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BEST

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  1. it seems like few "end" are missing at the end, hope that its not missing something important, and thanks! ill test it and post update if i can fix it (in case its not finished) Thanks again
  2. As the title says.. im searching for a quest to disconnect a staff member if he/she is afk for X amount of minutes.. is it possible to be done ? If yes, what quest_function counts "afk" time ? or how to count it ? Thanks
  3. its patched with the MUST HAVE diffs, timebomb and nonamed one by alessa... any other diffs i need to patch ? maybe some diffs for DB file too ?
  4. done, and still same problem only database starting, and nothing else.. syserr is not even created in the cores
  5. Im having problem to start a server with 40250 (aka 40k) game core.. It starting fine with vanilla core, but not with untouched 40k.. As far as i can think, its most probably licence check failure and thats why it does not start.. Am i correct ? and if yes, how to fix that Any diff for that ? P.S. tried with vanilla's DB file and with untouched db40146.. both same results. P.P.S. as soon as i fix this problem, ill share the Core file (fixed) with you here.
  6. many thanks HellBoy! couldn't imagine that there would be two atlasinfo.txt in Root and Locale... i knew only about that one in root... many thanks to you HellBoy!
  7. it is already in index... what you mean with the 2nd line i can't figure out...
  8. it is as you says, already... ScriptType MapSetting CellScale 200 HeightScale 0.500000 ViewRadius 128 MapSize 1 1 BasePosition 955100 955100 TextureSet texturesetmetin2_A1.txt Environment A1.msenv P.S. as i said, the map was working with the exact same files but on previous version of the client... not sure if there is any incompatibility issue or whatever can be... this is how it looks like:
  9. may i get more detailed explanation what you really mean that i should edit ? im sorry i never tried to work with maps :S
  10. Hello community... Im having problem with adding a map which was working on 2011 client/server and for some reason it does not work on 2014 (40k) syserr from client... 1008 22:32:15188 :: NOT_FOUND_GLOBAL_POSITION(456101, 448682) 1008 22:32:17902 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 1008 22:32:17919 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 1008 22:32:18292 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x80000015, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 1008 22:32:18398 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 1008 22:32:18415 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL ..................... the last 2 errors appearing about 2000 times ................................. what am i doing wrong ? im not much familiar with adding new maps but according to the tuts i did everything correct P.S. im talking about "metin2_map_village" thanks in advance for your assistance
  11. Hello, as vanilla stopped releasing his work, can we get source code of the 40k core ?
  12. i have similar errors on 34083 game core which does not crash the client but crashes the server after some time SYSERR: Jul 10 11:56:58 :: Process: UNKNOWN HEADER: 78, LAST HEADER: 0(o), REMAIN BYTES: 256 about 40k lines similar to this are created within 24h of activity and server went offline at some point.
  13. getting this: convert_itemm.py:583: SyntaxWarning: name 'errors' is assigned to before global declaration global errors convert_itemm.py:592: SyntaxWarning: name 'errors' is assigned to before global declaration global errors Connecting to database proto... Connected. Converting item_proto... Traceback (most recent call last): File "convert_itemm.py", line 867, in <module> print item_proto() File "convert_itemm.py", line 857, in item_proto item_proto_line = "%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%st%s" % (row[0], """ + row[1] + """, """ + get_item_type(row[3], row[0]) + """ , """ + get_item_subtype(row[3], row[4], row[0]) + """, row[6] , get_antiflag(row[7], row[0]), get_flag(row[8], row[0]), get_wearflag(row[9], row[0]), get_immuneflag(row[10]), row[11], row[12], row[13], row[14], row[16], get_limittype(row[17]), row[18], get_limittype(row[19]), row[20], get_apply(row[21]), row[22], get_apply(row[23]), row[24], get_apply(row[25]), row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[39], row[40], row[41]) IndexError: tuple index out of range and not work for me
  14. after reading first 2-3 pages of this topic i have one stupid question (or maybe not that stupid) for that compatibility under windows 8 (8.1 w/e) what if you set the game to run under "compatibility mode" and choose "windows 7" ? i know MY client does not work on windows 8 (its old, 2011 one or 2010 modified ) but i solved that problem for many players with the compatibility mode setting
  15. i have the same problem but that vnum does not exist in ANY file (editable with text editor) inside the "map" folder server side.... i had some more errors like that which were found there and removed... but that one can't be found for some reason
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