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JinHan

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Everything posted by JinHan

  1. The textures are there, i didn't received those errors till i upgraded granny
  2. Hy everybody , i'm facing with a problem with some effects problem after updating granny from 2.4 to 2.9, the errors are like that, they wasn't there till i updated it, some effects are not shown and some of them are white and with squares. 0731 07:46:08958 :: CGraphicImage::OnLoad: CreateFromMemoryFile: texture not found(d:\ymir work\effect\monster\yeongi.dds) 0731 07:46:08958 :: CreateFromMemoryFile: Cannot create texture 0731 07:46:08958 :: CGraphicImage::OnLoad: CreateFromMemoryFile: texture not found(d:\ymir work\effect\monster\cold_smoke.dds) 0731 07:46:19052 :: CTextFileLoader::LoadGroup : must have a value (filename: d:/ymir work/effect/hit/blow_flame/flame_3_weapon.mse line: 0 key: ) 0731 07:46:19053 :: CTextFileLoader::LoadGroup : must have a value (filename: d:/ymir work/effect/hit/blow_flame/flame_3_blow.mse line: 0 key: ) 0731 07:46:19053 :: CTextFileLoader::LoadGroup : must have a value (filename: d:/ymir work/effect/hit/blow_flame/flame_3_body.mse line: 0 key: ) 0731 07:46:19066 :: CTextFileLoader::LoadGroup : must have a value (filename: d:/ymir work/effect/hit/blow_poison/poison_loop.mse line: 0 key: ) 0731 07:46:19085 :: CTextFileLoader::LoadGroup : must have a value (filename: d:/ymir work/effect/hit/blow_flame/flame_loop.mse line: 0 key: ) Thanks in advance!
  3. The problem is value3 , in costume weapon system value3 declare the subtype of the item for exemple value3=1 1=sword
  4. you can't fix it without the help of a 3d modder , find one and ask him to resize your sash for each character, good luck
  5. Hy there. Could someone give me the new acce effects ? I mean the royal and suveran sashes effects(equip effects) Thanks in advance!
  6. what version of offshop you use? you use the public one or the one with gold limit increased?
  7. it can't work search another patches including texcache
  8. well it's easy to fix it , i saw that lycan effects include some effects from other patch metin2_patch_dragon_rock_mobs and dragon_rock_texcache . So, search if you have those patches and if those patches exist replace them
  9. hy,as the title says i'm searching for someone who can unpack a client.I need to unpack all files from pack/ the client has autopatcher and it won't start without it, it has also launcher enycripted, the client is drom 201-2012 i can't unpack it because lzo and magic keys are changed i think send me a private message with the price, thanks in advance!
  10. then check affects from affect.h and instancebase.h to be the same
  11. yes if the affects are in thot order in instancebase
  12. if the affect number in affect.h is 42 for exemple in skill proto you must edit affect column with the number there's an example affect_x(1) affect_y(2) affect_x(3) affect_blue_posession(4) (affect.h) in skill proto edit table and count how many affects you have and put it on position that you have in affect.h in my example if the affect is on position 4 you must put the effect on 4 position in skill proto as my example .so if in affect.h you have affect blue posession on position 43 in skill proto it must be on position 43 in affect column i hope you will understand
  13. case 71051 : // 진재가 { // 유럽, 싱가폴, 베트남 진재가 사용금지 if (LC_IsSingapore() || LC_IsVietnam()) return false; LPITEM item2; // test if (item2->GetType() != ITEM_COSTUME) return false; // test if (!IsValidItemPosition(DestCell) || !(item2 = GetInventoryItem(wDestCell))) return false;
  14. this problem is caused by mismatch between affect.h in game.source and instancebase.h in client source , check it
  15. wow wow wow, he selled you something? you search for it ? who says that is luzzo pet system. you can' t call someone reseller if you haven't buy from him and see certain poofs what you post it's just a conversation it can be edited
  16. check this [Hidden Content] , if you already installed this, check this function in char_skill.cpp FPartyPIDCollector f; GetParty()->ForEachOnMapMember(f, GetMapIndex()); for (std::vector <DWORD>::iterator it = f.vecPIDs.begin(); it != f.vecPIDs.end(); it++) { LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(*it); if (ch) ch->ComputeSkill(dwVnum, ch); } then ,delete if(ch), done.
  17. hy, i have a bug , when i get a bit closer from shop , the shop name dissapear,i wasn't able to find a fix , so i pay for fix. [Hidden Content]
  18. i have fixed it myself, who need the fix give me your skype in pm, not for free -for money-price 25e.
  19. hy metin2 dev i have this bug with status, i will pay for fix.there you have a video, leave me your skype address...https://www.youtube.com/watch?v=4WePrL6PErU
  20. you should edit the alignment of fruit of life in char_item.cpp too and replace 20000 with 30000
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