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cuceritorul28

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  1. Hello! I have a problem with my server, i get crash core randomly....and i don't know why.....this is my debug Can anyone help me? Thank You!
  2. I'm new to python and i wanna do some text processing with it. So, I have one file that contains this type of text: text["ro"][13361] = "Some text 1" text["ro"][13362] = "Some text 2" text["ro"][*3363] = "Some text 3" text["ro"][13364] = "Some text 4" Then I have a bunch of files that contains only the text between the double quotes say ( "Some text 1" ) say ( "Some text 2" ) say ( "Some text 3" ) say ( "Some text 4" ) My need is to make this thing: Replace the text from the bunch of files with this: say ( text [ LC ( ) ] [ 13361 ] ) say ( text [ LC ( ) ] [ 13362 ] ) say ( text [ LC ( ) ] [ 13363 ] ) say ( text [ LC ( ) ] [ 13364 ] ) I'm thinking that python is the best way to do this...but I don't know how....if anyone can help me I would appreciate!
  3. How to make the encoding?? i don't understand what encoding to do
  4. can you give me an tutorial how to implement FoxFS? It's easyer to clean the client....
  5. [Hidden Content] - GetUserCount from desc_manager [Hidden Content]
  6. Hello, i have a little problem with channel status, the problem comes from desc_client.cpp where, the function void CLIENT_DESC::UpdateChannelStatus(DWORD t, bool fForce) is not working properly. The function defines 4 states for the server, OFFLINE, NORM, BUSY and FULL. I parsed the variables into a syslog from the function and i realised that the iTotal it's always 0, so the server works in only 2 states, OFFLINE and NORM. Can anybody help me to fix this problem? I want to implement the count of players of the servers into the login interface. Another test i've made is with the command /who ingame, command which count properly the numbler of players. Here is the function: void CLIENT_DESC::UpdateChannelStatus(DWORD t, bool fForce) { enum { // CHANNELSTATUS_UPDATE_PERIOD = 5*60*1000, // 5분마다 CHANNELSTATUS_UPDATE_PERIOD = 1*1000, // 5분마다 }; DWORD tLCSUP = m_tLastChannelStatusUpdateTime+CHANNELSTATUS_UPDATE_PERIOD; if (fForce || tLCSUP < t) { int iTotal; int * paiEmpireUserCount; int iLocal; DESC_MANAGER::instance().GetUserCount(iTotal, &paiEmpireUserCount, iLocal); TChannelStatus channelStatus; channelStatus.nPort = mother_port; #if defined(__CHANNEL_STATUS_UPDATE__) channelStatus.player_count = iTotal; #endif if (g_bNoMoreClient) channelStatus.bStatus = 0; else channelStatus.bStatus = iTotal > g_iFullUserCount ? 3 : iTotal > g_iBusyUserCount ? 2 : 1; sys_log(0, "Total %d , FullUserCount %d , BusyUserCount %d", iTotal, g_iFullUserCount, g_iBusyUserCount); DBPacket(HEADER_GD_UPDATE_CHANNELSTATUS, 0, &channelStatus, sizeof(channelStatus)); m_tLastChannelStatusUpdateTime = t; } }
  7. for me it's not counting, i get the iTotal always 0, can anyone help me with that? The who command ingame gives me the count of players but in desc_client it seemns that it's not counting...
  8. Can anyone tell me what bonus are associated with these flags ?
  9. i get this error when i use gdb...my core crash... #0 0x0820ef8f in CNewPetActor::Unsummon (this=this@entry=0x2e4c9040) at New_PetSystem.cpp:440 440 New_PetSystem.cpp: No such file or directory.
  10. What are the ways for opening a Metin2 Server if i have a dynamic ip? I don't want to use hamachi. I have a Workstation at home with freebsd installed on it and i want to host my server on that Workstation but i have dynamic IP....
  11. I get this in syserr of client...i get this when i enter the game and at each teleport in other map... 0901 17:06:50428 :: BORRAR QID|2 0901 17:06:50428 :: antiexp_index 9 0901 17:06:50428 :: depozit_index 10 0901 17:06:50429 :: teleporter_index 11 0901 17:06:50429 :: actualizare_bara_putere 100 0901 17:06:50429 :: bonus_activ 0 0901 17:06:50429 :: Unknown Server Command bonus_activ 0 | bonus_activ 0901 17:06:50429 :: status_putere 0 0 0 0 110 0901 17:06:50429 :: questindex_activare_putere 14 0901 17:06:50429 :: questindex_buton1_putere 15 0901 17:06:50429 :: questindex_buton2_putere 16 0901 17:06:50429 :: questindex_buton3_putere 17 0901 17:06:50429 :: questindex_buton4_putere 18 0901 17:06:50429 :: super_quest 21 0901 17:06:50429 :: valori_ucideri 0 0 5 42 0901 17:06:50429 :: utilizari_kill_ramase 0 0901 17:06:50429 :: sistem_onoare_questindex 23 0901 17:06:50429 :: zetsugfsys 24 0901 17:06:50449 :: Abilitate QID|32 0901 17:06:50449 :: Unknown Server Command Abilitate QID|32 | Abilitate 0901 17:06:50450 :: Abilitati |2 0901 17:06:50450 :: Unknown Server Command Abilitati |2 | Abilitati 0901 17:06:50450 :: SLOTMACHINE QID/36 0901 17:06:50450 :: ACHIEVEMENTS QID#37 0901 17:06:50453 :: ACHIEVEMENTS SET_CATEGORY#1 0901 17:06:50453 :: ACHIEVEMENTS SET_CATEGORY#2 0901 17:06:50453 :: ACHIEVEMENTS SET_CATEGORY#3 0901 17:06:50471 :: ACHIEVEMENTS SET_CATEGORY#4 0901 17:06:50471 :: ACHIEVEMENTS SET_CATEGORY#5 0901 17:06:50471 :: ACHIEVEMENTS SET_CATEGORY#6 0901 17:06:50487 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#10#5#101 0901 17:06:50487 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#15#10#101 0901 17:06:50487 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#20#15#101 0901 17:06:50503 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#25#20#101 0901 17:06:50503 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#30#25#101 0901 17:06:50503 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#11#29#29#102 0901 17:06:50520 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#11#99#99#104 0901 17:06:50520 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#11#2674#2000#104 0901 17:06:50520 :: ACHIEVEMENTS SET_ACHIEVEMENT#3#0#5#50#691 0901 17:06:50537 :: ACHIEVEMENTS SET_ACHIEVEMENT#3#0#10#100#691 0901 17:06:50537 :: ACHIEVEMENTS SET_ACHIEVEMENT#4#0#2#10#8001 0901 17:06:50537 :: ACHIEVEMENTS SET_ACHIEVEMENT#4#0#5#15#8001 0901 17:06:50553 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#5#10#0 0901 17:06:50553 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#10#20#0 0901 17:06:50553 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#20#40#0 0901 17:06:50570 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#30#60#0 0901 17:06:50570 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#110#80#0 0901 17:06:50570 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#120#130#0 0901 17:06:50586 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#127#180#0 0901 17:06:50586 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#500#50#0 0901 17:06:50586 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#2000#200#0 0901 17:06:50602 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#5000#500#0 0901 17:06:50602 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#10000#1000#0 0901 17:06:50602 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#17500#3000#0 0901 17:06:50618 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#25000#5000#0 0901 17:06:50618 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#40000#8000#0 0901 17:06:50618 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#50000#10000#0 0901 17:06:50635 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#2#300#0 0901 17:06:50635 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#5#600#0 0901 17:06:50635 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#8#900#0 0901 17:06:50651 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#10#1200#0 0901 17:06:50651 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#1750#1500#0 0901 17:06:50651 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#2000#1800#0 0901 17:06:50668 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#2650#2200#0 0901 17:06:50668 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#3000#2600#0 0901 17:06:50668 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#4250#3200#0 0901 17:06:50685 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#5000#4000#0 0901 17:06:50685 :: ACHIEVEMENTS SET_AP#5940 0901 17:06:50685 :: ACHIEVEMENTS CLEAR_LAST_FINISHED# 0901 17:06:50702 :: ACHIEVEMENTS SET_LAST_FINISHED#5,500,50,0 0901 17:06:50702 :: ACHIEVEMENTS SET_LAST_FINISHED#1,5,10,0 0901 17:06:50702 :: ACHIEVEMENTS SET_LAST_FINISHED#1,10,20,0 0901 17:06:50717 :: ACHIEVEMENTS SET_LAST_FINISHED#5,2000,200,0 0901 17:06:50717 :: ACHIEVEMENTS SET_LAST_FINISHED#1,20,40,0 0901 17:06:50717 :: ACHIEVEMENTS SET_LAST_FINISHED#1,30,60,0 0901 17:06:50734 :: ACHIEVEMENTS SET_LAST_FINISHED#1,110,80,0 0901 17:06:50734 :: ACHIEVEMENTS SET_LAST_FINISHED#6,2,300,0 0901 17:06:50734 :: ACHIEVEMENTS SET_LAST_FINISHED#6,5,600,0 0901 17:06:50750 :: ACHIEVEMENTS SET_LAST_FINISHED#6,8,900,0 0901 17:06:50750 :: ACHIEVEMENTS SET_LAST_FINISHED#6,10,1200,0 0901 17:06:50750 :: ACHIEVEMENTS REFRESH_LAST_FINISHED# 0901 17:06:50768 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#1 0901 17:06:50768 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#2 0901 17:06:50768 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#3 0901 17:06:50783 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#4 0901 17:06:50783 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#5 0901 17:06:50783 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_ITEM#1#1#19#2 Thanks !
  12. I repaired...the variable who keeps the amount of yang needed for opening offlineshop was different type of the variable of gold...needed yang was Dword and variable of gold was long long...now it's fine..i changed the types of variables and works fine..thanks!!! Have a nice day.
  13. hello, has anybody any idea why when i open an offline shop he gives me 4kkk???
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