Jump to content

Search the Community

Showing results for tags 'open'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Metin2 Dev
    • Announcements
    • Pillory
    • Praises / Complaints
    • Feedback / Suggestions
  • Community
    • Member Representations
    • Off Topic
    • Music / Videos / Art
  • Metin2
    • General
    • Private Servers
  • Help Area
    • Questions & Answers
    • Frequently Asked Questions
  • Releases
    • Basic Tutorials / Beginners
    • Guides & HowTo
    • Binaries & Clients / ServerFiles
    • Programming & Scripts / Systems
    • Tools
    • Maps
    • Quests
    • 3D Models
    • 2D Graphics
    • Operating Systems
    • Others
  • Marketplace
    • Join the Marketplace - Sales & Services
    • Searching
  • Temporary
    • Temporary

Product Groups

  • Advertisements
  • Advertisements - Pack

Categories

  • Scripts & Systems
  • Models
  • Designs
  • Maps
  • Websites
  • Hosting
  • Others

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Status


Nationality


test


Skype


Discord


Website


Mapping


Music / Audio


3D


2D


C++


C#


C


LUA


Python


PHP


SQL


HTML


CSS


JavaScript


Java


FreeBSD


Windows

  1. Version of Files : XXX Hello, 1. Description of the problem / Question : Today i tested to implement elemental bonuses but if i set the bonuses in Proto i got this: but if i set by setting bonuses normal i got the right stuff: Thanks,
  2. Hi, I'm using this function to get monsters type DWORD CPythonNonPlayer::GetMonsterRaceFlag(DWORD dwVnum) { const CPythonNonPlayer::TMobTable * c_pTable = GetTable(dwVnum); if (!c_pTable) { return 0; } return c_pTable->dwRaceFlag; } it works perfectly when the monster only have one type eg. ANIMAL, DEVIL, ATT_ELEC etc but whenever the mob have more than one type (eg, ANIMAL, ATT_ELEC) it always returns 0 What am I missing ?
  3. hi everyone, i use "SEND_TARGET_INFO" system and "ELEMENT_SYSTEM". def __LoadInformation_Race(self, race): dwRaceFlag = nonplayer.GetMonsterRaceFlag(race) if my mob has element and flag dwRaceFlag coming 0 and element symbol is coming. my mob has only flag dwraceflag coming with value. How can i solve that. sorry for bad language :/
  4. Version of Files : XXX Hello, i use this fonction for switch channel void CHARACTER::ChangeChannel(DWORD channelId){ long lAddr; long lMapIndex; WORD wPort; long x = this->GetX(); long y = this->GetY(); if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort)) { sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName()); return; } if(lMapIndex >= 10000){ this->ChatPacket(CHAT_TYPE_INFO, ("You can't change channel in private map.")); r
  5. Hi I have a bug I cant solve since I search in all google. The bug is if I use the heal skill dont give HP. The run and atack skill works good and give me this message in debug: Weapon type is 5 [ALERT] ┼©░┘└╠ ¥°¥¯╝¡ Ã├À╣└╠¥¯┐í░È ╗þ┐ÙÃı┤¤┤┘ Remove Affect 111 95 __RemoveAffect 111 ( No Affect ) But for Heal skill give me only this: Weapon type is 5 Thanks
  6. Ahoj, mám malý problém, potřebuji přejmenovat některé položky, ale mám item_proto a mob_proto server side (sql) po přejmenování nic nedělej a na straně klienta mám mob_proto.FILE a item_proto.FILE a nemůžu ho dešifrovat .. může mi někdo pomoci? díky IMG
  7. Hi. how can i disable yang bomb? It's drop a lot of yang from mob with boss type etc.
  8. It is trading when the inventory is full. Search for bug fix. exchange.cpp, trade
  9. Hi guys plss help me ... i add to my server cube system ... but when i start my game in syserr i have this : 0219 11:26:32906 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0219 11:27:30835 :: Traceback (most recent call last): 0219 11:27:30836 :: File "game.py", line 1887, in BINARY_Cube_MaterialInfo 0219 11:27:30837 :: File "uiCube.py", line 442, in Refresh 0219 11:27:30837 :: KeyError 0219 11:27:30838 :: : 0219 11:27:30838 :: 1 0219 11:27:30838 :: 0219 11:27:34645 :: Traceback (most recent call last): 0219 11:27:34645 :: File "ui.py", line 15
  10. Hello, is it possible to make that when a mob kill you when you revive you still have all your self buff and shaman buff? thank you
  11. Hi, I have implemented the Target Info System, everything is fine, I have only this annoying visual bug. If I open the info with a monster with no drop, it is all okay, but if I open a monster with 5/6 items that has the "scroll down thing" and then i click again on a monster with no drop I have this visual bug. Anyone know how I can fix it? Thank you
  12. Hello, i have a problem because skill Healing doesn't work when i use it. It give me 0 hp Syslog: USE_SKILL: 109 pkVictim 0x0
  13. I have installed the leader on guild system but it has some errors: the client crash ,If I open the client with another window, the "leader" does not appear https://gyazo.com/5cfbeedba04af87fa3b541760a48113c https://gyazo.com/36cb31527d7a5a387fe0b1e9cccd11ea
  14. Hello,some peoples get a error and some peoples can enter to the game,why that happening just to someone ? Error : Traceback: Error: DLL loaad failed: The specified module could not be found. Someone know something.. ?
  15. Version of Files : MartySama Sysser; 0523 22:40:50721 :: Traceback (most recent call last): 0523 22:40:50721 :: File "uiPrivateShopBuilder.py", line 129, in OnUpdate 0523 22:40:50721 :: File "uiPrivateShopBuilder.py", line 31, in GetShopNamesRange 0523 22:40:50721 :: AttributeError 0523 22:40:50721 :: : 0523 22:40:50721 :: __exit__ 0523 22:40:50721 :: Thanks, [[ Username ]] ++ ++ ++ +++
  16. Hi guys, i have this error: uiCharacter.py(line:406) __LoadWindow uiCharacter.py(line:255) __BindObject uiCharacter.py(line:297) __SetEmotionSlot CharacterWindow.__LoadWindow - <type 'exceptions.AttributeError'>:'GridSlotWindow' object has no attribute 'SetSelectItemSlotEvent' I add a new offlineshop, i fix a lot of error but this is not mutch clear for me. i didn’t touch uicharacter.py for add this system, so i don’t know what exactly happen, someone can help? Any idea? Thank you for your time. Uicharacter.py: https://ibb.co/Kh1p
  17. Hello, today i try install in my server this system: Its all work nice, except when try open offline shop. When i open offline shop(i use offline shop by great) its impossible drag itens and my syserr say: 0730 20:37:44608 :: Traceback (most recent call last): 0730 20:37:44608 :: File "ui.py", line 1367, in CallEvent 0730 20:37:44609 :: File "ui.py", line 87, in __call__ 0730 20:37:44610 :: File "ui.py", line 69, in __call__ 0730 20:37:44610 :: File "uiPrivateShopBuilder.py", line 444, in OnClose 0730 20:37:44610 :: File "uiPrivateShopBuilder.py", line 251
  18. Can someone help me with that? Fliege serverfiles
  19. System: http://prntscr.com/smj2pe Hello community, could someone provide a model of how to add the system in uitootlip.py? Thanks in advance.
  20. Hello every1! Someone have tip how to fix this problem? If I change a channel it shows ch1 under the minimap all time, when Im in ch2 or ch3.... But if I log in to ch2 and I change to ch1 or ch3 it always shows "ch2" so it always shows you where you first enter I used this one : Thanks! GLHF
  21. Hello, is there any offline shop you can recommend?
  22. Slow-moving creatures shoot early (dog, bear,pig, vs.) spider no problem. giant mobs no problem. change mob_proto same problem, change ftp monster files same problem How can I fix
  23. Version of Files : XXX Hi Guys, Could you guys give a clue of how I can set my experience ring stackable however not being able to use the whole pack? This is my item_proto line for it. 70005 °æÇèÀǹÝÁö ITEM_UNIQUE UNIQUE_NONE 1 ANTI_DROP ITEM_STACKABLE | CONFIRM_WHEN_USE WEAR_SHIELD NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 60 0 0 0 0 0 0 0 0 https://imgur.com/a/Yv2f343 Thanks
  24. the description takes it from the main inventory https://gyazo.com/09c800db966ac5df7ba728c8cc1f07c8 uicube.py : https://pastebin.com/x4uHh5Pe
  25. Hello everyone! I have this error when i open the system in game.. what should i do? *Syserr: *Quest:
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.