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Necro

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Necro last won the day on August 12 2016

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  1. There is a nice function called: "item.get_socket" and "item.set_socket" for quest. So you can make it this way, in source too. Same idea use also Compass...
  2. Yeah... Having a source and dont know what i am doing... Find: string temp_exp_line; and NEW_PET define - above -put under .. sorry bad english
  3. Take code from MarcossCC v3 for hair in charselect and then add src part, done!
  4. You must edit binary file for more like two skin.. SourceSkin3 and TargetSkin3 arent supporting
  5. PythonBackground.cpp -> find: std::string g_strEffectName = "d:/ymir work/effect/etc/direction/direction_land.mse"; or edit the mse file
  6. Hi guys, today i am trying to add some npc, but my edited alpha channel appear only in two first textures, third and another not, is possible to somehow edit it? I think that it is the same problem like with source and target skin but with this repair problem continue... Thanks for you idea
  7. Hello guys, i have problem: If wolfman do attack ( 6x hit) its only give 2x damage (so its something like animation okey but they are not same like attacking to mob) If somebody know how to solved or in which file i should edit it. I would be very grateful, thank you...
  8. core is also same? If its okey it will be problem in quest i think...
  9. Is map from you port on same core-> Map_allow like dungeon map?
  10. I am not sure what do you think but dungeon is set in quest like d.new_jump_party and other..
  11. ach sorry, i read logo.. :/ So then: find: void CGuild::RequestDisband(DWORD pid) and insert DBManager::instance().DirectQuery("INSERT INTO guild_delete(date, guild_id, leader) VALUES(NOW(), %u, %u)", GetID(), pid); make sure that this query is under: if (m_data.master_pid != pid) return; maybe like this..
  12. mark_index in server -> guild_id - .tga file 412 0 414 1 415 2
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