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Everything posted by Sinval
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game client is using or NovaLine?
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[Hidden Content] help !
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erros compilar [Hidden Content] Can anyone help me?
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[Problem] No text into status box
Sinval replied to Strzikjav's topic in Community Support - Questions & Answers
locale_delocaledeuiwindows/windows.dds some compressors when it compiles the locale puts windows.dds file with 0 bits just grab that file and put one that is nice and compact the locale. -
About adding 4rd. Socket to Items. [ITEM_METIN]
Sinval replied to -TÜRK-'s topic in Community Support - Questions & Answers
So it's more like want to make a new socket without doing all the functions that you need to function? how do you think it will work if you do not declare all the functions necessary for the operation? more good luck. -
About adding 4rd. Socket to Items. [ITEM_METIN]
Sinval replied to -TÜRK-'s topic in Community Support - Questions & Answers
-TÜRK- changed what I quoted too? -
About adding 4rd. Socket to Items. [ITEM_METIN]
Sinval replied to -TÜRK-'s topic in Community Support - Questions & Answers
source /game/src/....cpp -
About adding 4rd. Socket to Items. [ITEM_METIN]
Sinval replied to -TÜRK-'s topic in Community Support - Questions & Answers
game/item.cpp if ((dwVnum = GetSocket(i)) <= 2) >>> if ((dwVnum = GetSocket(i)) <= 3) int CItem::GetAccessorySocketGrade() { return MINMAX(0, GetSocket(0), GetAccessorySocketMaxGrade()); } int CItem::GetAccessorySocketMaxGrade() { return MINMAX(0, GetSocket(1), ITEM_ACCESSORY_SOCKET_MAX_NUM); } int CItem::GetAccessorySocketDownGradeTime() { return MINMAX(0, GetSocket(2), aiAccessorySocketDegradeTime[GetAccessorySocketGrade()]); } >>>> int CItem::GetAccessorySocketGrade() { return MINMAX(0, GetSocket(0), GetAccessorySocketMaxGrade()); } int CItem::GetAccessorySocketMaxGrade() { return MINMAX(0, GetSocket(1), ITEM_ACCESSORY_SOCKET_MAX_NUM); } int CItem::GetAccessorySocketDownGradeTime() { return MINMAX(0, GetSocket(2), ITEM_ACCESSORY_SOCKET_MAX_NUM); } int CItem::GetAccessorySocketDownGradeTime() { return MINMAX(0, GetSocket(3), aiAccessorySocketDegradeTime[GetAccessorySocketGrade()]); } item_manager.cpp if (socket > 2 && socket != ITEM_BROKEN_METIN_VNUM) >> if (socket > 3 && socket != ITEM_BROKEN_METIN_VNUM) not tested. -
About adding 4rd. Socket to Items. [ITEM_METIN]
Sinval replied to -TÜRK-'s topic in Community Support - Questions & Answers
+1 have to do part of the socket in the Database -
Source ?
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Yes
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This difference file is created by aNNdii and Hazel db_1866 00092873: 65 61 00092874: 6D 2E 00092875: 70 65 00092876: 69 6D 00092877: 72 70 00092878: 65 69 00092879: 2C 72 0009287A: 20 65 0009287B: 70 2C 0009287C: 69 61 0009287D: 64 2E 0009287E: 2C 70 0009287F: 20 69 00092880: 6E 64 00092881: 61 2C 00092882: 6D 62 00092883: 65 2E 00092884: 2C 6E 00092885: 20 61 00092887: 6F 65 00092888: 6E 2C 00092889: 65 61 0009288A: 79 2E 0009288B: 2C 6D 0009288C: 20 6F 0009288D: 77 6E 0009288E: 69 65 0009288F: 6E 79 00092890: 64 2C 00092892: 74 2E 00092893: 65 77 00092894: 20 69 00092895: 46 6E 00092896: 52 64 00092897: 4F 61 00092898: 4D 74 00092899: 20 65 0009289A: 6D 20 0009289B: 6F 46 0009289C: 6E 52 0009289D: 61 4F 0009289E: 72 4D 0009289F: 63 20 000928A0: 68 6D 000928A1: 20 6F 000928A2: 61 6E 000928A3: 2C 61 000928A4: 20 72 000928A5: 70 63 000928A6: 6C 68 000928A7: 61 20 000928A8: 79 61 000928A9: 65 2C 000928AA: 72 20 000928AB: 25 70 000928AC: 73 6C 000928AD: 20 61 000928AE: 62 79 000928AF: 20 65 000928B0: 77 72 000928B1: 68 25 000928B2: 65 73 000928B3: 72 20 000928B4: 65 62 000928B6: 61 57 000928B7: 2E 48 000928B8: 70 45 000928B9: 69 52 000928BA: 64 45 000928BB: 3D 20 000928BC: 62 61 000928BE: 69 70 000928BF: 64 69 000928C0: 00 64 000928C1: 00 20 000928C2: 00 3D 000928C3: 00 20 000928C4: 5B 62 000928C5: 4C 2E 000928C6: 4F 69 000928C7: 41 64 000928C8: 44 00 000928C9: 5F 5B 000929C7: 70 61 000929C8: 69 2E 000929C9: 64 70 000929CA: 2C 69 000929CB: 20 64 000929CC: 6E 2C 000929CD: 61 62 000929CE: 6D 2E 000929CF: 65 6E 000929D0: 2C 61 000929D1: 20 6D 000929D2: 64 65 000929D3: 61 2C 000929D4: 74 61 000929D5: 65 2E 000929D6: 20 64 000929D7: 46 61 000929D8: 52 74 000929D9: 4F 65 000929DA: 4D 20 000929DB: 20 46 000929DC: 6D 52 000929DD: 6F 4F 000929DE: 6E 4D 000929DF: 61 20 000929E0: 72 6D 000929E1: 63 6F 000929E2: 68 6E 000929E3: 5F 61 000929E4: 63 72 000929E5: 61 63 000929E6: 6E 68 000929E7: 64 5F 000929E8: 69 63 000929E9: 64 61 000929EA: 61 6E 000929EB: 63 64 000929EC: 79 69 000929ED: 20 64 000929EF: 2C 63 000929F0: 20 79 000929F1: 70 20 000929F2: 6C 61 000929F3: 61 2C 000929F4: 79 70 000929F5: 65 6C 000929F6: 72 61 000929F7: 25 79 000929F8: 73 65 000929F9: 20 72 000929FA: 62 25 000929FB: 20 73 000929FC: 77 20 000929FD: 68 62 000929FE: 65 20 000929FF: 72 57 00092A00: 65 48 00092A01: 20 45 00092A02: 61 52 00092A03: 2E 45 00092A04: 70 20 00092A05: 69 61 00092A06: 64 2E 00092A07: 20 70 00092A08: 3D 69 00092A09: 20 64 00092A0A: 62 20 00092A0B: 2E 3D 00092A0C: 69 20 00092A0D: 64 62 00092A0E: 00 2E 00092A0F: 00 69 00092A10: 5B 64 00092A11: 4C 00 00092A12: 4F 5B 00092A13: 41 4D 00092A14: 44 4F
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Survey - which release you use?
Sinval replied to Mercury's topic in Community Support - Questions & Answers
Novaline have some files with errors simply fix them to be fixed, most do not know c + + will not succeed. -
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errors in implementing ...
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Thx Think but i need MORE MORE MORE trolololol DWORD in game source or client ? i think in game or ?
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someone has a solution to compile mainline FreeBSD not?
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Source compile question?
Sinval replied to Chun-Chun's topic in Community Support - Questions & Answers
where for? -
Source compile question?
Sinval replied to Chun-Chun's topic in Community Support - Questions & Answers
also wanted to know compile the mainline, a tutorial or vdi configured to mainline would be a good one. -
Bug 6/7 Game Core 40250
Sinval replied to nichtwork's topic in Community Support - Questions & Answers
char_item.cpp case 71051 : // ÁøÀç°¡ { // À¯·´, ½Ì°¡Æú, º£Æ®³² ÁøÀç°¡ »ç¿ë±ÝÁö if (LC_IsEurope() || LC_IsSingapore() || LC_IsVietnam()) return false; LPITEM item2; if (!IsValidItemPosition(DestCell) || !(item2 = GetInventoryItem(wDestCell))) return false; if (item2->IsExchanging() == true) return false; if (item2->GetAttributeSetIndex() == -1) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù.")); return false; } if (item2->AddRareAttribute() == true) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼º°øÀûÀ¸·Î ¼Ó¼ºÀÌ Ãß°¡ µÇ¾ú½À´Ï´Ù")); int iAddedIdx = item2->GetRareAttrCount() + 4; char buf[21]; snprintf(buf, sizeof(buf), "%u", item2->GetID()); LogManager::instance().ItemLog( GetPlayerID(), item2->GetAttributeType(iAddedIdx), item2->GetAttributeValue(iAddedIdx), item->GetID(), "ADD_RARE_ATTR", buf, GetDesc()->GetHostName(), item->GetOriginalVnum()); item->SetCount(item->GetCount() - 1); } else { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ÀÌ ¾ÆÀÌÅÛÀ¸·Î ¼Ó¼ºÀ» Ãß°¡ÇÒ ¼ö ¾ø½À´Ï´Ù")); } } break; case 71052 : // ÁøÀç°æ { // À¯·´, ½Ì°¡Æú, º£Æ®³² ÁøÀç°¡ »ç¿ë±ÝÁö if (LC_IsEurope() || LC_IsSingapore() || LC_IsVietnam()) return false; LPITEM item2; if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell))) return false; if (item2->IsExchanging() == true) return false; if (item2->GetAttributeSetIndex() == -1) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù.")); return false; } if (item2->ChangeRareAttribute() == true) { char buf[21]; snprintf(buf, sizeof(buf), "%u", item2->GetID()); LogManager::instance().ItemLog(this, item, "CHANGE_RARE_ATTR", buf); item->SetCount(item->GetCount() - 1); } else { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯°æ ½Ãų ¼Ó¼ºÀÌ ¾ø½À´Ï´Ù")); } } break; -
Bug 6/7 Game Core 40250
Sinval replied to nichtwork's topic in Community Support - Questions & Answers
fix source ? -
Source discussions, questions, answers
Sinval replied to .InyaProduction's topic in Community Support - Questions & Answers
How to connect then? -
Source discussions, questions, answers
Sinval replied to .InyaProduction's topic in Community Support - Questions & Answers
fix ?