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z35

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z35 last won the day on June 17 2017

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  1. At db/ClientManagerLogin.cpp #ifdef ENABLE_PLAYER_PER_ACCOUNT5 snprintf(szQuery, sizeof(szQuery), "SELECT pid1, pid2, pid3, pid4, pid45, empire FROM player_index%s WHERE id=%u", GetTablePostfix(), account_id); #else snprintf(szQuery, sizeof(szQuery), "SELECT pid1, pid2, pid3, pid4, empire FROM player_index%s WHERE id=%u", GetTablePostfix(), account_id); #endif it's pid5 not pid45.
  2. Idiot me, forgot to install the new granny xD Now everything works as intended.
  3. [Hidden Content] This is my problem, although it converts them i cannot open any file. @niokio I suggest editing the first post to "Do not run as administrator" so it's grammatically and syntactically right.
  4. Will definitely use, thanks a lot!
  5. open the game with debug , you'll see the problem there. if not, post any syserr and syslog from both server and client.
  6. Check the texture path and make sure it's there. (should be at D:/ymir work/something)
  7. If you don't have source and at config there isn't an option about NoTXT then I am afraid you can't do anything rather than change files. If you have source then this tutorial is for you.
  8. Maybe some encoding problem with the text editor? Try with ANSI and see results. Is it the same for quests too?
  9. But why is it happening in the first place? Anyone knows?
  10. Is your textureset empty? Btw, use v24 World Editor, not this version.
  11. Did you add at both serverside and clientside packets?
  12. As I told you on YouTube, amazing work as always!
  13. The only "fix" I can think of is to make the ground in the same level as the terrain of the colosseum.
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