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  1. Hi, i try install Offline shop by great. Game source OK DB source OK Client source OK but if i try implement root python scripts i got this 1016 16:06:16696 :: GameButtonWindow.LoadScript - 'GiftIcon' 1016 16:06:16696 :: ============================================================================================================ 1016 16:06:16696 :: Abort!!!! 1016 16:06:16696 :: ============================================================================================================ 1016 16:06:16696 :: Abort!!!! 1016 16:06:16696 :: =============================
  2. Well, first I had a BUG on a client, if there were a lot of items on the floor, I kept pressing Z to pick up the items, until suddenly he stopped picking up. Then, I found that the function that maps the items that were nearby simply sent the package to pick up an item that was too far away and ignored those that were really close. I searched a lot on google for a solution, I saw two or three post with this same bug, but without solution. I know almost nothing about C ++, but I managed and managed to solve it. If anyone has an idea, or any better way to resolve it, plea
  3. 1. Description of the problem/Question: You can see the problem in the video. It's a short one. I tried something, I could see the name, but the name of another item from inventory, and without the price that I set to it. Maybe it's from the source... I don't know. I compared the function def OnOverInItem(self, slotIndex) with another ones from another clients and I didn't find something new... uiprivateshopbuilder.py: https://pastebin.com/zTnQgfLy 2. SysErr (Client/Server) / SysLog (Server) Empty 3. How to reproduce it? You can se
  4. Hi, I'm trying to implement the Meley Lair in my server, but i'm having a problem during the course of the dungeon. Basically, I implemented all the necessary files (server source, binary and models/maps/quest). The files work, I can enter the dungeon and start it without problems. But in the course of it, after I put all statues at 50% HP, I supposedly need to kill 4 bosses and 4 eggstones to continue taking damage to the statues, but after I do this, nothing happers and all the hits i take to them say "miss"... It seems that somehow the code isn't passing
  5. Hey Everyone In this post i'll be showing you how to fix the error TypeError: cannot concatenate 'str' and 'NoneType' objects that you get while trying to use the python script to convert your database item_proto.sql into item_proto.txt and item_names.txt The error will look like this to you: item_proto_line = "%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%s" % (row[0], """ + row[1] + """, """ + get_item_type(row[3], row[0]) + """ , """ + get_item_subtype(row[3], row[4], row[0]) + """, row[6] , get_antiflag(row[7], row[0]), get
  6. Hello , Yesterday I installed the offline shop system by great. everything works as well. but when I reboot all shops disappear, you can not close them in the database but they are still there.
  7. I really don't know how to resolve it. I don't know when or how this happened. All the items have the price one Yang in item_proto, so it's only a visual bug because I can buy them with that amount. I didn't tried to change the yang limit or something. Also, I didn't touched client's or server's source, or something related to the price/Yang. Thank you in advance. Sorry for my bad english.
  8. I need help with this error, please if anyone knows can you help me? thanks. https://i.imgur.com/i7Rv85B.gifv
  9. Are there any initiatives like this around? I think that this project is dead due to the ban of its founder... Regards
  10. Firstone, sorry 4 my bad english, i need help, what is captured on video https://aronix.eu/video/bug.mp4 Thx
  11. Hello! I have a problem with the mobs, when i use bravery cape, and i pulling them. I can't damage then mobs 2-3 second.
  12. Hi, somebody have any ideea why my "legs" it's little bit inside the "floor" ? (only in Spider Dungeon2) : My server: https://prnt.sc/rcevth Other server: https://prnt.sc/rcew4y
  13. Hey guys i have a Problem with my Dragonsoul Alchemi... This Slot, wont work. I Cannot Refine then. Video: https://streamable.com/s2ern I Saw this topic: Bug the guy only postet "Fixed" and not how... I found out the its a Problem with the Beld inventroy... but i dont know how to fix this. Can somebody tell me the Fix? Some infos about my Src. Martyfiles ( v4.9.40 ) 4 Inventroypages + Belt + Dragonsoul ~Meragon
  14. Hello DEVs ? I understand that most people use cloudless skyboxes in these times, but there is a graphic glitch (usually when the player teleports/dragging a game window) with "jumping" clouds. [Preview with glitch - slow cloud speed] This is very annoying with fast moving clouds: [Preview with glitch - fast cloud speed] and warping: [Preview with glitch - warping] Fix: Client source: \EterLib\SkyBox.cpp void CSkyBox::RenderCloud() replace whole: DWORD dwCurTime = CTimer::Instance().GetCurrentMillisecond(); m_fCloudPositionU += m_fCloudScrollSpeedU * (f
  15. Hello Guys, I have 3 visual bug into this Filtred inventory, just visual all with craft system. 1) Even if I have the object useful for the craft, the red writing appears however. 2) Moving the object from the inventory (filtered or not) to the craft, it does not disappear, but it is "duplicated" only graphically. 3) When a filtered inventory object is moved from it to the craft, if you hover over the mouse, the object is recognized at the same position but in the normal inventory. ex: filtered inventory: Stone Against Warrior +0 [Special Sto
  16. Greetings, I need help in this problem so small that at the same time it gets bigger. I installed some @martysama0134 base files called Metin2Rage The database is perfect but when I start the game I receive a 3gb game.core file and I have read the file with the dgb "debug mode "and this appears to me. I hope you can help me. thanks. PD: I would be totally grateful to martysama if you answer my question.
  17. Hey guys, i have the bug with inventory. Can anyone know where i could make a mistake? ItemData.h: GameType.h: length.h: inventorywindow.py:
  18. Hey guys, I'm using the Fliege v2.1 files and when I'm trying to add a stone to a weapon or armor, I get this error and nothing happens. Does anyone know how to fix it? The ui.py part, that's faulty. I marked the Line 2241. class ThinBoard(Window): CORNER_WIDTH = 16 CORNER_HEIGHT = 16 LINE_WIDTH = 16 LINE_HEIGHT = 16 BOARD_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.51) LT = 0 LB = 1 RT = 2 RB = 3 L = 0 R = 1 T = 2 B = 3 def __init__(self, layer = "UI"): Window.__init__(self, layer) CornerFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Corner_"+dir+".tga"
  19. Hi, i'm having a strange bug with the energy system. If i use an energy crystal and then use a mount the bonus just get double, and even after remove all my armor i still having the bugged effect. Someone have any clue how i could fix it? I'm using a self-compiled game. Here is an video with an example.
  20. Hey guys i have a bug on my server that multiplicates the blend potions and dds on taskbar, i need help solving. I tried to do this but i dont understand -> https://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/4189245-release-double-affect-bugfix.html
  21. Hello, I have a problem with an image resolution (more specific select.jpg): I have already changed loading(0,1,2,3...) images and it works correctly The default size of loading images: title subImage version 2.0 image "loading1.jpg" left 0 top 0 right 1280 bottom 720 Then I switched to: title subImage version 2.0 image "loading0.jpg" left 0 top 0 right 1920 bottom 1080 it works perfectly on any resolution ... is responsive. AND HERE IS THE PROBLEM The default size is: title subImage version 2.0 image "select.jpg" left 0 top 0 right 1024 bottom 7
  22. Hey guys, I have a problem with my server and I have no idea how to solve this With my principal character i don't have problems but when i create a character, i have this bug with all quest : When player is level max, the bug is disappears Syserr: Analyze: login phase does not handle this packet! header 66 I have edit my input_login.cpp, but it's not work. i have too remplace folder quest by my other file, is not work I can paid for résolve this Thank for u for help
  23. Hi, i'm having a strange bug with the energy system. If i use an energy crystal and then use a mount the bonus just get double, and even after remove all my armor i still having the bugged effect. Someone have any clue how i could fix it? I'm using a self-compiled game. Here is an video with an example.
  24. Hi, I bought SF from developer KriiS. But I have many problems on the server and he doesn't want to answer. Unfortunately. I also offer a financial reward for fix. CLIENT: 1. Syserr errors (LoadScript) <100% fixed by OnDry> 2. Syserr errors (LoadMotionData) <100% fixed by me> 3. Syserr errors (LOAD MSMFILE) <100% fixed by me> 4. Syserr error (Maybe bug with SafeBox) <80% fixed by KriiS> 5. Syserr error? (CPythonSkill) <fixed 100% by me> 6. I cant create guild <fixed 100% by me> 7. Text bug
  25. I'm having an issue with the 6/7 bonus items. No syserr by the client or the server regarding the issue. You can see the bug below in the video I don't think there is something wrong with the proto records but here they are for any case: 71051 bonus_adder+ ITEM_USE USE_SPECIAL 1 ANTI_DROP | ANTI_SELL | ANTI_STACK LOG | STACKABLE NONE NONE 1000000 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 71052 bonus_changer+ ITEM_USE USE_SPECIAL 1 ANTI_DROP | ANTI_SELL | ANTI_STACK LOG | STACKABLE NONE NONE 500000 0 0 0 0 LIMIT_NONE 0 LIMIT_NO
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