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darkman2000

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  1. Hello, I want to create a event for quest window open and close time in game source. Is it possible? some example: if some player open a quest window ı want to set a variable and close ı will clear it. which function triggered if a quest window open
  2. bump ı activated _IMPROVED_PACKET_ENCRYPTION_ 5 days ago. Today ch is down again. I use mainline released
  3. I tried some suggestion ; if (buffer_has_space(m_lpOutputBuffer) < iSize + 8) { buffer_adjust_size(m_lpOutputBuffer, iSize); if (buffer_has_space(m_lpOutputBuffer) < iSize + 8) { sys_err( "desc buffer mem_size overflow : ", " memsize(%u) ", " write_pos(%u)", " iSize(%d)", m_lpOutputBuffer->mem_size, m_lpOutputBuffer->write_point_pos, iSize); m_iPhase = PHASE_CLOSE; } } and protocol.h removed comment for //buffer_adjust_size(pbuf, length); it caused other problems. normally doesnt have problem but after one time who login game and move is disconnected
  4. is there a solution ? or only ı should open IMPROVED_PACKET_ENCRYPTION ?
  5. Hi, I have been a problem. sometimes my server ch is downed. Syslog: Apr 5 14:56:31.283292 :: reallocating buffer to 8192, current 1024 Apr 5 14:56:31.283905 :: MARK_SERVER: Sending blocks. (imgIdx 1 diff 69 size 538038) Apr 5 14:56:31.283916 :: buffer_adjust 538028 current 0/524288 SYSERR: Apr 5 14:56:31.283936 :: safe_create: calloc failed [12] Cannot allocate memory SYSERR: Apr 5 14:56:31.287285 :: buffer_new: calloc failed [12] Cannot allocate memory autogame starting game Sun Apr 5 14:58:53 EEST 2020 running ./game /var/log messages 14:58:32 serverNew kernel: sonewconn: pcb 0xfffff8009c236498: Listen queue overflow: 193 already in queue awaiting acceptance (985 occurrences)
  6. Hi, How to disconnect player when internet connection lost real time Because it will create some bugs. Thank you
  7. Hi, My syserr have a lot of this error. How to fix its ? I have only files(game file) ı dont have source.
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