",17)
d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2])
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt")
d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2])
end
-- else 
        --        syschat(quest_text.flame_dungeon._040_notice)
        --        say(quest_text.flame_dungeon._040_notice)
        --        return
-- end
end
end
function level_clear()
d.setf("level",0)
d.clear_regen()
d.purge_area(750000,620000,817400,689400)
end
 
function clear_timer(inx)
clear_server_timer ("flame_dungeon_0m_left_timer", inx)
clear_server_timer ("flame_dungeon_1m_left_timer", inx)
clear_server_timer ("flame_dungeon_5m_left_timer", inx)
clear_server_timer ("flame_dungeon_10m_left_timer", inx)
clear_server_timer ("flame_dungeon_15m_left_timer", inx)
clear_server_timer ("flame_dungeon_30m_left_timer", inx)
clear_server_timer ("flame_dungeon_45m_left_timer", inx)
clear_server_timer ("killed_A_1", inx)
clear_server_timer ("flame_dungeon_ticket_remove", inx)
end
 
when login begin
local idx = pc.get_map_index()
local setting = flame_dungeon.setting()
if idx == 351 then
pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
elseif flame_dungeon.is_flamed(idx) then
pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2])
local ticketGroup = {get_special_item_group (10033)}
if d.getf("dungeon_enter") == 0 then
local canPass = false
for i=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup) >= ticketGroup[i+1] then
canPass = true
break
end
end
 
if get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then
notice_multiline(quest_text.flame_dungeon._050_notice,d.notice)
say(quest_text.flame_dungeon._060_say)
timer("flame_dungeon_warp_timer", 5)
elseif not canPass then
notice_multiline(quest_text.flame_dungeon._070_notice,d.notice)
say(quest_text.flame_dungeon._080_say)
timer("flame_dungeon_warp_timer", 5)
elseif pc.get_level() < 105 then
notice_multiline(quest_text.flame_dungeon._090_notice,d.notice)
say(quest_text.flame_dungeon._100_say)
timer("flame_dungeon_warp_timer", 5)
end
elseif pc.getf("flame_dungeon","ticket_delete") == 0 then
 
for i=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup) >= ticketGroup[i+1] then
pc.remove_item(ticketGroup, ticketGroup[i+1])
break
end
end
pc.setf("flame_dungeon","ticket_delete",1)
end
else
pc.setf("flame_dungeon","ticket_delete",0)
end
end
when flame_dungeon_warp_timer.timer begin
local setting = flame_dungeon.setting()
pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
end
when logout begin
local idx = pc.get_map_index()
if flame_dungeon.is_flamed(idx) then 
if d.getf("dungeon_enter") == 1 then
pc.setf("flame_dungeon","exit_time",get_global_time())
end
 
 
end
end
when 20394.chat.quest_text.flame_dungeon._110_npcChat begin
 
local setting = flame_dungeon.setting()
if party.is_party() then
local party_check = 0
if d.find(party.getf("dungeon_index")) then
party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid())
end
 
if d.find(party.getf("dungeon_index")) and party_check then
if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then 
local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index"))
if dungeon_level == 17 then 
pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index"))
else
pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index"))
end
else 
say_title(mob_name(20394))
                        say(quest_text.flame_dungeon._590_say)
end
else
local pids = {party.get_member_pids()}
local noTicketMembers = {}
local notEnoughLevelMembers = {}
local ticketCheck = true
local levelCheck = true
local ticketGroup = {get_special_item_group (10033)}
for i, pid in next, pids, nil do
q.begin_other_pc_block(pid)
local canPass = false
for idx=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
canPass = true
break
end
end
 
if not canPass then
table.insert(noTicketMembers, pc.get_name())
ticketCheck = false
end
if pc.level < 105 then
table.insert(notEnoughLevelMembers, pc.get_name())
levelCheck = false
end
q.end_other_pc_block()
end
 
if not ticketCheck then
say_title(mob_name(20394))
say(quest_text.flame_dungeon._610_say)
for i, name in next, noTicketMembers, nil do
say(color(1,1,0), "    "..name)
end
if levelCheck then
return
else
wait()
end
end
 
if not levelCheck then
say_title(mob_name(20394))
say(quest_text.flame_dungeon._630_say)
for i, name in next, notEnoughLevelMembers, nil do
say(color(1,1,0), "    "..name)
end
return
end
 
if party.is_leader() then
say(quest_text.flame_dungeon._120_say)
local warp = select(quest_text.flame_dungeon._130_select,quest_text.flame_dungeon._140_select)
if warp == 1 then
if party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) then
flame_dungeon.make_dungeon()
else
say(quest_text.flame_dungeon._600_say)
end
end
party.setf("flame_dungeon_boss_kill_count", 0)
else
say(quest_text.flame_dungeon._150_say)
end
end
else
say(quest_text.flame_dungeon._160_say)
end
end
 
when 20385.chat."Test : Boss Room" with is_test_server() begin -- Å×½ºÆ®¿ë
flame_dungeon.go_boss()
end
 
when flame_dungeon_45m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 45),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_30m_left_timer', 15*60, d.get_map_index())
end
end
when flame_dungeon_30m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 30),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_15m_left_timer', 15*60, d.get_map_index())
end
end
when flame_dungeon_15m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 15),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_5m_left_timer', 10*60, d.get_map_index())
end
end
when flame_dungeon_5m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 5),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_1m_left_timer', 4*60, d.get_map_index())
end
end
when flame_dungeon_1m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 1),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer ("flame_dungeon_0m_left_timer", 60, d.get_map_index())
end
end
when flame_dungeon_0m_left_timer.server_timer begin
local setting = flame_dungeon.setting()
if d.select(get_server_timer_arg()) then
notice_multiline(quest_text.flame_dungeon._190_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._200_notice,d.notice)
server_timer("dungeon_end_timer",10, d.get_map_index())
end
end
 
 
when 20385.chat.quest_text.flame_dungeon._210_npcChat with npc.lock() begin
local setting = flame_dungeon.setting()
if d.getf("started") == 0 then
say(quest_text.flame_dungeon._230_say)
say(quest_text.flame_dungeon._240_say)
wait()
d.setf("started",1)
 
server_timer ("flame_dungeon_45m_left_timer",15*60, d.get_map_index())
notice_multiline(quest_text.flame_dungeon._250_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
 
local pids = {party.get_member_pids()}
local ticketGroup = {get_special_item_group (10033)}
for i, pid in next, pids, nil do
q.begin_other_pc_block(pid)
local canPass = false
for idx=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
canPass = true
pc.remove_item(ticketGroup[idx], ticketGroup[idx+1])
break
end
end
 
if not canPass then
pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
end
q.end_other_pc_block()
end
d.setqf2("flame_dungeon","ticket_delete",1)
d.setf("dungeon_enter",1)
 
party.setf("dungeon_index", d.get_map_index())
d.setf("party_leader_pid", party.get_leader_pid())
end
if d.getf("level") < 7 then
if d.getf("clear_count") == 6 then 
d.setf("level",7)
else
local rand = number(1,6)
local setlev = 0
d.setf("level",7)
for i=1,50 do
setlev = setlev + 1
if setlev > 6 then
setlev = 1
end
if not d.is_unique_dead("door"..setlev) then
rand = rand - 1
if rand == 0 then
d.setf("level",setlev)
d.setf("clear_count",d.getf("clear_count")+1)
break
end
end
end
end
end
if d.getf("level") == 1 then
say(quest_text.flame_dungeon._260_say)
notice_multiline(quest_text.flame_dungeon._260_say,d.notice)
d.kill_unique("door1")
d.kill_unique("idoor1")
d.setf("level",11)
d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt")
server_loop_timer('killed_A_1', 12, d.get_map_index())
elseif d.getf("level") == 11 then
say(quest_text.flame_dungeon._270_say)
say_title(quest_text.flame_dungeon._280_sayTitle .. d.count_monster())
elseif d.getf("level") == 2 then
say(quest_text.flame_dungeon._290_say)
say(quest_text.flame_dungeon._300_say)
notice_multiline(quest_text.flame_dungeon._290_say,d.notice)
notice_multiline(quest_text.flame_dungeon._300_say,d.notice)
d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2])
d.kill_unique("door2")
d.kill_unique("idoor2")
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt")
d.setf("level",12)
elseif d.getf("level") == 12 then
say(quest_text.flame_dungeon._310_say)
elseif d.getf("level") == 3 then
say(quest_text.flame_dungeon._260_say)
notice_multiline(quest_text.flame_dungeon._260_say,d.notice)
d.kill_unique("door3")
d.kill_unique("idoor3")
d.setf("level",13)
d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt")
server_loop_timer('killed_A_1', 5, d.get_map_index())
elseif d.getf("level") == 13 then
say(quest_text.flame_dungeon._270_say)
say_title(quest_text.flame_dungeon._280_sayTitle..d.count_monster())
elseif d.getf("level") == 4 then -- 474 178
say(quest_text.flame_dungeon._320_notice)
notice_multiline(quest_text.flame_dungeon._320_notice,d.notice)
d.setf("level",14)
d.kill_unique("door4")
d.kill_unique("idoor4")
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt")
d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) 
elseif d.getf("level") == 14 then
say(quest_text.flame_dungeon._330_say)
say(quest_text.flame_dungeon._340_say)
elseif d.getf("level") == 5 then -- 510 355
say(quest_text.flame_dungeon._350_say)
say(quest_text.flame_dungeon._360_say)
notice_multiline(quest_text.flame_dungeon._350_say,d.notice)
notice_multiline(quest_text.flame_dungeon._360_say,d.notice)
d.kill_unique("door5")
d.kill_unique("idoor5")
d.setf("level",15)
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
local vis = { 0,0,0,0,0,0,0}
for i=1,7 do
vis = 0
end
for i = 1, 7 do
local ran = number(1,7)
local st = 0
for j = 1, 50 do
st = st + 1
if st > 7 then
st = 1
end
if vis[st] == 0 then
ran = ran - 1
if ran == 0 then
vis[st] = 1
d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[1], setting.LEVEL5_STONE_pos[2]))
break
end
end
end
end  
elseif d.getf("level") == 15 then
say(quest_text.flame_dungeon._370_say)
elseif d.getf("level") == 6 then -- 507 490
say(quest_text.flame_dungeon._380_say) 
notice_multiline(quest_text.flame_dungeon._380_say,d.notice)
d.setf("level",16)
d.kill_unique("door6")
d.kill_unique("idoor6")
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt")
d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) 
elseif d.getf("level") == 16 then
say(quest_text.flame_dungeon._390_say)
say(quest_text.flame_dungeon._400_say)
elseif d.getf("level") == 7 then
-- setskin(NOWINDOW)
                    flame_dungeon.go_boss()
else
say(quest_text.flame_dungeon._410_say)
end
npc.unlock()
end
 
 
when dungeon_end_timer.server_timer begin
local setting = flame_dungeon.setting()
if d.select(get_server_timer_arg()) then
flame_dungeon.clear_timer(d.get_map_index())
d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) 
d.exit_all()
d.setf("party_leader_pid", 0)
end
end
 
when killed_A_1.server_timer begin
if d.select(get_server_timer_arg()) then
if d.getf("level") == 11 or d.getf("level") == 13 then
if d.count_monster() <= 0 then
notice_multiline(quest_text.flame_dungeon._420_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
d.setf("level", 0)
end
end
end
end
 
when kill with flame_dungeon.is_flamed(pc.get_map_index()) begin
if d.getf("level") == 12 then
local i = number(1, 100)
if i == 1 then
game.drop_item (30329, 1)
end
end
if d.getf("level") == 15 then
local i = number(1, 30)
if i == 1 then
game.drop_item (30330, 1)
end
end
end
 
when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2·¹º§ ¿­¼è ¸Ô¾úÀ»¶§
local i = number(1, 5)
if i == 1 then
npc.purge()
item.remove()
notice_multiline(quest_text.flame_dungeon._440_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
else
item.remove()
say(quest_text.flame_dungeon._450_say)
end
end
 
when 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 begin
notice_multiline(quest_text.flame_dungeon._460_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
end
 
when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin 
local setting = flame_dungeon.setting()
if npc.get_vid() == d.get_unique_vid("stone5_1") then 
npc.purge()
item.remove()
say(quest_text.flame_dungeon._470_say)
d.setf("stonekill",2)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
elseif npc.get_vid() == d.get_unique_vid("stone5_2") then 
if d.getf("stonekill") == 2 then -- 2¹øµ¹À» Á×ÀÏ Â÷·Ëµ¥ 2¹øµ¹¿¡°Ô ¿­¼è¸¦ ¸Ô¿´À» ¶§
npc.purge()
item.remove()
say(quest_text.flame_dungeon._480_say)
d.setf("stonekill",3)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_3") then
if d.getf("stonekill") == 3 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._500_say)
d.setf("stonekill",4)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_4") then
if d.getf("stonekill") == 4 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._510_say)
d.setf("stonekill",5)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_5") then
if d.getf("stonekill") == 5 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._520_say)
d.setf("stonekill",6)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_6") then
if d.getf("stonekill") == 6 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._530_say)
d.setf("stonekill",7)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
else 
if d.getf("stonekill") == 7 then
npc.purge()
item.remove()
notice_multiline(quest_text.flame_dungeon._440_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
end
end
 
when 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin
notice_multiline(quest_text.flame_dungeon._540_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
end
 
when 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin
notice_multiline(quest_text.flame_dungeon._550_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._560_notice,d.notice)
server_timer("dungeon_end_timer", 60, d.get_map_index())
flame_dungeon.level_clear()
 
if party.is_party() then
party.setf("flame_dungeon_boss_kill_count", 1)
end
 
end
end
end
 

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I m sorry for that Shogun, sorry 

Can someone help me to remove the ticket views? in LUA?

i would like to remove the ticket to enter inside the blazing purgatory
please can some one help me with that LUA?
please

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Now it works, thanks to my friend Dajubi the quest is still working

But i have a problem
when i go inside i instant go back, due to the fact it checks if i have ticket or no.
Can some one be so nice to help me to remove the last functions? i will pay that for disturb
just add me on skype please or write to me a private message, i will pay for the disturb,  

please i need help just with that 

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