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noisa

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Everything posted by noisa

  1. itemdata.h add: ITEM_ANTIFLAG_SAFEBOX = (1 << 17), // slot marking ITEM_ANTIFLAG_MYSHOP = (1 << 16), // 개인 상점에 올릴 수 없음 ITEM_ANTIFLAG_SAFEBOX = (1 << 17), // slot marking
  2. Hello everyone. After I put it in. You receive the following error. 0606 12:37:26630 :: Traceback (most recent call last): 0606 12:37:26630 :: File "ui.py", line 2206, in OnOverInItem 0606 12:37:26630 :: File "ui.py", line 120, in __call__ 0606 12:37:26631 :: File "ui.py", line 111, in __call__ 0606 12:37:26631 :: File "uiInventory.py", line 1006, in OverInItem 0606 12:37:26631 :: File "uiInventory.py", line 1182, in ShowToolTip 0606 12:37:26631 :: File "uiToolTip.py", line 571, in SetInventoryItem 0606 12:37:26631 :: AttributeError 0606 12:37:26631 :: : 0606 12:37:26631 :: 'ItemToolTip' object has no attribute 'SetCompareItem'
  3. Hello. How can I change it. My item contains 4 stones. Item acceptance, 4th stone disappears. How to fix? thx
  4. Hi! Help pls! After loading the trading house, it works. But error: After teleporting, the character's speed doubles. client syserr: Normal client, no tradehause ok. What?
  5. cmd_general.cpp ACMD(do_view_equip) { //if (ch->GetGMLevel() <= GM_PLAYER) //return; char arg1[256]; one_argument(argument, arg1, sizeof(arg1)); if (*arg1) { DWORD vid = 0; str_to_number(vid, arg1); LPCHARACTER tch = CHARACTER_MANAGER::instance().Find(vid); if (!tch) return; if (!tch->IsPC()) return; /* int iSPCost = ch->GetMaxSP() / 3; if (ch->GetSP() < iSPCost) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("정신력이 부족하여 다른 사람의 장비를 볼 수 없습니다.")); return; } ch->PointChange(POINT_SP, -iSPCost); */ tch->SendEquipment(ch); } }
  6. The Mega link is not working, pls. reupload. Thx.
  7. Hello! How to sockets in the foot, shield, and head? I tried: source :char_item.cpp, item_prot.txt and item_proto: socket_pct (sorry bad english)
  8. Hey! I would like to ask for help. How could I, a weapon or armor same stones we know it do? For example: 3x DEF, or 3x CRIT....... (source & binary) Thank You
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