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Yiv

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  1. Yiv's post in Compiling client in distribute mode was marked as the answer   
    #solved
     
    Changing compiling mode changed also platformtoolset back to v110 (VS12). Simply had to change to v90 (VS08).
     
    Regards
  2. Yiv's post in Get item vnum at inventory position was marked as the answer   
    #solved
     
    Looked at wrong modules.
     
    Thanks to Ellie:
    player.GetItemIndex(window_type, slotIndex) - returns vnum
     
    Regards
  3. Yiv's post in Set tooltip for some "slots" was marked as the answer   
    Xunil / lolor2 solved the problem.
    Thank you.
     
    Regards
  4. Yiv's post in group.txt limitations? was marked as the answer   
    I put a look at the group.txt and searched for hours and finallly found the ******* error.
     
    There was a group without vnum and I think it was already there before I edited the group.txt (which was in my locale folder of GameForge).
     
    Regards
  5. Yiv's post in Quest won't stop popping up even after removal. was marked as the answer   
    You compiled the quests again (make.py or something like that) and reloaded them? It won't show up again, if you didn't do something wrong.
     
    Regards
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