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Bluddys

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  1. Ezequiel G. Thanks but as Cunoo say "This is not metin.. Only unreal engine with metin models.." and i agree with this. Maybe the person can do it, who knows? I was thinking more of the implementation of the source code that is currently available. Not a complete rebuild without the original code. Implementing the current server into such a client would be very difficult, despite the possible need to build a whole new server. This is beyond the power of an individual programmer. And even more if I try do such this. Thank, i will try find some info about it.
  2. Hello everyone here, I might have a stupid question and especially just a theoretical one. The game is designed in C ++ and python. When a lot of objects are displayed in the game, he has problems with FPS. The graphics are not very editable. I mean the resolution in the game (when the game is running), the distances of the objects, the quality of the objects, etc ... (example. My friends don't want to play the game just because it looks like.) My main question is. Has anyone tried to remake the client under a "Game Engine"? I mean Unity engine or Unreal engine. I understand that in this forum and especially here we talk about the client and server so that it comes as close as possible to the original without bugs and other things. But from the original client, it might be better to start reworking the client into another "Engine". Currently, I consider the possibility of redesigning the client under the "Unity" engine only as a theoretical question whether someone tried it or whether it would be at all. I will be happy for any advice, and especially if someone has already tried this, so for the problems that have arisen or could arise. PS: I apologize for my bad English.
  3. Thanks for sharing these files, I always started with some files but never had the source code to edit. I love this game and I would like to try to modify it and start my own private experiment.
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