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Found 637 results

  1. 1. Description of the problem/Question: You can see the problem in the video. It's a short one. I tried something, I could see the name, but the name of another item from inventory, and without the price that I set to it. Maybe it's from the source... I don't know. I compared the function def OnOverInItem(self, slotIndex) with another ones from another clients and I didn't find something new... uiprivateshopbuilder.py: https://pastebin.com/zTnQgfLy 2. SysErr (Client/Server) / SysLog (Server) Empty 3. How to reproduce it? You can see the problem in the video. It's a short one. 4. Video Thanks in advance.
  2. Hello, I'm trying to create some new system (Illusion Highland from official servers), but it seems that the quest i'm using has a problem with rejoining the dungeon... Here is a video showing the problem: Note that, every time i join the dungeon, it generates a new map index, it doesn't join the one that my party member is at the moment. Instead of joining my previous dungeon with map index "3060003" it created a new one with "3060004" The quest i'm using https://mega.nz/file/ArJA3QCZ#6qkHdUliEc5vOXp1_p8wYgRsf-EwHBrf992297v9qzA I appreciate any kind of help, thank you very much!
  3. Official Serverstart 20.03.2020 19:00 CET Homepage | Forum | Discord (Die deutsche Vorstellung ist weiter unten) You will find the Presentation in other languages at our official website soon.
  4. Automatic payment and delivery system by: Site: http://mark3dservice.pl/ Skype: marek.mark16
  5. Website: Metin2International Board: Metin2International Board Website: Metin2International Board: Metin2International Board
  6. In this discussion you can find information about my works and direct links to videos about them. For all products there is a warranty for any bugs or problems found. Installations* are always included in the price. *Installation always takes place through the use of automatic programs (very short times). New Status Points System v1.0 New Special ITEM boost-effectv1.0 Info Board System (advanced version)v1.0 Specialty System v1.0 New Ikarus's Offline-Shop v1.0 Ikarus Pack Manager + Pack Encryption v1.0 Those who doesn't known me can take a look to my free release made in this forum to known my knowledge: WEB: http://www.ikarusdeveloper.eu Those who are Martysama customers will receive a 10% discount coupon for my products. To have it you must be registered on the martysama website. Best Regards and we see you soon with new works. Skype: live:ikarus.developer
  7. Hello, Currently I am working on this server https://metin2.ga , the concept is simple level 99 pvm old-school. I am looking for volunteers for testing and some of you might be able to help me out on small fixes Client/Server side. As volunteer I ma looking forward to have you in my team. Discord server: https://discord.gg/sTE4yuq Server Link: http://metin2.ga/ While joning please @doxi and what are you volunteering for on #general. Any sort of help is well appreciated and you will be a part of something cool, for questions talk to me in pm discord or general.
  8. Maximum level: 99 Type: Old-School (2008) Gameplay: Classic & Hard Site: http://metin2legend.org/ Online sience: 01.03.2018 Rates: 10% L / V / D 25% (On Friday evening at 00:00, the 25% rate is activated)
  9. ***Change Bonus V0.1 [C++/Python]*** 16/02/2017 ***Search Chest [C++/Python]*** 31/01/2017 ***Search Shop [C++/Python]*** 23/11/2016 ***Shop Decoracion [C++/Python]*** 28/10/2016 PD: * The installation of any system mentioned here is totally free. * Fix any bug or problem that has such a system. It fixes at no cost. * Work is performed on orders either in c ++ / python / moon. Sorry for the English. Send private message for price.
  10. Hi , this is the Alloy Metin2 team. We would like to present you a new equipment on level 90, which will appear on our server. Let me know how you like it;) Our project is under development, all interested are welcome to visit our official facebook. https://www.facebook.com/alloymt2/ Best Regards, Team Alloy.
  11. Hey guys, we added the Topic Tags feature for you some days ago. It helps people to find our thread by search AND: it helps Google to find the topic in your thread. So if you release a Homepage maybe this tags would be good: homepage, metin2, design, script So other who search by Google find your thread. It helps you to get feedback / help / ... and helps us all by growing the community! So tag on Metin2dev team
  12. Community Name: Ancient2 Server Name: Scorpio. Open Channels: CH1, CH2, CH3 and CH4. Maximum Level: 99. Status Points: 90. Server Site: https://ancient2.com Server Forum: https://board.ancient2.com Registration: https://ancient2.com/register Client: https://ancient2.com/download Experience Rate: 15%. Yang Rate: 15%. Object Rate: 15%. Blacksmith Rate: Like official server, but increased a little bit. Client available in: Start date: 14 April 2020. Server details: At the beginning you will receive a free mount, valid for 14 days that offers 1,500 pv and 15% monsters. Our server is in English, the client side is also available in Romanian (it changes from the button next to the character status). Horse is obtained at level 25 (Pony - waiting time of 5 minutes), then the missions continue as an official (waiting time of 1h). The biologist has a waiting time of 1 hour between missions. The evolutions are already well known classics 70> 90. Systems: Costume, pet, mount, shop offline, 4 inventory, change channel. The bonuses are classic and vary. Our community is very friendly, if you have additional questions or problems you can contact us on Discord, the forum or the server's facebook. The game is constantly evolving, join our Discord server: https://discord.gg/UNWEj54 The multilingual system, both the server side and the client side in full, will be implemented after reaching the threshold of 50 online players constantly. Extra drop: The server is with a gameplay similar to an official server from 2009-2010, only we changed some things to make the work of the players easier. Bravery Cape (x20) can be obtained from metin stones. Blessing Chest can be obtained from metin stones, this chest will drop this random items >Enchant Item (x2), Reinforce Item, Blessing Marble, Stone Handbook, Zen Bean (x2), Blessing Scroll. Also level 35+ metin stones will drop (x2) and (x2). Drop metin stone level 40+ Event details: OX Competition on weekends. Mount certificate on weekends. Occasionally Moonlight Treasure Chest on different days. Occasionally organized PvM / PvP with prior notice. Other events (see our Discord / Forum). Team: [GA]Okami [GA]MosulWTF [TGM]Richell
  13. Nexus2 Discord Server starts at 20 December 2019 (19:00 WET) Presentation can suffer changes anytime
  14. Hey guys! I am a videomaker who worked until now in the italian community of Metin2. Now, I am here to introduce my services to the international community. Website: RayVideos Contacts: RayVideos/Contacts Services more info on my website: RayVideos/Services Trailer Videos Intro Videos Tutorial Videos Banners/Gifs Some of my works (more on my Portfolio)
  15. Hello, It's been a while since I'm back at metin2 so I thought I should create a service. What can I do: Create system by your request(Don't expect me always to agree to create the system you want) Fixing bugs(Same as above) Code php/python(without gui or maybe if you want a simple gui I can do it) Create quests/lua functions according to your ideas The cost depends on the difficulty. Now, currently the systems I have to sale is only these ones: Account protection: Each new ip that connects to X account needσ to be verified via website/email otherwise user gets an error. Price 50€ Merge mob_drop_item.txt, common_drop_item.txt, etc_drop_item.txt, special_item_group.txt, drop_item_group.txt to sql tables. Price 30€ Skillbook & Polymorph item names at drop: Price 15€ Chest Preview like Rubinum: https://prnt.sc/thmm1b Price: 75 Payment methods: Only paypal/Western Union. How do we do our deal: Half price first after I do the job I receive the remaining money
  16. Hi , this is the Alloy Metin2 team. We would like to present you a new kingdom of shinsoo, which will appear on our server. Let me know how you like it;) Our project is under development, all interested are welcome to visit our official facebook. https://www.facebook.com/alloymt2/ Best Regards, Team Alloy.
  17. Hi everyone! I'm back I want to show you me new map. This is summoner's rift version metin2. Maybe soon I will create a 'twisted treeline' and 'aram' How do you like it? contact _________________________________________________________________________________ _________________________________________________________________________________
  18. Version of Files : XXX Hello everyone im having this error and when i log on my P Server and i teleport my client crash and close instantly Im kind of new on the area but after a few changes.. i tried to use old backups from 5days and even 1 week ago but i always get the same error.. After teleport to any map my client just close and i get this message on sysser: 0704 13:39:25410 :: no argument name 0704 13:39:25410 :: !! PARSING ERROR - Unknown Arguments : 9, |6;Cancel 0704 13:40:01438 :: no argument name 0704 13:40:01438 :: !! PARSING ERROR - Unknown Arguments : 9, |6;Cancel Can someone help me with that problem? Thanks, Sincerly, Poeta
  19. Hi metin2dev, Long time ago, I want to do 7-8skill enabled or activated in game file when it was 2089M, but it is unpossible, therefore if there is source, that we use it. In my tutorial I can see, how to enabled or activated in your game file source 7. and 8. skills. Game file source: char_skill.cpp Search for: const int SKILL_COUNT Replace by: const int SKILL_COUNT = 8; ///8 skill static const DWORD SkillList[JOB_MAX_NUM][SKILL_GROUP_MAX_NUM][SKILL_COUNT] = { { { 1, 2, 3, 4, 5, 6, 7, 8 }, { 16, 17, 18, 19, 20, 21, 22, 23 } }, { { 31, 32, 33, 34, 35, 36, 37, 38 }, { 46, 47, 48, 49, 50, 51, 52, 53 } }, { { 61, 62, 63, 64, 65, 66, 67, 68 }, { 76, 77, 78, 79, 80, 81, 82, 83 } }, { { 91, 92, 93, 94, 95, 96, 97, 98 }, { 106,107,108,109,110,111,112,113 } }, }; Search for: bool CHARACTER::IsUsableSkillMotion(DWORD dwMotionIndex) const Replaced by:(DETAIL) bool CHARACTER::IsUsableSkillMotion(DWORD dwMotionIndex) const { DWORD selfJobGroup = (GetJob()+1) * 10 + GetSkillGroup(); const DWORD SKILL_NUM = 178; ///158 static DWORD s_anSkill2JobGroup[SKILL_NUM] = { 0, // common_skill 0 11, // job_skill 1 11, // job_skill 2 11, // job_skill 3 11, // job_skill 4 11, // job_skill 5 11, // job_skill 6 11, // job_skill 7 11, // job_skill 8 0, // common_skill 9 0, // common_skill 10 0, // common_skill 11 0, // common_skill 12 0, // common_skill 13 0, // common_skill 14 0, // common_skill 15 12, // job_skill 16 12, // job_skill 17 12, // job_skill 18 12, // job_skill 19 12, // job_skill 20 12, // job_skill 21 12, // job_skill 22 12, // job_skill 23 0, // common_skill 24 0, // common_skill 25 0, // common_skill 26 0, // common_skill 27 0, // common_skill 28 0, // common_skill 29 0, // common_skill 30 21, // job_skill 31 21, // job_skill 32 21, // job_skill 33 21, // job_skill 34 21, // job_skill 35 21, // job_skill 36 21, // job_skill 37 21, // job_skill 38 0, // common_skill 39 0, // common_skill 40 0, // common_skill 41 0, // common_skill 42 0, // common_skill 43 0, // common_skill 44 0, // common_skill 45 22, // job_skill 46 22, // job_skill 47 22, // job_skill 48 22, // job_skill 49 22, // job_skill 50 22, // job_skill 51 22, // job_skill 52 22, // job_skill 53 0, // common_skill 54 0, // common_skill 55 0, // common_skill 56 0, // common_skill 57 0, // common_skill 58 0, // common_skill 59 0, // common_skill 60 31, // job_skill 61 31, // job_skill 62 31, // job_skill 63 31, // job_skill 64 31, // job_skill 65 31, // job_skill 66 31, // job_skill 67 31, // job_skill 68 0, // common_skill 69 0, // common_skill 70 0, // common_skill 71 0, // common_skill 72 0, // common_skill 73 0, // common_skill 74 0, // common_skill 75 32, // job_skill 76 32, // job_skill 77 32, // job_skill 78 32, // job_skill 79 32, // job_skill 80 32, // job_skill 81 32, // job_skill 82 32, // job_skill 83 0, // common_skill 84 0, // common_skill 85 0, // common_skill 86 0, // common_skill 87 0, // common_skill 88 0, // common_skill 89 0, // common_skill 90 41, // job_skill 91 41, // job_skill 92 41, // job_skill 93 41, // job_skill 94 41, // job_skill 95 41, // job_skill 96 41, // job_skill 97 41, // job_skill 98 0, // common_skill 99 0, // common_skill 100 0, // common_skill 101 0, // common_skill 102 0, // common_skill 103 0, // common_skill 104 0, // common_skill 105 42, // job_skill 106 42, // job_skill 107 42, // job_skill 108 42, // job_skill 109 42, // job_skill 110 42, // job_skill 111 42, // job_skill 112 42, // job_skill 113 0, // common_skill 114 0, // common_skill 115 0, // common_skill 116 0, // common_skill 117 0, // common_skill 118 0, // common_skill 119 0, // common_skill 120 0, // common_skill 121 0, // common_skill 122 0, // common_skill 123 0, // common_skill 124 0, // common_skill 125 0, // common_skill 126 0, // common_skill 127 0, // common_skill 128 0, // common_skill 129 0, // common_skill 130 0, // common_skill 131 0, // common_skill 132 0, // common_skill 133 0, // common_skill 134 0, // common_skill 135 0, // common_skill 136 0, // job_skill 137 0, // job_skill 138 0, // job_skill 139 0, // job_skill 140 0, // common_skill 141 0, // common_skill 142 0, // common_skill 143 0, // common_skill 144 0, // common_skill 145 0, // common_skill 146 0, // common_skill 147 0, // common_skill 148 0, // common_skill 149 0, // common_skill 150 0, // common_skill 151 0, // job_skill 152 0, // job_skill 153 0, // job_skill 154 0, // job_skill 155 0, // job_skill 156 0, // job_skill 157 }; // s_anSkill2JobGroup const DWORD MOTION_MAX_NUM = 124; const DWORD SKILL_LIST_MAX_COUNT = 5; static DWORD s_anMotion2SkillVnumList[MOTION_MAX_NUM][SKILL_LIST_MAX_COUNT] = { // ˝şĹłĽö ą«»ç˝şĹłID ŔÚ°´˝şĹłID Ľö¶ó˝şĹłID ą«´ç˝şĹłID { 0, 0, 0, 0, 0 }, // 0 // 1ąř Á÷±ş ±âş» ˝şĹł { 4, 1, 31, 61, 91 }, // 1 { 4, 2, 32, 62, 92 }, // 2 { 4, 3, 33, 63, 93 }, // 3 { 4, 4, 34, 64, 94 }, // 4 { 4, 5, 35, 65, 95 }, // 5 { 4, 6, 36, 66, 96 }, // 6 { 4, 7, 37, 67, 97 }, // 7 { 4, 8, 38, 68, 98 }, // 8 // 1ąř Á÷±ş ±âş» ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 9 { 0, 0, 0, 0, 0 }, // 10 { 0, 0, 0, 0, 0 }, // 11 { 0, 0, 0, 0, 0 }, // 12 { 0, 0, 0, 0, 0 }, // 13 { 0, 0, 0, 0, 0 }, // 14 { 0, 0, 0, 0, 0 }, // 15 // ż©ŔŻşĐ łˇ // 2ąř Á÷±ş ±âş» ˝şĹł { 4, 16, 46, 76, 106 }, // 16 { 4, 17, 47, 77, 107 }, // 17 { 4, 18, 48, 78, 108 }, // 18 { 4, 19, 49, 79, 109 }, // 19 { 4, 20, 50, 80, 110 }, // 20 { 4, 21, 51, 81, 111 }, // 21 { 4, 22, 52, 82, 112 }, // 22 { 4, 23, 53, 83, 113 }, // 23 // 2ąř Á÷±ş ±âş» ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 24 { 0, 0, 0, 0, 0 }, // 25 // ż©ŔŻşĐ łˇ // 1ąř Á÷±ş ¸¶˝şĹÍ ˝şĹł { 4, 1, 31, 61, 91 }, // 26 { 4, 2, 32, 62, 92 }, // 27 { 4, 3, 33, 63, 93 }, // 28 { 4, 4, 34, 64, 94 }, // 29 { 4, 5, 35, 65, 95 }, // 30 { 4, 6, 36, 66, 96 }, // 31 { 4, 7, 37, 67, 97 }, // 32 { 4, 8, 38, 68, 98 }, // 33 // 1ąř Á÷±ş ¸¶˝şĹÍ ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 34 { 0, 0, 0, 0, 0 }, // 35 { 0, 0, 0, 0, 0 }, // 36 { 0, 0, 0, 0, 0 }, // 37 { 0, 0, 0, 0, 0 }, // 38 { 0, 0, 0, 0, 0 }, // 39 { 0, 0, 0, 0, 0 }, // 40 // ż©ŔŻşĐ łˇ // 2ąř Á÷±ş ¸¶˝şĹÍ ˝şĹł { 4, 16, 46, 76, 106 }, // 41 { 4, 17, 47, 77, 107 }, // 42 { 4, 18, 48, 78, 108 }, // 43 { 4, 19, 49, 79, 109 }, // 44 { 4, 20, 50, 80, 110 }, // 45 { 4, 21, 51, 81, 111 }, // 46 { 4, 22, 52, 82, 112 }, // 47 { 4, 23, 53, 83, 113 }, // 48 // 2ąř Á÷±ş ¸¶˝şĹÍ ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 49 { 0, 0, 0, 0, 0 }, // 50 // ż©ŔŻşĐ łˇ // 1ąř Á÷±ş ±×·Łµĺ ¸¶˝şĹÍ ˝şĹł { 4, 1, 31, 61, 91 }, // 51 { 4, 2, 32, 62, 92 }, // 52 { 4, 3, 33, 63, 93 }, // 53 { 4, 4, 34, 64, 94 }, // 54 { 4, 5, 35, 65, 95 }, // 55 { 4, 6, 36, 66, 96 }, // 56 { 4, 7, 37, 67, 97 }, // 57 { 4, 8, 38, 68, 98 }, // 58 // 1ąř Á÷±ş ±×·Łµĺ ¸¶˝şĹÍ ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 59 { 0, 0, 0, 0, 0 }, // 60 { 0, 0, 0, 0, 0 }, // 61 { 0, 0, 0, 0, 0 }, // 62 { 0, 0, 0, 0, 0 }, // 63 { 0, 0, 0, 0, 0 }, // 64 { 0, 0, 0, 0, 0 }, // 65 // ż©ŔŻşĐ łˇ // 2ąř Á÷±ş ±×·Łµĺ ¸¶˝şĹÍ ˝şĹł { 4, 16, 46, 76, 106 }, // 66 { 4, 17, 47, 77, 107 }, // 67 { 4, 18, 48, 78, 108 }, // 68 { 4, 19, 49, 79, 109 }, // 69 { 4, 20, 50, 80, 110 }, // 70 { 4, 21, 51, 81, 111 }, // 71 { 4, 22, 52, 82, 112 }, // 72 { 4, 23, 53, 83, 113 }, // 73 // 2ąř Á÷±ş ±×·Łµĺ ¸¶˝şĹÍ ˝şĹł łˇ //ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 74 { 0, 0, 0, 0, 0 }, // 75 // ż©ŔŻşĐ łˇ // 1ąř Á÷±ş ĆŰĆĺĆ® ¸¶˝şĹÍ ˝şĹł { 4, 1, 31, 61, 91 }, // 76 { 4, 2, 32, 62, 92 }, // 77 { 4, 3, 33, 63, 93 }, // 78 { 4, 4, 34, 64, 94 }, // 79 { 4, 5, 35, 65, 95 }, // 80 { 4, 6, 36, 66, 96 }, // 81 { 4, 7, 37, 67, 97 }, // 82 { 4, 8, 38, 68, 98 }, // 83 // 1ąř Á÷±ş ĆŰĆĺĆ® ¸¶˝şĹÍ ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 84 { 0, 0, 0, 0, 0 }, // 85 { 0, 0, 0, 0, 0 }, // 86 { 0, 0, 0, 0, 0 }, // 87 { 0, 0, 0, 0, 0 }, // 88 { 0, 0, 0, 0, 0 }, // 89 { 0, 0, 0, 0, 0 }, // 90 // ż©ŔŻşĐ łˇ // 2ąř Á÷±ş ĆŰĆĺĆ® ¸¶˝şĹÍ ˝şĹł { 4, 16, 46, 76, 106 }, // 91 { 4, 17, 47, 77, 107 }, // 92 { 4, 18, 48, 78, 108 }, // 93 { 4, 19, 49, 79, 109 }, // 94 { 4, 20, 50, 80, 110 }, // 95 { 4, 21, 51, 81, 111 }, // 96 { 4, 22, 52, 82, 112 }, // 97 { 4, 23, 53, 83, 113 }, // 98 // 2ąř Á÷±ş ĆŰĆĺĆ® ¸¶˝şĹÍ ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0 }, // 99 { 0, 0, 0, 0, 0 }, // 100 // ż©ŔŻşĐ łˇ // ±ćµĺ ˝şĹł { 1, 152, 0, 0, 0}, // 101 { 1, 153, 0, 0, 0}, // 102 { 1, 154, 0, 0, 0}, // 103 { 1, 155, 0, 0, 0}, // 104 { 1, 156, 0, 0, 0}, // 105 { 1, 157, 0, 0, 0}, // 106 // ±ćµĺ ˝şĹł łˇ // ż©ŔŻşĐ { 0, 0, 0, 0, 0}, // 107 { 0, 0, 0, 0, 0}, // 108 { 0, 0, 0, 0, 0}, // 109 { 0, 0, 0, 0, 0}, // 110 { 0, 0, 0, 0, 0}, // 111 { 0, 0, 0, 0, 0}, // 112 { 0, 0, 0, 0, 0}, // 113 { 0, 0, 0, 0, 0}, // 114 { 0, 0, 0, 0, 0}, // 115 { 0, 0, 0, 0, 0}, // 116 { 0, 0, 0, 0, 0}, // 117 { 0, 0, 0, 0, 0}, // 118 { 0, 0, 0, 0, 0}, // 119 { 0, 0, 0, 0, 0}, // 120 // ż©ŔŻşĐ łˇ // ˝Â¸¶ ˝şĹł { 2, 137, 140, 0, 0}, // 121 { 1, 138, 0, 0, 0}, // 122 { 1, 139, 0, 0, 0}, // 123 // ˝Â¸¶ ˝şĹł łˇ }; Ok, that's all. Good works! by Pisti95
  20. Link VDI: https://mega.nz/#!p6RFnYZR!nNVJWv2G1pL1yL8uoj-FuorpaD7JqcBxk2sQlMosnqM User: root Password: 123123 Discord support server: https://discord.gg/sTE4yuq Commands: cd /vanillacore_llvm6/vanilla/Source/game/src && gmake cd /vanillacore_llvm6/vanilla/Source/db/src && gmake Thank to @niokio and @Vanilla
  21. Hi everyone! I recently saw that some people who create something in 3ds max use very old solutions like bones from 3ds max 7 or 3ds max 7 program. So i give u full UNBUGED bones for 2014 max. (exporter from 2013 version works on 2014 version of max, granny version 2.9.12.0) Bones: https://mega.nz/file/Ffg1hBRS#Q-nx3x04QDxfHQw6eJAH5OlxfCtGeRy-FHCKxTekcfQ pwd: metin2.dev (for rig armors / costumes i prefer modifier SKIN) Have FUN!
  22. Homepage Forum Discord Serverstart - Informationen | Serverstart - Informations
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