Hello everyone here,
I might have a stupid question and especially just a theoretical one.
The game is designed in C ++ and python. When a lot of objects are displayed in the game, he has problems with FPS. The graphics are not very editable. I mean the resolution in the game (when the game is running), the distances of the objects, the quality of the objects, etc ... (example. My friends don't want to play the game just because it looks like.)
My main question is.
Has anyone tried to remake the client under a "Game Engine"?
I mean Unity engine or Unreal engine.
I understand that in this forum and especially here we talk about the client and server so that it comes as close as possible to the original without bugs and other things.
But from the original client, it might be better to start reworking the client into another "Engine".
Currently, I consider the possibility of redesigning the client under the "Unity" engine only as a theoretical question whether someone tried it or whether it would be at all.
I will be happy for any advice, and especially if someone has already tried this, so for the problems that have arisen or could arise.
PS: I apologize for my bad English.