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JachuPL

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Everything posted by JachuPL

  1. LNK1104 cannot open file 'cryptlib-5.6.1MTd.lib' game Anyone can help with fixing it?
  2. account, hotbackup, log - utf8_polish_ci common, player - latin1_swedish_ci which one is proper and should be set for all databases? //edit: changed from utf8_polish_ci to latin1_swedish_ci, still no effect
  3. My problem is similiar but still somehow caused by segmentation fault (SIGSEGV, 11) and strtoul_l() crash. DB Syserr: DB Sysl DB Syslog: I don't remember any charset problems, I use mysql tables that are confirmed to work. Tables were restored from SQL file so there's no way they're broken.
  4. It's not a source code problem since I've tried three versions: Source1 which is edited mainline, Source2 which is an extended fork of Source1 and clean mainline and each one is failing to launch. All the versions I've tried were also compiled on windows and worked without crash, so I think it's really not a source code problem. The funny thing is, the first launch after freebsd boots is always successfull (db works like a charm), but the next ones aren't. Same cores are working without a crash on my physical machine (configured circa September 2015), but not on a new virtual machine (Hyper-V).
  5. already linking static with -static option in CFLAGS. Is this what you mean?
  6. Bumping this thread, because of the same problem. I use FreeBSD 9.3 i386 and db keeps crashing all the time. Important fact - this is probably NOT caused by source code, because I've tried two separate db cores and both has crashed. The funny thing is that everything works on machine that was configured before 2016, but not on a machine I created today (I've only installed git and mysql55-server). What's going on?
  7. My so far favourite ambient/chillout album: Connect.Ohm - 9980
  8. Hello guys, I was wondering if that's possible to compile DB and GAME in debug mode using Visual Studio 2013 or 2015 and it's default toolset (vc120 for 2013, and vc140 for 2015)? I don't want to use vc80 toolset. So far I can compile db in Release mode, but not in Debug. I need it to launch a local windows server to check where does my DB file crash exactly. Is that even possible? Thanks for your help in advance
  9. I have the same error linking my own source, but also using FreeBSD 10.2 (i386). If somebody can share a solution, I'd be very grateful
  10. Added new download link Hope you enjoy it
  11. Hi guys. I have a table with some columns (let's call them pid, col1, col2, col3). pid is Player ID, relative to the one identifying each player. I've written a following code which is at the end of SetPlayerProto function. It sends a packet to DB with data request. db gets the data from table correctly and passes it to game. Values are read correctly and stored in variables. But there's one error I can't get rid of - if I try to teleport somewhere with /go command, all NPC disappear and nothing happens. What should I do? Please, help me! Thank you in advance //edit: I forgot to tell that when I change false to true in if, I can teleport, but I can't get data from db.
  12. Hello @Magdaaka, I've send apologies to the people that received those messages from my account and described situation. I didn't respond on that e-mail from support, but few days later I received an e-mail from [email protected]. Here's the original text in polish: And an english translation: I also ignored this e-mail. I changed the password to my skype account to a new one and monitored the app for a few days to see if it repeats. This was enough. Greethings, Jachu
  13. 1. there's no developer that uses other files that those made on his own. 2. You need to know C++ on advanced level, you have to know how memory, processor, databases etc works. One bd might use memory to initialize itself, the other one might use DB etc etc.
  14. No, you can't blow it up, Mohammed. Blowing up things is a really bad idea.
  15. why not just using git-scm or subversion? I prefer git since on bitbucket.org you have unlimited private repos
  16. Hi guys. I'm trying to compile source code on FreeBSD 9.3 i386. The source code compiles successfully on FreeBSD 9.2 i386, but on 9.3 I receive a weird error produced by linker: linking ../game_r_32.... /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `Jp2ConvertData': (.text+0x1a6): undefined reference to `jas_matrix_create' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `Jp2ConvertData': (.text+0x1ce): undefined reference to `jas_matrix_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `Jp2ConvertData': (.text+0x29c): undefined reference to `jas_stream_fillbuf' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `Jp2ConvertData': (.text+0x2fa): undefined reference to `jas_image_writecmpt' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `Jp2ConvertData': (.text+0x31c): undefined reference to `jas_stream_flush' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `jas_stream_create': (.text+0x34e): undefined reference to `jas_malloc' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `jas_stream_initbuf': (.text+0x42d): undefined reference to `jas_malloc' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `jas_stream_destroy': (.text+0x4da): undefined reference to `jas_free' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `jas_stream_destroy': (.text+0x4e9): undefined reference to `jas_free' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iJp2WriteStream': (.text+0x53a): undefined reference to `jas_malloc' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x67c): undefined reference to `jas_image_create' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x6c9): undefined reference to `jas_stream_memopen' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x6fa): undefined reference to `jas_image_strtofmt' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x712): undefined reference to `jas_image_encode' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x722): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x72a): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x732): undefined reference to `jas_image_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x771): undefined reference to `jas_init' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x829): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x831): undefined reference to `jas_image_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x83e): undefined reference to `jas_stream_flush' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x846): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x84e): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iSaveJp2Internal': (.text+0x856): undefined reference to `jas_image_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iJp2ReadStream': (.text+0xa7a): undefined reference to `jas_malloc' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xad3): undefined reference to `jas_image_decode' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xb08): undefined reference to `jas_image_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xbce): undefined reference to `jas_matrix_create' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xc0f): undefined reference to `jas_image_readcmpt' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xc7d): undefined reference to `jas_matrix_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xc99): undefined reference to `jas_image_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xcbd): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `iLoadJp2Internal': (.text+0xcdb): undefined reference to `jas_image_destroy' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `ilLoadJp2LInternal': (.text+0xe86): undefined reference to `jas_init' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `ilLoadJp2LInternal': (.text+0xea3): undefined reference to `jas_stream_memopen' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `ilLoadJp2LInternal': (.text+0xec2): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `ilLoadJp2F': (.text+0xf6c): undefined reference to `jas_init' /usr/local/lib/libIL.a(libIL_la-il_jp2.o): In function `ilLoadJp2F': (.text+0xf9c): undefined reference to `jas_stream_close' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x47): undefined reference to `nvtt::InputOptions::InputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x70): undefined reference to `nvtt::InputOptions::setTextureLayout(nvtt::TextureType, int, int, int)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0xa8): undefined reference to `nvtt::InputOptions::setMipmapData(void const*, int, int, int, int, int)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0xc3): undefined reference to `nvtt::InputOptions::setMipmapGeneration(bool, int)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0xce): undefined reference to `nvtt::OutputOptions::OutputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0xe8): undefined reference to `nvtt::OutputOptions::setOutputHeader(bool)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0xfa): undefined reference to `nvtt::OutputOptions::setOutputHandler(nvtt::OutputHandler*)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x105): undefined reference to `nvtt::CompressionOptions::CompressionOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x13c): undefined reference to `nvtt::Compressor::Compressor()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x156): undefined reference to `nvtt::Compressor::process(nvtt::InputOptions const&, nvtt::CompressionOptions const&, nvtt::OutputOptions const&) const' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x169): undefined reference to `nvtt::Compressor::~Compressor()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x171): undefined reference to `nvtt::CompressionOptions::~CompressionOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x183): undefined reference to `nvtt::OutputOptions::~OutputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x18e): undefined reference to `nvtt::InputOptions::~InputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x1c2): undefined reference to `nvtt::CompressionOptions::setFormat(nvtt::Format)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x1dc): undefined reference to `nvtt::CompressionOptions::setFormat(nvtt::Format)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x1f1): undefined reference to `nvtt::CompressionOptions::setFormat(nvtt::Format)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x200): undefined reference to `nvtt::CompressionOptions::~CompressionOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x212): undefined reference to `nvtt::OutputOptions::~OutputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x21d): undefined reference to `nvtt::InputOptions::~InputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXTFile': (.text+0x238): undefined reference to `nvtt::Compressor::~Compressor()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x26e): undefined reference to `nvtt::InputOptions::InputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x291): undefined reference to `nvtt::InputOptions::setTextureLayout(nvtt::TextureType, int, int, int)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x2c3): undefined reference to `nvtt::InputOptions::setMipmapData(void const*, int, int, int, int, int)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x2de): undefined reference to `nvtt::InputOptions::setMipmapGeneration(bool, int)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x2e9): undefined reference to `nvtt::OutputOptions::OutputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x35b): undefined reference to `nvtt::OutputOptions::setOutputHeader(bool)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x36d): undefined reference to `nvtt::OutputOptions::setOutputHandler(nvtt::OutputHandler*)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x383): undefined reference to `nvtt::CompressionOptions::CompressionOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x3b2): undefined reference to `nvtt::CompressionOptions::setFormat(nvtt::Format)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x3bd): undefined reference to `nvtt::Compressor::Compressor()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x3d7): undefined reference to `nvtt::Compressor::process(nvtt::InputOptions const&, nvtt::CompressionOptions const&, nvtt::OutputOptions const&) const' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x3ea): undefined reference to `nvtt::Compressor::~Compressor()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x3f2): undefined reference to `nvtt::CompressionOptions::~CompressionOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x404): undefined reference to `nvtt::OutputOptions::~OutputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x40f): undefined reference to `nvtt::InputOptions::~InputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x499): undefined reference to `nvtt::CompressionOptions::setFormat(nvtt::Format)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x4b5): undefined reference to `nvtt::CompressionOptions::setFormat(nvtt::Format)' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x4c7): undefined reference to `nvtt::InputOptions::~InputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x4e3): undefined reference to `nvtt::OutputOptions::~OutputOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x4fa): undefined reference to `nvtt::CompressionOptions::~CompressionOptions()' /usr/local/lib/libIL.a(libIL_la-il_nvidia.o): In function `ilNVidiaCompressDXT': (.text+0x506): undefined reference to `nvtt::Compressor::~Compressor()' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGEncode': (.text+0xbd): undefined reference to `jbg_enc_init' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGEncode': (.text+0xc5): undefined reference to `jbg_enc_out' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGEncode': (.text+0xcd): undefined reference to `jbg_enc_free' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGDecode': (.text+0x27c): undefined reference to `jbg_dec_init' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGDecode': (.text+0x294): undefined reference to `jbg_newlen' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGDecode': (.text+0x2b8): undefined reference to `jbg_dec_in' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGDecode': (.text+0x2c6): undefined reference to `jbg_strerror' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGDecode': (.text+0x30c): undefined reference to `jbg_dec_getimage' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGDecode': (.text+0x316): undefined reference to `jbg_dec_getsize' /usr/local/lib/libtiff.a(tif_jbig.o): In function `JBIGDecode': (.text+0x331): undefined reference to `jbg_dec_free' /usr/local/lib/libtiff.a(tif_lzma.o): In function `TIFFInitLZMA': (.text+0x1f9): undefined reference to `lzma_lzma_preset' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMASetupEncode': (.text+0x354): undefined reference to `lzma_end' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMASetupDecode': (.text+0x3c4): undefined reference to `lzma_end' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMACleanup': (.text+0x45a): undefined reference to `lzma_end' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMAPostEncode': (.text+0x4df): undefined reference to `lzma_code' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMAEncode': (.text+0x5c3): undefined reference to `lzma_code' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMAVSetField': (.text+0x6e6): undefined reference to `lzma_lzma_preset' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMAVSetField': (.text+0x71d): undefined reference to `lzma_stream_encoder' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMAPreEncode': (.text+0x7db): undefined reference to `lzma_stream_encoder' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMADecode': (.text+0x894): undefined reference to `lzma_code' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMADecode': (.text+0x8aa): undefined reference to `lzma_memusage' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMADecode': (.text+0x8c2): undefined reference to `lzma_stream_decoder' /usr/local/lib/libtiff.a(tif_lzma.o): In function `LZMAPreDecode': (.text+0xa7f): undefined reference to `lzma_stream_decoder' Makefile:145: recipe for target '../game_r_32' failed gmake: *** [../game_r_32] Error 1 root@JachuPL-IBMSERVER:/home/averis-src/Server/game/src # What could happen? I've installed entire devIL and tried a static linking for libraries in libdevil folder. Thank you in advance for your help
  17. By now, someone sent me a very strange e-mail. The original version is in polish and was sent three days ago. It - of course - was found in spam folder. The original post (in polish): English version: What makes it 'weird'? no polish letters (like: ąćęłńóźż) non-polish name link that points to the same form I used to send first ticket no solution tips weird e-mail address that message came from: Skype Customer Support <SKYPE.SKYP.WW.00.PL.TPR.ATH.CS.T01.REC.00.WB@css.one.microsoft.com> no images in the entire message No 'legal notice' in the bottom of the mesasge (like 'this email was sent to you because you filled a ticket on our site. Copyrigth (C) Microshit bla bla bla') In the form I've written that I already have changed my password and described the entire situation. What should I write more? That I ate a breakfast at 7:53 am? What the fuck this has to do with someone probably stealing my password. What the fuck is going on, lulz.
  18. I disagree with your opinions, guys. Kaspersky is always 2nd/3rd in top antivirus rankings, not only in Poland, but also in the worldwide rankings. It really is a good software (despite the unconfirmed rumors that Kaspersky collaborates with FSB) I will download it in a minute and use it, thanks. //edit: Result of Farbar scanning - nothing to fix, but in log I found an error that's not related with Skype (Windows Phone 8.1 SDK and Nuget [VS package manager])
  19. As I promised, here's a screenshot of scan result: Translation: Full scan No threats were found Found 0, Neutralised 0, Non-processed 0 Databases state in the moment of scan initialization: Today, 2015-08-10, 05:17 ETA: 6 hours 33 minutes Scan finish time: Today, 2015-08-10, 15:58 So probably someone hacked my account, but I wonder how and why.
  20. Since I'm not using Skype so often, it will be hard for me to explain. Today a friend of mine sent me a message on Facebook saying that probably someone hacked one of my skype accounts. Shit started to rain from the sky on 21st July, according to dates on skype: What's the interesting part, the bot/malware/hacker has sent the same links to everyone on my contact list (except Echo, that sound/microphone testing bot). Each message included receivers Skype name. I did a quick research what might be the cause of this weird behaviour, but until none nothing has been found. Kaspersky still scans my HDD so I'll update as soon as it finishes. I haven't installed anything that day, so that's probably a virus I grabbed while browsing MPC or EPVP or M2Dev. Remember - if you see ANY dangerous link sent or received, NEVER click it. It might harm your PC. I'd like to apologize for the following situation to @.InyaProduction and @GunnerMBT (there were more ppl the bot sent links to, but those are the ones that have account here). I hope you understand I will update the topic with the screenshot after Kaspersky completes a full scan. Cheers.
  21. Hi guys. I was wondering if someone can tell me more about correct locale_string.txt encoding. I've generated a new locale_string.txt using python script from mainline branch (build_locale_string.py or sth like that) and started to translate it. The following encodings aren't working properly in my case (using N++ btw): UTF-8 - original hangul text gets broken ASII - same as utf8 UCS - breaks polish letters EUC-KR - both hangul and polish letters aren't working properly Windows-949 - same as euckr gb2312 - like both above Windows-1250 - destroys hangul, polish letters are OK Can somebody help me please? Thanks in advance
  22. there should be a check in client, try to find all occurences of AFF_YMIR in client's src and implement new stuff the same way
  23. JachuPL

    Save dogs

    I respect your determination, but you will not change this, no matter how hard you will fight for it. Let me ask you something. Would you stop eating pizza, spaghetti, ravioli etc. if I tell you to stop? Would you stop reading books if I tell you that reading is bad for your eyes? Would you stop breathing if I told you that you breathe with Nitrogenium, which is toxic while it merges with oxygen? You won't. Why? It depends on culture. You won't change anything that comes with culture or religion. This festival has shaped through the ages. We're designed to kill (eyes in front of our heads, while herbivores got them on the sides of head, and all that biological stuff). But, just like @RodrigoXx, I'm also against torturing an animal till it dies. That's unhuman. For me, all this halal and kosher stuff is a huge bullshit. There's no excuse for torturing ANY living being. Petition signed.
  24. ​you should read more about joining two tables here [Hidden Content]
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