Jump to content

.InyaProduction

Former Staff
  • Posts

    511
  • Joined

  • Last visited

  • Days Won

    10
  • Feedback

    0%

Everything posted by .InyaProduction

  1. [Hidden Content] Missing braces around blocks can easily lead to false branching. I think your project needs some clear (rough) aim so interested developers can think about what could benefit this project. There are already plenty of specialized libraries for e.g. database abstraction. There are also many sites providing useful classes and helpers (with questionable code quality, maybe). What I'm actually missing is an easy Bootstrap widget system for PHP - there are some for several frameworks but not for plain PHP. Well that bootstrap thing is the next thing i was planning to do. I did something similar earlier but just for forms. Ill append the source code at the bottom. In the dreamPHP it will be a lot more clean, with templates and so on. <?php /** * @name: form * @package: modules * @version: 1.0 * @author: DreamChain * @last-modified: 13/11/2014 * @last-modifier: DreamChain * @description: * form handler * * @license: * This CMS is developed and owned by DreamChain (.InyaProduction) * Dont use this CMS without my permission! * * @copyright: * ©2014 DreamChain and Pollux2 * * @sources: * Admin Panel built with Bootstrap v2.3.2 ([Hidden Content]) */ class form_manager{ public function initForm($method, $action, $mfd = false){ return new form($method, $action, $mfd); } } class form{ protected $_form = array(); public function __construct($method, $action, $mfd = false){ $this->_form = array( 'method' => $method, 'action' => $action, 'mfd' => $mfd, //multipart/formdata 'child' => array(), ); } public function setMultipartFormData($bool){ $this->_form['mfd'] = $bool; } public function addField($name, $type, $options = array()){ $this->_form['child'][] = array( 'name' => $name, 'type' => $type, 'options' => $options ); } protected function _generateChild($element){ $html = ""; if(isset($element['options']['label'])){ $html .= '<label for="'.$element['name'].'">'.$element['options']['label'].'</label>'; } switch($element['type']){ case "text": case "hidden": case "password": default: $html .= '<input type="'.$element['type'].'" '; $html .= 'name="'.$element['name'].'" '; $html .= 'id="'.$element['name'].'" '; $html .= 'class="form-control'; if(isset($element['options']['class'])){ $html .= ' '.$element['options']['class']; } $html .= '" '; if(isset($element['options']['placeholder'])){ $html .= 'placeholder="'.$element['options']['placeholder'].'" '; } if(isset($element['options']['value'])){ $html .= 'value="'.$element['options']['value'].'" '; } $html .= "/>"; break; case "textarea": $html .= '<textarea '; $html .= 'name="'.$element['name'].'" '; $html .= 'id="'.$element['name'].'" '; $html .= 'class="form-control'; if(isset($element['options']['class'])){ $html .= ' '.$element['options']['class']; } $html .= '" '; if(isset($element['options']['size'])){ $html .= 'size="'.$element['options']['size'].'" '; } $html .= ">"; //content if(isset($element['options']['value'])){ $html .= 'value="'.$element['options']['value'].'" '; } $html .= '</textarea>'; break; case "select": $html .= '<select '; $html .= 'name="'.$element['name'].'" '; $html .= 'id="'.$element['name'].'" '; $html .= 'class="form-control'; if(isset($element['options']['class'])){ $html .= ' '.$element['options']['class']; } $html .= '" '; $html .= ">"; if(isset($element['options']['options'])){ foreach($element['options']['options'] as $value => $name){ $html .= '<option value="'.$value.'">'; $html .= $name; $html .= '</option>'; } } $html .= '</select>'; break; case "submit": case "reset": $html .= '<button type="'.$element['type'].'" class="btn '; if(isset($element['options']['secondary']) && $element['options']['secondary']){ $html .= 'btn-default">'; } else { $html .= 'btn-primary">'; } $html .= $element['name']; $html .= '</button>'; break; case "break": $html .= '<br />'; break; case "headline": $html .= '<h2>'.$element['name'].'</h2>'; break; } return $html; } public function outputForm(){ $html = ""; $html .= '<form action="'.$this->_form['action'].'" method="'.$this->_form['method'].'" '.(($this->_form['mfd'] == true) ? 'enctype="multipart/form-data"' : '').'>'; $html .= '<div class="form-group">'; foreach($this->_form['child'] as $element){ $html .= $this->_generateChild($element); } $html .= '</div>'; return $html; } }
  2. Thank you, I hope to find some contributors too, so that its faster and with more than just 2 eyes
  3. Hey guys, im currently working on a small PHP library called DreamPHP and I'm searching for some contributors. I just started and well its just a beginning till now. For the first thing this library collection support I've made a Gravatar library. More will follow in the next days and i hope to find someone who has fun developing this with me. The library is completely free and open source. If you want to contribute please feel free to contact me and for some informations head over here: DreamPHP GitHub Also make suggestions, what you want to see. It can be metin2 related stuff aswell as everything else. Some ideas i got in my head is: Bootstrap support (loading, generating forms and tables etc) MySQL, MySQLi, PDO librarys and some other stuff you can ask me for that Greetings, Inya PS: I don't want opinions about frameworks like smarty or anything (which can be used beside this lib anyways and may be integrated). Im just searching for contributors
  4. Never said to put the logic to html. But if you work without any template system you have to used mixed html & php for the output. For me template systems are just a workaround for missing coding knowledge. Smarty is written in php so it cant be faster than php itself. So why use it?
  5. Ehh not really thats the normal way to do it. Or you wanna tell me the coders of Wordpress and Magento are terrible scripters? What way is better? echo '<div class="test">'.$array['name'].'</div>'; You mean that way? If you want to fire an echo every time you make a new line go ahead. Even in the phpdocs its used that way Also i like the removal of mysql from php. The kids wont be able to use hen anymore and cant even setup a Website without using old php versiond
  6. Sry but ive never heard so much shit in one sentence... You cant script "with an old version" PHP Script wont be compiled so you just have to change the Plugin version at your apache/nginx and you are fine updating the php version (as long as you dont have any changed php functions used) Also please tell me how to make a php website without mixed php and html. Php is interpreted by the Server html by the client. So theres no other way than using both Also what you mean with rare mysql functions? Dispite the fact mysql is deprecated and slower than mysqli theres nothing wrong using it. As long as you do it right (doesnt mean i would still use it)
  7. You make the texture by painting how to apply it to your model: Search for UVW Unwrap But i suggest you to model with blueprints. Most of the time you can use the blueprint as texture afterwards
  8. We didnt make it big more for private use. The best you can do is search a preinstalled server from a hoster. We had a server for just 10€ and it worked fine
  9. GF doesnt need to buy it. They got a license for all upcoming updates
  10. Inya is wrong.Select only the meshes of the models except for the bones and press the "export only the selected" button. Sorry forgot about that
  11. Animation: export just the animation Model: export everything else. To export it is enough. To export resource oriented you need some adjustment but its to much to list here
  12. You work with stolen stuff and ask for help here? Bad idea
  13. Last was SAO before that i watched AOT which was my first Im thinking about RWBY or Fairytale next
  14. That error will disappear when you unbug the hitting in binary
  15. Clientsource theres a check IsLeftHandWeapon() you could even make warrior twohanded ;D
  16. The bone names in playerSettingModule are wrong use: equip_left_weapon equip_right_weapon
  17. It took me about 12 hours now for following: Character Create Armor Models Weapon Models All Animations (with kissing etc) Skillset (skills still kick me with skill_hack log (anybody know how to solve that?)) Horse stuff Ui Updates for Wolfman
  18. Original Skilldesc is unfortunately not live on cz
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.