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Everything posted by Necro
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[PROBLEM]Too often SyncPosition.
Necro replied to LightMistic's topic in Community Support - Questions & Answers
It will Kick you.. -
There is a nice function called: "item.get_socket" and "item.set_socket" for quest. So you can make it this way, in source too. Same idea use also Compass...
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New pet system server source ERR
Necro replied to vandragoon's topic in Community Support - Questions & Answers
Yeah... Having a source and dont know what i am doing... Find: string temp_exp_line; and NEW_PET define - above -put under .. sorry bad english -
Select hair in char select?
Necro replied to Kenkoz's topic in Community Support - Questions & Answers
Take code from MarcossCC v3 for hair in charselect and then add src part, done! -
You must edit binary file for more like two skin.. SourceSkin3 and TargetSkin3 arent supporting
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PythonBackground.cpp -> find: std::string g_strEffectName = "d:/ymir work/effect/etc/direction/direction_land.mse"; or edit the mse file
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Metin takes only two texture like alpha?
Necro replied to Necro's topic in Community Support - Questions & Answers
Ok, thank you, solved.. -
Hello guys, i have problem: If wolfman do attack ( 6x hit) its only give 2x damage (so its something like animation okey but they are not same like attacking to mob) If somebody know how to solved or in which file i should edit it. I would be very grateful, thank you...
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How to set map as dundeon?
Necro replied to alin2894's topic in Community Support - Questions & Answers
core is also same? If its okey it will be problem in quest i think... -
How to set map as dundeon?
Necro replied to alin2894's topic in Community Support - Questions & Answers
Is map from you port on same core-> Map_allow like dungeon map? -
[C++]How to unbug Sura Dark Protection?
Necro replied to Suainzettello's topic in Community Support - Questions & Answers
What mean don´t work, where is the specific problem? -
How to set map as dundeon?
Necro replied to alin2894's topic in Community Support - Questions & Answers
I am not sure what do you think but dungeon is set in quest like d.new_jump_party and other.. -
[Request]C++ Guild Log
Necro replied to FlorinMarian's topic in Community Support - Questions & Answers
ach sorry, i read logo.. :/ So then: find: void CGuild::RequestDisband(DWORD pid) and insert DBManager::instance().DirectQuery("INSERT INTO guild_delete(date, guild_id, leader) VALUES(NOW(), %u, %u)", GetID(), pid); make sure that this query is under: if (m_data.master_pid != pid) return; maybe like this.. -
[Request]C++ Guild Log
Necro replied to FlorinMarian's topic in Community Support - Questions & Answers
mark_index in server -> guild_id - .tga file 412 0 414 1 415 2 -
locale_game.txt -> UI_DEF_FONT UI_DEF_FONT_LARGE UI_DEF_FONT_SMALL
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No module named petskill
Necro replied to lordakiuss's topic in Community Support - Questions & Answers
post your ui.py but maybe you dont have import petskill... -
There is a small configuration to get bonus of pet. Maybe somebody use it. How it looks in game: In uitooltip.py -. search (item.ITEM_TYPE_QUEST == itemType:) and after this statement: if itemVnum >= 53001 and itemVnum <= 53026: self.AppendSpace(5) for g in xrange(item.ITEM_APPLY_MAX_NUM): (affectType, affectValue) = item.GetAffect(g) affectString = self.__GetAffectString(affectType, affectValue) if affectString: affectColor = self.GetChangeTextLineColor(affectValue) self.AppendTextLine(affectString, affectColor) its all. PS: If you dont have a item.ITEM_TYPE_QUEST == itemType: Just find elif item.ITEM_TYPE_USE == itemType: and after add item.ITEM_TYPE_QUEST == itemType: Looks like: elif item.ITEM_TYPE_USE == itemType: ..... ..... elif item.ITEM_TYPE_QUEST == itemType: This is nothing special but i think it looks good
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How can I change font of guild ranking table?
Necro replied to ReFresh's topic in Community Support - Questions & Answers
I think better way to do with python a source -
official [Old][Archive] - [Official] Unpacked Updates Metin2.de
Necro replied to Shogun's topic in Guides & HowTo
Have someone already "Transmutation gui" from beta? -
Post quest
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[Problem] Packet communication - Game -> Client
Necro replied to Necro's topic in Community Support - Questions & Answers
I find that problem is in data type maybe unsigned int but i am not sure where change it.. Thanks for help.. -
[Problem] Packet communication - Game -> Client
Necro replied to Necro's topic in Community Support - Questions & Answers
Its only copy fail Packets working good but problem is output in client :/ -
Hi guys, i am playing with packet but now i am stuck i am sending packet to client void CHARACTER::SendPacket() { if (!GetDesc()) return; TPacketGCInfo InfoGC; InfoGC.header = HEADER_GC_INFO; for (DWORD i = 0; i < 10; ++i) { InfoGC.equips.vnum[ i ] = 10; ChatPacket(CHAT_TYPE_INFO, "%d", i); } GetDesc()->Packet(&InfoGC, sizeof(InfoGC)); } table structure: typedef struct command_info_ { BYTE header; struct { DWORD vnum; } equips[10]; } TPacketGCInfo; client - side bool CPythonNetworkStream::RecvInfo() { TPacketGCInfo InfoPacket; if (!Recv(sizeof(InfoPacket), &InfoPacket)) return false; for (int i = 0; i < 10; ++i) { TInfo & rItemSet = InfoPacket.equips[ i ]; TraceError("(size:%d)", rItemSet.vnum); } return true; } table strucutre: typedef struct SInfo { DWORD vnum; } TInfo ; typedef struct command_info_ { BYTE header; TInfo equips[10]; } TPacketGCInfo; But in syserr i have instead of 10 Do you know where can be a problem? Thank you, i am only learning .. :/