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Empire

Found 757 results

  1. Hello, I'm trying to create some new system (Illusion Highland from official servers), but it seems that the quest i'm using has a problem with rejoining the dungeon... Here is a video showing the problem: Note that, every time i join the dungeon, it generates a new map index, it doesn't join the one that my party member is at the moment. Instead of joining my previous dungeon with map index "3060003" it created a new one with "3060004" The quest i'm using https://mega.nz/file/ArJA3QCZ#6qkHdUliEc5vOXp1_p8wYgRsf-EwHBrf992297v9qzA I appreciate any kind of help, thank you very much!
  2. Hello i have strange error in the game build situation, this is the error ; This is my MarkConvert.cpp i bet doesnt have any problem ; #include "stdafx.h" #include "MarkManager.h" #ifdef __WIN32__ #include <direct.h> #endif #define OLD_MARK_INDEX_FILENAME "guild_mark.idx" #define OLD_MARK_DATA_FILENAME "guild_mark.tga" static Pixel * LoadOldGuildMarkImageFile() { FILE * fp = fopen(OLD_MARK_DATA_FILENAME, "rb"); if (!fp) { sys_err("cannot open %s", OLD_MARK_INDEX_FILENAME); return NULL; } int dataSize = 512 * 512 * sizeof(Pixel); Pixel * dataPtr = (Pixel *) malloc(dataSize); fread(dataPtr, dataSize, 1, fp); fclose(fp); return dataPtr; } bool GuildMarkConvert(const std::vector<DWORD> & vecGuildID) { #ifndef __WIN32__ mkdir("mark", S_IRWXU); #else _mkdir("mark"); #endif #ifndef __WIN32__ if (0 != access(OLD_MARK_INDEX_FILENAME, F_OK)) #else if (0 != _access(OLD_MARK_INDEX_FILENAME, 0)) #endif return true; FILE* fp = fopen(OLD_MARK_INDEX_FILENAME, "r"); if (NULL == fp) return false; Pixel * oldImagePtr = LoadOldGuildMarkImageFile(); if (NULL == oldImagePtr) { fclose(fp); return false; } sys_log(0, "Guild Mark Converting Start."); char line[256]; DWORD guild_id; DWORD mark_id; Pixel mark[SGuildMark::SIZE]; while (fgets(line, sizeof(line)-1, fp)) { sscanf(line, "%u %u", &guild_id, &mark_id); if (find(vecGuildID.begin(), vecGuildID.end(), guild_id) == vecGuildID.end()) { sys_log(0, " skipping guild ID %u", guild_id); continue; } uint row = mark_id / 32; uint col = mark_id % 32; if (row >= 42) { sys_err("invalid mark_id %u", mark_id); continue; } uint sx = col * 16; uint sy = row * 12; Pixel * src = oldImagePtr + sy * 512 + sx; Pixel * dst = mark; for (int y = 0; y != SGuildMark::HEIGHT; ++y) { for (int x = 0; x != SGuildMark::WIDTH; ++x) *(dst++) = *(src+x); src += 512; } CGuildMarkManager::instance().SaveMark(guild_id, (BYTE *) mark); line[0] = '\0'; } free(oldImagePtr); fclose(fp); #ifndef __WIN32__ system("mv -f guild_mark.idx guild_mark.idx.removable"); system("mv -f guild_mark.tga guild_mark.tga.removable"); #else system("move /Y guild_mark.idx guild_mark.idx.removable"); system("move /Y guild_mark.tga guild_mark.tga.removable"); #endif sys_log(0, "Guild Mark Converting Complete."); return true; } And this is Minilzo.h ; #ifndef __MINILZO_H_INCLUDED #define __MINILZO_H_INCLUDED 1 #define MINILZO_VERSION 0x20a0 #if defined(__LZOCONF_H_INCLUDED) # error "you cannot use both LZO and miniLZO" #endif #ifdef MINILZO_HAVE_CONFIG_H # include <config.h> #endif #include <limits.h> #include <stddef.h> #ifndef __LZODEFS_H_INCLUDED #include "lzodefs.h" #endif #undef LZO_HAVE_CONFIG_H #include "lzoconf.h" #if !defined(LZO_VERSION) || (LZO_VERSION != MINILZO_VERSION) # error "version mismatch in header files" #endif #ifdef __cplusplus extern "C" { #endif #define LZO1X_MEM_COMPRESS LZO1X_1_MEM_COMPRESS #define LZO1X_1_MEM_COMPRESS ((lzo_uint32_t) (16384L * lzo_sizeof_dict_t)) #define LZO1X_MEM_DECOMPRESS (0) LZO_EXTERN(int) lzo1x_1_compress ( const lzo_bytep src, lzo_uint src_len, lzo_bytep dst, lzo_uintp dst_len, lzo_voidp wrkmem ); LZO_EXTERN(int) lzo1x_decompress ( const lzo_bytep src, lzo_uint src_len, lzo_bytep dst, lzo_uintp dst_len, lzo_voidp wrkmem /* NOT USED */ ); LZO_EXTERN(int) lzo1x_decompress_safe ( const lzo_bytep src, lzo_uint src_len, lzo_bytep dst, lzo_uintp dst_len, lzo_voidp wrkmem /* NOT USED */ ); #ifdef __cplusplus #endif #endif Whats wrong ? Thank you.
  3. Version of Files : mainline 40k 1. Description of the problem / Question : in my server have laggy when have some guys fighting, when have +- 30 players cause lag in all map, but others maps still ok, lag like wait 5s to change weapon, but in machine cpu and memory still low use, i didn't have idea why this happening, someone have some fix? 2. SysErr ( Client / Server ) / SysLog ( Server ) don't have nothing about that 3. How to reproduce it ? just put 30 players fighting in map 4. Screenshots ? didn't have Thanks, Sincerly,
  4. Hi, (sorry for my english) i have yang limit but in refine has only 2.1kkk how can i change that? can not find to change that. ~FileNet
  5. Hello, i have a little problem with drop. When i add this line to drop: 4 3019 1 50 It works a little odd, because it won't drop 3019 item, it will drop 30190 item... any fix for this? It happens with a lot more items. not just this, if I add to drop item 3213 and there is 32130 the second one will be dropped. //Solved, dont put in column name vnum of item, because if VNUM from drop contains name this will be dropped.
  6. Version of Files : XXX Hey guys 1. Description of the problem / Question : Teleport on specific map.. receive this nice blackscreen like in gif.. and if i move 1 sec will be fix.. 2. SysErr ( Client / Server ) / SysLog ( Server ) 3. How to reproduce it ? https://gyazo.com/8f0f10d5d5d7439fa37ef9150f0ea7fc 4. Screenshots ? https://gyazo.com/8f0f10d5d5d7439fa37ef9150f0ea7fc Thanks, Sincerly, Smon
  7. Version of Files : XXX Hello, I tried to add the regen.txt in a new map, i added the same regen (with differenct coord) of another map with the same group vnum but when i start the server i have this syserr SYSERR: Jul 14 19:16:26 :: SpawnMob: SpawnMob: no mob data for vnum 3031 SYSERR: Jul 14 19:16:26 :: SpawnMob: SpawnMob: no mob data for vnum 3031 SYSERR: Jul 14 19:16:26 :: SpawnMob: SpawnMob: no mob data for vnum 3031 SYSERR: Jul 14 19:16:26 :: SpawnMob: SpawnMob: no mob data for vnum 3031 SYSERR: Jul 14 19:16:26 :: SpawnMob: SpawnMob: no mob data for vnum 3031 SYSERR: Jul 14 19:16:26 :: SpawnMob: SpawnMob: no mob data for vnum 3031 I can't understand why in a map there are no problem with this group, in the other it says this, like it is trying to spawn the mob 3031 (that in fac doesn't exist) instead of spawning the group vnum Anyone else had this problem?
  8. Hi, Does anyone idea how to create socket in shield, helm and boots just like stones (armor/weapon) or jewels (necklace, earrings, bracelet) ? Edit: Solved by yourself! - https://ctrlv.cz/4q8C
  9. Hello! I try to add "Offline shop by Great" and i have few errors to compiler... Can you help me? The functions are in common/tables.h, ClientManager.cpp and ClientManager.h like in the tutorial...
  10. Version of Files : r410 Hello, I know you guys a professional but i'm a amateur. I'm trying opening a good server and enjoy with my user family. 1. Description of the problem / Question : Hello sirs, I have a problem with Special Storage and normal Inventory. Everything is work good in my server. I didin't got any cores more than 2000+ players. But i have a big problem. My players say : My item's lost! I check the syserr and i see this SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 310010176 B. Domuzkuyru𵠋urdele+ owner 0x433dfc80 SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30073 (name Psyduck id 310010176) SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 50000306 Kurt Postu+ owner 0x433dfc80 SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30070 (name Psyduck id 50000306) SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 50001610 B. Domuzkuyru𵠋urdele+ owner 0x433dfc80 SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30073 (name Psyduck id 50001610) I buy from my special storage from @Itachi but he can't fix the problem. Its ok, i never want force the people for fixing my problems. I'm trying be a good person. I'll never used illegal software or warez software. My first server opening beta with 3500 online and one day i lost 3000 more players. He saying i fixed and i try 100+ times i didin't got this error again and i opening live server with 2500 users. Not i have a 500 users because our players item's lost. I need the help. Thanks, Sincerly,
  11. Here is the syserr ; 0620 12:21:18093 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/etc/recuperation/autodrugup_red.mse] 0620 12:21:18094 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_red.mse) Error 0620 12:21:18094 :: CInstanceBase::RegisterEffect(eEftType=267, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_red.mse, isCache=1) - Error 0620 12:21:18099 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse] 0620 12:21:18100 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse) Error 0620 12:21:18100 :: CInstanceBase::RegisterEffect(eEftType=268, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse, isCache=1) - Error 0620 12:21:18105 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/etc/buff/buff_item1.mse] 0620 12:21:18106 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item1.mse) Error 0620 12:21:18107 :: CInstanceBase::RegisterEffect(eEftType=269, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item1.mse, isCache=1) - Error 0620 12:21:18814 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/hit/percent_damage1.mse] 0620 12:21:18814 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error 0620 12:21:18815 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error 0620 12:21:18820 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/hit/percent_damage2.mse] 0620 12:21:18821 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error 0620 12:21:18821 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error 0620 12:21:18826 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/hit/percent_damage3.mse] 0620 12:21:18826 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error 0620 12:21:18827 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error 0620 12:21:27942 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0620 12:21:29723 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0620 12:21:36081 :: CANNOT_FIND_PACK_FILE [d:/ymir work/pc/common/effect/armor/armor-4-2-1.mse] 0620 12:21:36081 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error 0620 12:21:36082 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error 0620 12:21:36086 :: CANNOT_FIND_PACK_FILE [d:/ymir work/pc/common/effect/armor/armor-4-2-2.mse] 0620 12:21:36087 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error 0620 12:21:36088 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error I almost try everything, i cant change any thing i use not edited pack files but still have this, pls help.
  12. Hello, Can someone send me the Granny Viewer ?
  13. Hello, I tried to add this argument in client source but when I try to open the client with the correct argument it doesn't load it, if the argument is wrong it says the message of error. Do you know what could be the problem? if (strstr(lpCmdLine, "--open-testmt2") == 0) MessageBox(NULL, "[Error] Start from autopatcher", "metin2client", MB_ICONSTOP); return 0;
  14. Version of Files : Default 40k from kraizy.tgz Hi, so i was browsing Martysama's website checking what he fixed in his source version, and i found that there is a myshop_pricelist dbcache corrupted data fix. So i checked mine table (source from kraizy.tgz), and yes it write totally wrong numbers to that table when we open a private shop and wait for 7 minute to "flush". So i'm looking for a fix for that. I don't have Martysama source to check and i don't want to pirate it from nasty sites. Thanks, Sincerly, TMP4
  15. Can someone help me with that? Fliege serverfiles
  16. Version of Files : 40k Hello, im trying to move the yangbox close to the minimap. I moved it to the place with my resolution of 2560x1440, but when i launch the game in 1920x1080 everything disappears. Is there a way to make that position for all resolutions? yangText = self.NewGoldChat(None, wndMgr.GetScreenWidth()/2 - wndChat.CHAT_WINDOW_WIDTH/2 + 1450, wndMgr.GetScreenHeight() - wndChat.EDIT_LINE_HEIGHT - 37 + 9 - 950) This is the code that is changing the position 2560x1440 - https://i.gyazo.com/a85c106cb8ab5e5c1c00ae614a069bd9.jpg - Its in the right place 1920x1080 - https://i.gyazo.com/de1ae5955778f3a66758ef3a05fc0b08.jpg - Its gone Thanks for any help! Sorry for bad english, its not my main language
  17. Hi, i followed this tutorial, and after i click the "show equipment" button, nothing happens. I put all the files from tutorial to root with no edits. SYSERR: 0602 22:09:22292 :: Traceback (most recent call last): 0602 22:09:22292 :: File "game.py", line 1022, in OpenEquipmentDialog 0602 22:09:22292 :: File "interfaceModule.py", line 1793, in OpenEquipmentDialog 0602 22:09:22292 :: File "uiEquipmentDialog.py", line 110, in __init__ 0602 22:09:22292 :: File "uiEquipmentDialog.py", line 136, in __LoadDialog 0602 22:09:22292 :: AttributeError 0602 22:09:22292 :: : 0602 22:09:22292 :: 'ScriptWindow' object has no attribute 'SetCloseEvent' 0602 22:09:22292 :: Any help ? Thanks!
  18. Hi, Today I add new bonuses in character status, but I dont know how to add texts.. Whats I know: 1. 2D - windows.dds 2. Python - characterwindow.py Problem is I dont know what I must search and where is .sub file.. Can anyone help me? Here is screenshot what I need: https://ctrlv.cz/asLN Thanks!
  19. Version of Files : XXX hello, Does anyone have a mob_drop_item.txt that matches the official one?
  20. Version of Files : 40k Hi , I need to make possible duels between different empires (I have advanced duel system) And the possibility to block "freemode" in certain maps. Thanks, Sincerly, Sessebi
  21. Version of Files : XXX Hello, I'm trying to make one or more quest that gives you ATTBONUS_HUMAN every 20 level. I mean, at level 20 it will give you permanently +10 halfhuman, at level 40 again +10, level 60 +10 halfhuman, etc.. So that at level 100 you will have a total of 50 halfhuman permanently Do you know how can this be done? Thank you I tried with this but someone lose the bonus when relog quest test_human_1 begin state start begin when login or levelup with pc.get_level() >= 20 begin affect.add_collect(apply.ATTBONUS_HUMAN, 10, 60*60*24*365*60) q.done() set_quest_state("test_human_2") set_state("__complete") end end state __complete begin end end quest test_human_2 begin state start begin when login or levelup with pc.get_level() >= 40 begin affect.add_collect(apply.ATTBONUS_HUMAN, 10, 60*60*24*365*60) q.done() set_quest_state("test_human_3") set_state("__complete") end end state __complete begin end end //and the same quest till level 100
  22. Versión de archivos : XXX #edit working now thanks to @xP3NG3Rx and @TMP4 @[TiTAN] Solution, is add group on special_item_group.txt Group ľđľîąÝÁö { Vnum 10025 1 70006 1 1 2 70047 1 1 3 71005 1 1 4 71006 1 1 5 71007 1 1 }
  23. Hi, I am updating my MySQL version to 5.7. I removed old mysql and installed the new version, then tried to recompile dp and game with the new libraries. I get some weird linker issues, tried to work it out but no luck. The output is: /usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(sha2_password_common.cc.o): in function `sha2_password::Generate_scramble::Generate_scramble(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sha2_password::Digest_info)': sha2_password_common.cc:(.text+0x30e): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x31e): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(sha2_password_common.cc.o): in function `generate_sha256_scramble': sha2_password_common.cc:(.text+0x72b): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x73d): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x833): undefined reference to `std::__1::__basic_string_common<true>::__throw_length_error() const' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x83d): undefined reference to `std::__1::__basic_string_common<true>::__throw_length_error() const' collect2: error: ld returned 1 exit status gmake: *** [Makefile:82: ../db_r] Error 1 And this is my make file: Thanks.
  24. Version of Files : XXX Hey position on mouse strangeeeee 1. Description of the problem / Question : see on gif.. strange way where mouse go 2. SysErr ( Client / Server ) / SysLog ( Server ) nothing 3. How to reproduce it ? https://gyazo.com/54b7a8d67d140b8d73c8d370808e7b85 4. Screenshots ? https://gyazo.com/54b7a8d67d140b8d73c8d370808e7b85 Thanks, Sincerly, Smon
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