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Garzard

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Everything posted by Garzard

  1. Panama is best.. You have pack name in index, that is problem..
  2. Any idea why? And how to fix it? Thanks
  3. Ehm one) when login with pc.getqf("wolfman") != 1 and pc.get_job() == 4 begin pc.setqf("wolfman", 1) Ehm two) if pc.get_empire() == 1 then pc.warp() elseif pc.get_empire() == 2 then pc.warp() elseif pc.get_empire == 3 then pc.warp() end Ehm three) - Where is end of quest? state armor_shop begin when letter begin local v = find_npc_by_vnum(xxx) if v != 0 then target.vid("__TARGET__", v, "Armor Shop") end send_letter("Deliver the book") end when button or info begin local Manufacturing_armor = xxxx say_title("Deliver the book") say("Deliver the book that the General Store") say("Saleswoman's father left behing to him. He is") say("the armor Shop Dealer from the village.") say_item_vnum(Manufacturing_armor) end when __TARGET__.target.click or xxx.chat."Armor Shop Dealer" begin target.delete("__TARGET__") local Manufacturing_armor = xx say_title("Armor Shop Dealer:") say("You look like a man on a mission! Ah, my daugther") say("sent you! Thank you. I need this book to produce") say("new sets of armor.") say_item_vnum(Manufacturing_armor) say("My daugther mus be very busy if she's sending") say("you to give me the book. Let's see, what would") say("be an appropiate reward...?") wait() say_title("Armor Shop Dealer:") say("As a reward, I'm doing to five you some Yang, so") say("you can buy yourself some proper equipment. That") say("shpuld be enough, shouldn't it? Thank you. When") say("I need some help again, I'll probably ask for you") say("another favor. And when you need a new armor") say("then come and see me. My shop is always open.") wait() say_title("Information:") say_reward("You have received 450 experience points.") say_reward("You have received 5,000 Yang.") say_reward("You have received 20 blue potions.") ----- pc.remove_item(Manufacturing_armor) pc.give_exp2(450) pc.change_gold(5000) pc.give_item2(xxxx,20) end Shit work.
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