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Shogun's post in mysql 5.5 to 5.6 was marked as the answer
MySQL 5.5 was released in 2010 and has been End of Life for years. Even 5.6 is ancient.
On December 31st, 2018, MySQL version 5.5 entered End of Life status. Any server currently running MySQL 5.5 will not receive any updates, bug fixes, or security patches for MySQL until MySQL is updated to a version 5.6 or later.
As far as I recall from my youth, you do not need any configuration change or upgrade process to use mysql 5.5 data with 5.6, but it is always advised to run mysql_upgrade after importing your data.
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Shogun's post in Viable protections against Layer7 attacks on servers was marked as the answer
You can contact me on Discord tomorrow and I can have a look
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Shogun's post in Hidden Mobs was marked as the answer
That's correct but to be precise you only need the motlist.txt and the msm files it refers to.
Something worth noting, since this is one instance where we will use the same files both server and client side, is that FreeBSD unlike Windows is case sensitive so if a file is called SOMETHING.MSA and appears in motlist.txt as Something.msa it will not be found by the server. Also, FreeBSD ends lines with a LF (Line Feed) ASCII code while Windows adds both a CR (Carrier Return) and LF. FreeBSD reads CR as a strange character which may result in your text being misinterpreted.
Accumulation value is only being read in the RUN motion, and its value should match the granny file, otherwise the mob will appear to reach you faster or slower than it actually is.
Open the run gr2 file in Granny Viewer; in the animation list right click in your file and then “view in detail”. Click view sub-structure under “void ** TrackGroups", the numbers written in granny_real32 are your accumulation data.
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Shogun's post in Request:game r40k tar.gz game and mysql serverfille was marked as the answer
http://metin2dev.org/board/topic/813-collection-file-requests/
Thread locked
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Shogun's post in Objects not appearing on map and some World Editor Questions was marked as the answer
I dont't think those files are supposed to be there? They should be in a subfolder.
Also this may be related to your problem:
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Shogun's post in Devil's Catacomb was marked as the answer
Check that all the folders within metin2_map_devilsCatacomb have an attr.atr file. Or just get this:
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Shogun's post in Character Deletion not working :S was marked as the answer
You need to make a copy of your player table, truncate it, and rename to player_deleted
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Shogun's post in have problem some one make channel down was marked as the answer
in the CONFIG files add this line:
adminpage_ip: 127.0.0.1
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Shogun's post in Changing password using VNC was marked as the answer
check this http://www.cyberciti.biz/tips/howto-freebsd-reset-recover-root-password.html
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Shogun's post in [PROBLEM] Update: cannot update marriage : PID:141338 141407 was marked as the answer
That's no error it just means they have max lovepoints that's why it cannot "update" (raise lovepoints), you can safely ignore it.
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Shogun's post in 64bit VirtualBox FreeBSD Updaten ? was marked as the answer
tar czvf mybackup.tgz foldername
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Shogun's post in Making the rare bonus of a different color. was marked as the answer
uiTooltip.py
SPECIAL_POSITIVE_COLOR2 = grp.GenerateColor(0.8824, 0.9804, 0.8824, 1.0)
Just change the RGB values
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Shogun's post in Freebds 9.2 & Mysql 5.6 item creat was marked as the answer
ee /etc/my.cnf
Paste this:
sql_mode="" Then restart:
service mysql-server restart
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Shogun's post in [Vanilla project cores]Wrong Username Or Password :( was marked as the answer
auth, CONFIG:
PLAYER_SQL should actually point to account db
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Shogun's post in [Question] How to change enchant "level" (more details inside) was marked as the answer
char_item.cpp
if (item2->GetLimitType(i) == LIMIT_LEVEL && item2->GetLimitValue(i) > 40) { bCanUse = false; break; } -
Shogun's post in Client ATTR to server ATTR was marked as the answer
MapTool by BlackYuko
http://blackyuko.com/en/DownloadSoftware.html
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Shogun's post in [PROBLEM] skill fail was marked as the answer
Wrong structure in player.skill_proto
Make it like this:
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Shogun's post in New weapon set won't show up ingame :^) was marked as the answer
There is (I think) a limited range of vnums for equipment. Try a vnum that is between other weapon vnums and it should work.
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Shogun's post in Kick: closing client socket was marked as the answer
success to 0.0.0.0
Shouldn't be that be your public IP? Try using BIND_IP on config
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Shogun's post in Quest - Coming up at wrong level :O was marked as the answer
In when conditions youshould use getf instead of getqf
when login or levelup or enter with pc.getf("skills","m_skill")
This should work:
state start begin when login or levelup or enter with pc.level >= 25 and pc.level < 55 begin send_letter("Master Skills!") end when button or info begin say("Congratulations , you have reached level 25") say("And..we would like to help you out giving you...") say("The Master skills!.") pc.setqf("g_skill", 1) pc.set_skill_level(1,20) pc.set_skill_level(2,20) pc.set_skill_level(3,20) pc.set_skill_level(4,20) pc.set_skill_level(5,20) pc.set_skill_level(6,20) pc.set_skill_level(16,20) pc.set_skill_level(17,20) pc.set_skill_level(18,20) pc.set_skill_level(19,20) pc.set_skill_level(20,20) pc.set_skill_level(21,20) pc.set_skill_level(31,20) pc.set_skill_level(32,20) pc.set_skill_level(33,20) pc.set_skill_level(34,20) pc.set_skill_level(35,20) pc.set_skill_level(36,20) pc.set_skill_level(46,20) pc.set_skill_level(47,20) pc.set_skill_level(48,20) pc.set_skill_level(49,20) pc.set_skill_level(50,20) pc.set_skill_level(51,20) pc.set_skill_level(76,20) pc.set_skill_level(77,20) pc.set_skill_level(78,20) pc.set_skill_level(79,20) pc.set_skill_level(80,20) pc.set_skill_level(81,20) pc.set_skill_level(61,20) pc.set_skill_level(62,20) pc.set_skill_level(63,20) pc.set_skill_level(64,20) pc.set_skill_level(65,20) pc.set_skill_level(66,20) pc.set_skill_level(91,20) pc.set_skill_level(92,20) pc.set_skill_level(93,20) pc.set_skill_level(94,20) pc.set_skill_level(95,20) pc.set_skill_level(96,20) pc.set_skill_level(106,20) pc.set_skill_level(107,20) pc.set_skill_level(108,20) pc.set_skill_level(109,20) pc.set_skill_level(110,20) pc.set_skill_level(111,20) set_state(__COMPLETE__) end state __COMPLETE__ begin end end -
Shogun's post in Sungzi teleport problem was marked as the answer
sungzi is a special map intended for nation war
rename it and choose another mapindex
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Shogun's post in [Help] PayPal API + Implementation was marked as the answer
You need to create a IPN script on your website to process the payment notifications. There should be many samples of those around. When it's ready, set up IPN in your Paypal account.
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Shogun's post in Guys Have a Big Problem on r40250 was marked as the answer
DROP TABLE IF EXISTS `string`; CREATE TABLE `string` ( `name` varchar(64) NOT NULL DEFAULT '', `text` text, PRIMARY KEY (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;