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3 NeutralAbout nazox

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- Birthday 12/01/1996
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Spain
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Male
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Location
Spain
Metin2
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Chunjo
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krone.krone2
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nazox96#0243
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nazox started following Language Ring, Remove icon effect +0 -> +9, Question about mob_drop_item.txt and 5 others
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source client: Open eterPythonLib / PythonSlotWindow.h search and delate or coment: CGraphicImageInstance * pInstanceLevel; search now in the same file and delate or coment too: void SetSlotLevelImage(DWORD dwIndex, CGraphicImage * levelImage); Now open eterPythonLib / PythonSlotWindow.cpp and search and delate or coment: Slot.pInstanceLevel = NULL; Now search and delate or coment: void CSlotWindow::SetSlotLevelImage(DWORD dwIndex, CGraphicImage * levelImage) { TSlot * pSlot; if (!GetSlotPointer(dwIndex, &pSlot) || !levelImage) return; assert(NULL == pS
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Hello people, the first, i hope all goes well, i write this post, because I wanted to know if someone could answer me a few questions about the mob_drop_item.txt. The question is that I was wondering if there is any way to make a random object drop from +0 to +9 in the mob_drop, without having to add the same id repeatedly, that is, for example this is the normal mob_drop: Group Nazox { Type drop Mob 171 1 11290 1 20 2 11295 1 10 3 11299 1 10 } and my idea: Group Nazox { Type drop Mob 171 1 11290~99 1 20 } or something else xD!, I also wanted to know
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How To Synchronize skill_proto ( Server <> Client )
nazox replied to VegaS™'s topic in Guides & HowTo
@VegaS™i need edit something in source game? -
How To Synchronize skill_proto ( Server <> Client )
nazox replied to VegaS™'s topic in Guides & HowTo
Thanks vegas, but not working skills -
nazox changed their profile photo
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I think you need edit mob_drop_item.txt Change kill_drop with { Type limit Mob 2315 level_limit 80 1 11299 1 } You need lv80 for recibe this ítem
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New Official Interface - Char Create / Select
nazox replied to *~*TeacheR*~*'s topic in Programming & Scripts / Systems
@ASIKOOhttps://mega.nz/file/x4RQRJSS#Cbes7Wi1POtHkcP6KoQaBb3SXPYQS7rEcL-aucPTDnE -
@ASIKOO https://mega.nz/file/AwJSVDLB#LO6clvejr22WaU26oedxi8GF-C-9ZZsS0402K8LGPeo
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Simple Notice! #Solved Next I will explain how to fix the problem in case someone else happens to you. The first, the problem happens, when you have implemented the bonus table system like the official one and you try to install the quest category system. This creates a conflict with a few lines in the uiCharacter.py file and does not allow us to open the character tab, and when you correct it, it only lets us see the missions section and not the bonuses. 1.Before implementing the system. (working great) 2.After implementing the system, what is se
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Hey Mali! work great i fix 70057, but i look you have a bug with sun elixir.. if you use elixir, when you click short, your elixir have again 100% and books change name, you have solution???
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sorry my english xD i see i try now and i comment here!
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Hello TiTaN!! thanks for your answer!! this is my empire_text_convert!! : https://pastebin.com/792qT1FY Hello xP3NG3Rx , i don't have on special_item_group, sorry if i'm wrong, but special not is only to mobs? because you need add "10025"? i know is unique_item but because you add ? is drop? or how work special_group?
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You can use polymorhp revome effect by Vegas. I have and work great
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Versión de archivos : XXX #edit working now thanks to @xP3NG3Rx and @TMP4 @[TiTAN] Solution, is add group on special_item_group.txt Group ľđľîąÝÁö { Vnum 10025 1 70006 1 1 2 70047 1 1 3 71005 1 1 4 71006 1 1 5 71007 1 1 }