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Rokco

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Everything posted by Rokco

  1. yes, you need to add them, if you do that im shure you solve all your compile errors.
  2. Check if you have put all import's for exemple ((( Table.h = #include "service.h" ))) ClientManagerPlayer.cpp = #include "../../common/service.h"
  3. Go back in Tables.h and check for the line typedef struct SPlayerTable { After( short horse_skill_point;) ADD: #ifdef ENABLE_CHEQUE_SYSTEM int cheque; #endif ---------------------------------------------------------- After that check typedef struct SShopItemTable { After ( DWORD price;) #ifdef ENABLE_CHEQUE_SYSTEM DWORD cheque; #endif
  4. Check one more time in surce/db/src - ClientManagerPlayer.cpp / Im thinking you have just miss a part or you have doing wrong. + ProtoReader.cpp and to the end you need to have the colum *Won* on your navicat you need to run the sql file from the arhive.
  5. Hello guys. I got a vizual problem on my offline shop by great, it's something from python, maiby uitooltip.py but i still no have a solution for this, It's anyone who have an ideia about this problem, and hi can help me? Thx i really appreciate This is how the item and its bonuses are seen, how you view the shop like players! This is the wrong way how you see when you are editing your shop,
  6. so i still don't understand your problem about this system??
  7. Check one more time all changes what you have done in *(serve/db/src) ClientMagagerPlayer.cpp I think you have done something wrong.
  8. Problem solved, I was remake all the DB part, Thank you so much @TMP4
  9. I will check immediately and come back with an answer. Although I think you're right. Thank you very much.
  10. I haven't made any recent changes to skill_proto. The only thing recently added is the sash system with scale, but with this system everything goes perfectly. There are no bugs / errors. From what I noticed in the DB, the following things are not saved after a reboot, / shutdown No matter how long I wait, even if I wait 15 minutes. Not saved (Skill (what it's bring with him this error / Player Level and Horse Level)
  11. Hello everybody, I have a problem with skills, You have an explicit video below. More precisely what happens: I enter the game I try to use the skills and it doesn't work, the only solution is to (die) then everything returns to normal Syserr empty (CH-core / DB / Auch) Any opinion matters, Thanks in advance, Regords Rokco.
  12. OK, I found the solution for this, but I don't understand why he does this when his name is too long in DB. The solution is this, I got in * DB * PLAYER = Item_proto (name and Locale_name) to the object that displayed my error, It was called [Esarfa Suveran (Ancient)] if you cut 4 or 5 characters from the object name, Example: [Esarfa Suv (Ancient)] (error disappears). I think because the name is too long, but I still don't see the connection. If anyone has an explanation for this, I would be happy to hear it! Thank you.
  13. Hi, i was just install sash with scale, All done no bugs or problem, Only thing what i can't solve it's this, Has anyone an idea about this error. (The error its aparar when i try to combine sash of different grades) Iven if is show this error no bug / problems in game. SYSERR: Jul 15 21:23:08 :: ChildLoop: AsyncSQL: query failed: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip, vnum) VALUES('ITEM', NOW(), 519, 968863, 278983, 11895041, 'COMBINE (REFINE SUCCESS)', 'Esarfa Roiala (Antica) 1 ', errno: 1064) Thank you in advence.
  14. It's work perfectly, Thx Regords, Rokco @tarata12To short that problem [Hidden Content] you shod not chenge Item_proto (Client side) Make change just in DB (Navicat - Player - Item_Proto) (Type 28 and Subtipe 3/4/5 Depending how many things you got on your costume system) If you whant to make change in Item_proto from client you shud put a (REAL_TIME 86400) Value on your Mount! And Sorry for my bad ENG, I hope you undestend me.
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