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Nirray

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  1. Nirray's post in [EMERGENCY]Request SVF Original RAIN was marked as the answer   

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    password for root are the same
    2009-09-18
  2. Nirray's post in Python color string was marked as the answer   
    |cff+hexcolor before text ("ff" means color alpha, so you can make text transparent)
  3. Nirray's post in Graphics changing upon distance? was marked as the answer   
    LODs are for performance boost for GPU/CPU. Yes you can - mostly of the metin .gr2 models have LOD files which are stored inside model or as separated .gr2 files with lod_01/2/3 at the end of the parent model name.
    For example: c1-009-hotel.gr2 and c1-009-hotel_lod_01.gr2
    Or disable loading LODs in client source for granny .cpp/h files

    Post edit:
    \GameLib\ActorInstanceData.cpp
    void CActorInstance::SetShape(DWORD eShape, float fSpecular)

    \GameLib\Area.cpp
    __SetObjectInstance_SetBuilding
    \GameLib\RaceData.cpp
     
    CGraphicThing * CRaceData::GetLODModelThing()
    \EterGrnLib\ThingInstance.cpp
    void CGraphicThingInstance::UpdateLODLevel() + \EterGrnLib\LODController.cpp
     
    static float LODHEIGHT_ACTOR = 500.0f; static float LODDISTANCE_ACTOR = 5000.0f; static float LODDISTANCE_BUILDING = 25000.0f;  
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