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Necro

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Everything posted by Necro

  1. There is a nice function called: "item.get_socket" and "item.set_socket" for quest. So you can make it this way, in source too. Same idea use also Compass...
  2. Yeah... Having a source and dont know what i am doing... Find: string temp_exp_line; and NEW_PET define - above -put under .. sorry bad english
  3. Take code from MarcossCC v3 for hair in charselect and then add src part, done!
  4. You must edit binary file for more like two skin.. SourceSkin3 and TargetSkin3 arent supporting
  5. PythonBackground.cpp -> find: std::string g_strEffectName = "d:/ymir work/effect/etc/direction/direction_land.mse"; or edit the mse file
  6. Hi guys, today i am trying to add some npc, but my edited alpha channel appear only in two first textures, third and another not, is possible to somehow edit it? I think that it is the same problem like with source and target skin but with this repair problem continue... Thanks for you idea
  7. Hello guys, i have problem: If wolfman do attack ( 6x hit) its only give 2x damage (so its something like animation okey but they are not same like attacking to mob) If somebody know how to solved or in which file i should edit it. I would be very grateful, thank you...
  8. core is also same? If its okey it will be problem in quest i think...
  9. Is map from you port on same core-> Map_allow like dungeon map?
  10. I am not sure what do you think but dungeon is set in quest like d.new_jump_party and other..
  11. ach sorry, i read logo.. :/ So then: find: void CGuild::RequestDisband(DWORD pid) and insert DBManager::instance().DirectQuery("INSERT INTO guild_delete(date, guild_id, leader) VALUES(NOW(), %u, %u)", GetID(), pid); make sure that this query is under: if (m_data.master_pid != pid) return; maybe like this..
  12. mark_index in server -> guild_id - .tga file 412 0 414 1 415 2
  13. locale_game.txt -> UI_DEF_FONT UI_DEF_FONT_LARGE UI_DEF_FONT_SMALL
  14. post your ui.py but maybe you dont have import petskill...
  15. There is a small configuration to get bonus of pet. Maybe somebody use it. How it looks in game: In uitooltip.py -. search (item.ITEM_TYPE_QUEST == itemType:) and after this statement: if itemVnum >= 53001 and itemVnum <= 53026: self.AppendSpace(5) for g in xrange(item.ITEM_APPLY_MAX_NUM): (affectType, affectValue) = item.GetAffect(g) affectString = self.__GetAffectString(affectType, affectValue) if affectString: affectColor = self.GetChangeTextLineColor(affectValue) self.AppendTextLine(affectString, affectColor) its all. PS: If you dont have a item.ITEM_TYPE_QUEST == itemType: Just find elif item.ITEM_TYPE_USE == itemType: and after add item.ITEM_TYPE_QUEST == itemType: Looks like: elif item.ITEM_TYPE_USE == itemType: ..... ..... elif item.ITEM_TYPE_QUEST == itemType: This is nothing special but i think it looks good
  16. I find that problem is in data type maybe unsigned int but i am not sure where change it.. Thanks for help..
  17. Its only copy fail Packets working good but problem is output in client :/
  18. Hi guys, i am playing with packet but now i am stuck i am sending packet to client void CHARACTER::SendPacket() { if (!GetDesc()) return; TPacketGCInfo InfoGC; InfoGC.header = HEADER_GC_INFO; for (DWORD i = 0; i < 10; ++i) { InfoGC.equips.vnum[ i ] = 10; ChatPacket(CHAT_TYPE_INFO, "%d", i); } GetDesc()->Packet(&InfoGC, sizeof(InfoGC)); } table structure: typedef struct command_info_ { BYTE header; struct { DWORD vnum; } equips[10]; } TPacketGCInfo; client - side bool CPythonNetworkStream::RecvInfo() { TPacketGCInfo InfoPacket; if (!Recv(sizeof(InfoPacket), &InfoPacket)) return false; for (int i = 0; i < 10; ++i) { TInfo & rItemSet = InfoPacket.equips[ i ]; TraceError("(size:%d)", rItemSet.vnum); } return true; } table strucutre: typedef struct SInfo { DWORD vnum; } TInfo ; typedef struct command_info_ { BYTE header; TInfo equips[10]; } TPacketGCInfo; But in syserr i have instead of 10 Do you know where can be a problem? Thank you, i am only learning .. :/
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