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Ace

Mapper
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Everything posted by Ace

  1. Well, my dear friend, I know. Actually, I don't understand Gameforge anymore. The only thing that could be is that Gameforge has recognized the potential and immediately banned me.
  2. Regrettably, I must discontinue this project or set it aside. The Gameforge, or rather someone internally inclined towards darkness and devoid of even a modicum of compassion within their heart, has reported my videos, specifically my latest video. Consequently, all videos have been removed, and I have received two warnings. Frankly, I am indifferent to the fate of the channel and the videos themselves; however, I find it lamentable that I must slowly bid farewell to Metin2. Anyone interested in the source code may request it, and I will upload it accordingly. Thank you for your presence, my dear friends, but after so many years, I too am throwing in the towel, leaving the Gameforge and its employees, along with their spies, to perish in this triumph.
  3. I really had a lot of laughs. The video incorporates a bit of humor.
  4. Metin2 remains Metin2, of course.
  5. Metin3: Edit: Please only read this text if you have liked the comment below mine.
  6. may here: Link i thought is from evil or m2m
  7. Ace

    New Aeldra

    No matter whether Aeldra comes back online or is already online. The fact is, those who have found meaning in the game will know whether it's a copy or not. Further questions are so pointless when none of Aeldra's members speaks up here. A discussion about a server that will not come back or will no longer be what it was is futile.
  8. Archive updated. I entered the "environment" incorrectly. It should be metin2_gm_map_6 instead of 5 Now you should have the correct skybox.
  9. This is a video on how to use the tool. Is the tool in the video paid? I'm not sure right now, but there is another version of it. It's best to search for KingSora's tool; it's free and will accomplish your task. I'm not sure if it's allowed to post links from other forums here. EDIT M2-Koordinator: It is important that you back up your Atlas and review the structure before making any changes. If you encounter errors, try testing and learning multiple times. While there are tutorials available, they seem to have disappeared somehow.
  10. Oh no! Now the second administrator is leaving, and I still don't have VIP status! I registered just 2 days after DEV was founded. This is so frustrating, oh man. So, I'm really sad that we won't have your order here anymore. You've done a lot and given a lot. I think if you don't have motivation, you can't force it, especially when you have so many other things in real life that may require motivation. Thank you for your "support" in quotes because you didn't give me VIP. As mentioned above, some people here will miss you.
  11. Metin2 Icon Database (m2icondb.com) Tip: ITEMNAME or ID like "50050" in the search. 51002
  12. may this helps Model metin2map with UE4 - Community Support - Questions & Answers - Metin2Dev | M2Dev
  13. Small update for this thread, I have tried here and there to find the motivation to continue working on the mobile app. It's a lot of fun, that's out of the question, but it requires a lot of time and resources, as well as knowledge in coding and overall. I am capable of mastering many aspects of it, but what I want demands more experience. I wanted abig world, a truly big world, where the player can unlock things over time. However, it starts with the water, it lags, and the phone gets very hot, as well as with vegetation. To fix that, I need experience in LOD (Level of Detail), etc., and I haven't acquired that or even thought about it. Additionally, there are other factors that I don't want to mention, as it would turn into a novel. In conclusion, I am no longer actively working on the mobile and PC app using Unity. It's a waste of creativity and time, and I am investing that in other projects, such as the GM-MAP series or the Forevermetin2 Tool. With that said, thank you very much to those who have written here. It makes me very happy, and I hope for many more years here on Metin2Dev, even though I still don't have VIP. Last mobile version. https://www.forevermetin2.ovh/po.apk It is an ".apk" file for Android. I'm not sure how difficult the installation process is, but I believe that if I managed to do it, you should be able to as well. The game is only at 1% completion, so you can expect bugs, such as issues when diving into the water. By the way, this issue has already been fixed, but I'm just too lazy to re-render it at the moment. Best regards!
  14. As I mentioned before, I'm working on a mobile version. While the PC version offers more, I want to see how far I can go with mobile for now. I'm working on the basic layout, player mechanics, and other important initial steps to expand the world, add quests, etc. The story is coming together since I started working on the mobile version. It's for Android, and the file is named "po.apk" so that you don't have to enter too much if you don't have the direct link. The game is called "RoboCube" for now, as it revolves around robot beings. However, Skywalk is still present in the game as a skill. Are you in the game? As I mentioned, it's a work in progress and it's really fun. Once you're in the game, you'll notice that you're trapped in a cube "room." Somewhere nearby, there's an NPC who currently doesn't have a function. In the room, there's a locked door. You have an inventory and a few skills. One skill is locked, and you unlock it by clicking on your player. I'm working on that skill as it will be the foundation for all skills. Let me know if you figure out how to open the door. Download Direct: https://www.forevermetin2.ovh/po.apk Spoiler:
  15. How to Install Map - Basic Tutorials / Beginners - Metin2Dev | M2Dev [VIDEO] How to create a map from scratch and install it - Basic Tutorials / Beginners - Metin2Dev | M2Dev Metin2 How to make and install a map - YouTube
  16. If one could read the server name on your screens, they could have figured it out. EDIT: If it's Rakan2, I believe there are hardly any more files in circulation. I searched on Turkmmo and found the files, but the download is down.
  17. Since I have only been working on mechanics and visuals at the moment, I have not been able to focus on the story. Sure, if you are referring to the concept, I'd be happy to hear about some of the details you have in mind.
  18. Temporary, I am working on the mobile version. It is very exciting to see what all can be done with it, and I hope there are no limits except for creativity.
  19. Hello everyone, I'm working on this game whenever I have some free time and I'm hoping to find people who can help me expand it. Initially, I wanted to use Metin2 characters, but I don't have the time to learn how to adjust all the bones and everything else. Additionally, I want to turn it into a multiplayer game, but I lack the knowledge for that too. So, if someone has enough expertise, we can develop the game together. If we were to release the game online, it would create a lot of hype, even though it doesn't look like it yet. I may post the concept later, but for now, these are the only details. Let me know what you think and if you have any ideas that I can implement. https://aceyoutube.itch.io/gancha How to play: Hold down the left mouse button to run The player will follow the mouse as long as the mouse button is held down. Hold down or click the right mouse button and move to rotate the camera or the world. Press the spacebar to jump. Press Q to create a cube in the air.
  20. may the KI can help: It's possible that the ArizonaBush_RT_Flowers_01 and 02 assets are not properly imported into the Metin2 World Editor, which is why they appear invisible. Here are a few things you can try to troubleshoot the issue: Check if the assets are properly installed: Make sure that the assets are installed in the correct location and that the files are not corrupt. You can try re-installing the assets to see if that solves the issue. Check the texture settings: Ensure that the textures for the assets are properly linked to the models in the World Editor. Check that the texture settings are set to the correct file type (.dds or .tga) and that the file paths are correct. Check the rendering settings: Make sure that the assets are set to render properly in the World Editor. Check that the assets are not set to render as transparent or that the rendering settings are not set to low quality. Try importing the assets again: If the above steps do not work, try importing the assets again. Make sure that you follow the proper importing procedures and that the assets are properly linked to the textures. If none of these steps work, you may need to seek additional help from the Metin2 community or support team.
  21. Ace

    50 NPC's

    You can use them in many games, so these npc's. you export the models and animations to fbx or whatever you want. The image files are all dds or tga. the other "msa" etc. are only usable for this game.
  22. Ace

    [SMALL] City Map

    btw I found this by accident, and it might help some people using the TMP4 files.
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