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Malin

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  1. in CArea::__UpdateLoadedObjectInstances u have new func "emplace" and here it is not used value_type if ((*it)->dwType == prt::PROPERTY_TYPE_BUILDING) m_GraphicThingInstanceCRCMap.emplace(TGraphicThingInstanceCRCMap::value_type((*it)->pThingInstance, c_pObjectData->dwCRC)); like this: if ((*it)->dwType == prt::PROPERTY_TYPE_BUILDING) m_GraphicThingInstanceCRCMap.emplace((*it)->pThingInstance, c_pObjectData->dwCRC);
  2. Can u give source code for this tool? Because i use lz4
  3. Hello there, I need a examples to rewrite packets on Protobuf. So i was reading about it (minimally) on [Hidden Content] also i was reading about that stuff on ingame wiki from "Aeldra" This a example how the code looks Thank you for help if you see this post. Regards.
  4. do you understand that there are a lot of tables in the player database that do not have a default value. Check it in all possible tables, any table where "not null" is selected must have a default value. Start reading syser .. I made a default value for all tables and I don't have this problem anymore. Start playing minecraft better and don't get down to work on metin2..
  5. most of the columns in the player tables have no default value.
  6. #fixed if you have a problem with disappearing items. You need to set the default socket value 0-5 in the item table.
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