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ZyuX

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About ZyuX

  • Birthday 08/19/1998

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  1. Bellow you'll see a small fix for tooltip from bonus board like official. Go in root, open uicharacterdetails.py and look for: for i in xrange(self.UI_MAX_COUNT): self.labelTextList[i].SetOverEvent( ui.__mem_func__(self.__ButtonOverIn), i ) self.labelTextList[i].SetOverOutEvent( ui.__mem_func__(self.__ButtonOverOut), i ) Replace that with: for i in xrange(self.UI_MAX_COUNT): self.labelTextList[i].ShowToolTip = lambda arg=i: self.__ButtonOverIn(arg) self.labelTextList[i].HideToolTip = lambda arg=i: self.__ButtonOverOut(arg) Now look for: if i+self.LabelLineCount < self.UI_MAX_COUNT: self.labelTextList[i+self.LabelLineCount].SetOverEvent( ui.__mem_func__(self.__ButtonOverIn), self.LabelLineCount + self.startline_endlinecount ) self.labelTextList[i+self.LabelLineCount].SetOverOutEvent( ui.__mem_func__(self.__ButtonOverOut), self.LabelLineCount + self.startline_endlinecount ) Replace that with: if i+self.LabelLineCount < self.UI_MAX_COUNT: self.labelTextList[i+self.LabelLineCount].ShowToolTip = lambda arg=self.LabelLineCount + self.startline_endlinecount: self.__ButtonOverIn(arg) self.labelTextList[i+self.LabelLineCount].HideToolTip = lambda arg=self.LabelLineCount + self.startline_endlinecount: self.__ButtonOverOut(arg) Now open uitooltip.py and look for def AutoAppendTextLine(self, text, color = FONT_COLOR, centerAlign = True): After the entire definition add this: def SetThinBoardSize(self, width, height = 12): self.toolTipWidth = width self.toolTipHeight = height Now go in ui.py and look for: elif Type == "thinboard": parent.Children[Index] = ThinBoard() parent.Children[Index].SetParent(parent) self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent) Bellow add (or replace if you already have this): elif Type == "thinboard_gold": parent.Children[Index] = ThinBoardGold() parent.Children[Index].SetParent(parent) self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent) elif Type == "thinboard_circle": parent.Children[Index] = ThinBoardCircle() parent.Children[Index].SetParent(parent) self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent) Now look for class ThinBoard(Window): and after entire class add (or replace if you already have this): class ThinBoardGold(Window): CORNER_WIDTH = 16 CORNER_HEIGHT = 16 LINE_WIDTH = 16 LINE_HEIGHT = 16 LT = 0 LB = 1 RT = 2 RB = 3 L = 0 R = 1 T = 2 B = 3 def __init__(self, layer = "UI"): Window.__init__(self, layer) CornerFileNames = [ "d:/ymir work/ui/pattern/thinboardgold/ThinBoard_Corner_"+dir+"_Gold.tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ] LineFileNames = [ "d:/ymir work/ui/pattern/thinboardgold/ThinBoard_Line_"+dir+"_Gold.tga" for dir in ["Left","Right","Top","Bottom"] ] self.MakeBase() self.Corners = [] for fileName in CornerFileNames: Corner = ExpandedImageBox() Corner.AddFlag("attach") Corner.AddFlag("not_pick") Corner.LoadImage(fileName) Corner.SetParent(self) Corner.SetPosition(0, 0) Corner.Show() self.Corners.append(Corner) self.Lines = [] for fileName in LineFileNames: Line = ExpandedImageBox() Line.AddFlag("attach") Line.AddFlag("not_pick") Line.LoadImage(fileName) Line.SetParent(self) Line.SetPosition(0, 0) Line.Show() self.Lines.append(Line) self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT) self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0) def __del__(self): Window.__del__(self) def SetSize(self, width, height): width = max(self.CORNER_WIDTH*2, width) height = max(self.CORNER_HEIGHT*2, height) Window.SetSize(self, width, height) self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT) self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0) self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT) self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT) verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) #self.Base.GetWidth() #self.Base.GetHeight() """ Defalt Width : 128, Height : 128 0.0 > 128, 1.0 > 256 """ if self.Base: self.Base.SetRenderingRect(0, 0, (float(width)-32)/float(self.Base.GetWidth()) - 1.0, (float(height)-32)/float(self.Base.GetHeight()) - 1.0) def MakeBase(self): self.Base = ExpandedImageBox() self.Base.AddFlag("not_pick") self.Base.LoadImage("d:/ymir work/ui/pattern/Board_Base.tga") self.Base.SetParent(self) self.Base.SetPosition(16, 16) self.Base.SetAlpha(0.8) self.Base.Show() def ShowInternal(self): self.Base.Show() for wnd in self.Lines: wnd.Show() for wnd in self.Corners: wnd.Show() def HideInternal(self): self.Base.Hide() for wnd in self.Lines: wnd.Hide() for wnd in self.Corners: wnd.Hide() class ThinBoardCircle(Window): CORNER_WIDTH = 4 CORNER_HEIGHT = 4 LINE_WIDTH = 4 LINE_HEIGHT = 4 BOARD_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 1.0) LT = 0 LB = 1 RT = 2 RB = 3 L = 0 R = 1 T = 2 B = 3 def __init__(self, layer = "UI"): Window.__init__(self, layer) CornerFileNames = [ "d:/ymir work/ui/pattern/thinboardcircle/ThinBoard_Corner_"+dir+"_Circle.tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ] LineFileNames = [ "d:/ymir work/ui/pattern/thinboardcircle/ThinBoard_Line_"+dir+"_Circle.tga" for dir in ["Left","Right","Top","Bottom"] ] self.Corners = [] for fileName in CornerFileNames: Corner = ExpandedImageBox() Corner.AddFlag("attach") Corner.AddFlag("not_pick") Corner.LoadImage(fileName) Corner.SetParent(self) Corner.SetPosition(0, 0) Corner.Show() self.Corners.append(Corner) self.Lines = [] for fileName in LineFileNames: Line = ExpandedImageBox() Line.AddFlag("attach") Line.AddFlag("not_pick") Line.LoadImage(fileName) Line.SetParent(self) Line.SetPosition(0, 0) Line.Show() self.Lines.append(Line) Base = Bar() Base.SetParent(self) Base.AddFlag("attach") Base.AddFlag("not_pick") Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT) Base.SetColor(self.BOARD_COLOR) Base.Show() self.Base = Base self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT) self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0) def __del__(self): Window.__del__(self) def SetSize(self, width, height): width = max(self.CORNER_WIDTH*2, width) height = max(self.CORNER_HEIGHT*2, height) Window.SetSize(self, width, height) self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT) self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0) self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT) self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT) verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Base.SetSize(width - self.CORNER_WIDTH*2, height - self.CORNER_HEIGHT*2) def ShowInternal(self): self.Base.Show() for wnd in self.Lines: wnd.Show() for wnd in self.Corners: wnd.Show() def HideInternal(self): self.Base.Hide() for wnd in self.Lines: wnd.Hide() for wnd in self.Corners: wnd.Hide() [!] Make sure you do the right TABS.
  2. Oh, sorry, my bad. Thank you for your effort Have a great day
  3. Locale_string is server side. Anyway, thank you for reply.
  4. Hello everybody, it is somebody who have locale_string in english from official? With right translation in english? Thank you.
  5. M2 Download Center Download Here ( Internal ) Hy, below you will see that "amazing" system for Pet. Actually is not a system but, Merry Christmas. [Hidden Content] Download: [Hidden Content]
  6. Hello, Ya, I'm TWIX. This offline shop is Ken offline shop. This board you can copy from nirvana v2 client.
  7. Hello guyz, I use coins in inventory (c++) and I want to create a shop with coins currency. Mostly I did everything, but there is a 0 coin item in the store, and I can not afford it. Do I have to go after Gold to do item_proto.txt so I can put it in price? With shopEx I do not know how to work.
  8. I have a problem with absortion sash (patch 17.5) for LeNnT. Absortion it's 1%. The others sash have the right absortion (1%, 5%, 10%, ~25%).
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