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yagokurt

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  1. yagokurt's post in [HELP] Bug v3 & v4 was marked as the answer   
    check if u have season3_eu.epk and .eix or if they are not corrupt.
  2. yagokurt's post in [WorldEditor]Adjust terrain height was marked as the answer   
    Have u checked the MDATR alrdy? Bcuz the objects need have a height MDATR and this dont will happen.
  3. yagokurt's post in Kill on purgatory, azrael and devil tower was marked as the answer   
    Solved but dont understand why this happen. I remove all kill from flame_dungeon and i create a new quest only for then, and it work perfect. Any1 have any idea why this happen?
     

    quest kill_flame begin     state start begin     function level_clear()         d.setf("level",0)         d.clear_regen()         d.purge_area(750000,620000,817400,689400)     end     function is_flamed(idx)         return idx >= 351 * 10000 and idx < (351 + 1) *10000     end         when kill with kill_flame.is_flamed(pc.get_map_index()) and npc.get_race() == 8057 and d.getf("level") ==16 begin             notice_multiline(gameforge.flame_dungeon._540_notice,d.notice)             notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)             kill_flame.level_clear()         end         when kill with kill_flame.is_flamed(d.get_map_index()) and npc.get_race() == 6091 and d.getf("level") ==17 begin             notice_multiline(gameforge.flame_dungeon._550_notice,d.notice)             notice_multiline(gameforge.flame_dungeon._560_notice,d.notice)             server_timer("dungeon_end_timer", 60, d.get_map_index())                 kill_flame.level_clear()                          if party.is_party() then                 party.setf("flame_dungeon_boss_kill_count", 1)             end                      end         when kill with kill_flame.is_flamed(pc.get_map_index()) and npc.get_race() == 6051 and d.getf("level") == 14 begin             notice_multiline(gameforge.flame_dungeon._460_notice,d.notice)             notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)             kill_flame.level_clear()         end         when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin             local i = number(1, 30)             if i == 1 then                 game.drop_item (30330, 1)             end         end         when kill with flame_dungeon.is_flamed(pc.get_map_index()) begin             if d.getf("level") == 12 then                 local i = number(1, 100)                 if i == 1 then                     game.drop_item (30329, 1)                 end             end         end     end end
  4. yagokurt's post in EXP Bonus on ATTR on 40k was marked as the answer   
    I found the problem. The problem was on ITEM_ATTR table. Idk why but this table have a "RESIST_DARK" "RESIST_ICE" and "RESIST_EARTH". But checking on wiki from DE, IT, UK this bonus isnt enable on officla and when one of this bonus come it come with wrong name. But if i edit then in a item manual witht the right number like 89 for dark, 88 for earth and 87 for ice they come right. Then i just disable this bonus on item_attr.
     
    Alrdy can close.
     
  5. yagokurt's post in Core Crash was marked as the answer   
    Solved, i changed the quest i was using for a dungeon. I had an "d.join(ID)" then i chenged to another way. Now dont bug anymore. Thanks and alrdy can close.
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