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r00t3r

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Posts posted by r00t3r

  1. On 5/29/2020 at 10:47 PM, Nirray said:

     


     This bug is practically caused by clientside
    Rewrite this:

    void CRaceMotionData::SetName(UINT eName)

    In RaceMotionData.cpp

    and

    bool CActorInstance::__CanPushDestActor(CActorInstance& rkActorDst)

    +
     

    void CActorInstance::__ProcessDataAttackSuccess(const NRaceData::TAttackData & c_rAttackData, CActorInstance & rVictim, const D3DXVECTOR3 & c_rv3Position, UINT uiSkill, BOOL isSendPacket)


    In ActorInstanceBattle.cpp
    Especially for those animations that are used in flying after external force and after damage-hit.

    ➡️ https://metin2.download/picture/2RgNs1N831t4nv36JT1SOA8B0R2ViSeG/.gif

    After fix you are able to set free even from this:
    ➡️ https://metin2.download/picture/hM8f8qTnimgg4n7yA1DRA5nN44zYCIxv/.gif

    can you share the fix ?

    • Metin2 Dev 1
  2. 8 hours ago, Owsap said:

    Surely blocking all key functions should be enough while you have the key change window opened. I don’t think you will be using the key functions while you even have the window open since your intention is to change some settings so I think it makes a little sense to block all key functions while the window is still open.

    /// 1.
    // Search
    void CPythonPlayer::OnKeyDown(int iKey)
    {
    
    // Add below
    	if (m_isOpenKeySettingWindow)
    		return;
    
    // 2.
    // Search
    void CPythonPlayer::OnKeyUp(int iKey)
    {
    
    // Add below
    	if (m_isOpenKeySettingWindow)
    		return;

    After testing it looks correct now.

    Thank you, i tested and work ok. The teleport problem is not anymore, but when you login for first time the problem is back

  3. 7 hours ago, Owsap said:

    I couldn't identify any problem with the key changing, before posting everything I took the time to implement the system on a clean binary source. Once again, I checked and everything seems to be working correctlty.
    Preview 1Preview 2

    Hi, I don't think I explained well enough. Let's say that I in game.py defined a system on the f10 button. If I press f10 in the game, it will not work

    unknown.png

    unknown.png

    try this 🙂

    • Not Good 1
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