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1 NeutralAbout dattg1337

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@Zoom did you edit correctly applytypes in clientside item_proto ?
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try this in uitooltip you can edit the vnum of items
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#SOLVED, THE PROBLEM I HAD IN ITEM PROTO client side.
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@ondryok thank you very much i will do it and reply.
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now here is syser ch1 SYSERR: Dec 27 18:35:43 :: AddAffect: Character::AddAffect lDuration == 0 type 0
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SQL 71124 ������̿�� Beyaz Aslan 28 2 0 1 74112 9216 128 0 0 0 0 0 0 7 20 0 2400 0 0 0 0 0 0 2400 0 0 0 0 0 -1 -1 -1 -1 -1 -1 0 0 0
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@ondrymy item proto txt line 71124 Lomi-Mount ITEM_COSTUME COSTUME_MOUNT 1 ANTI_DROP | ANTI_SELL | ANTI_GIVE | ANTI_MYSHOP QUEST_USE_MULTIPLE | LOG WEAR_SHIELD 0 0 0 0 0 LEVEL 20 REAL_TIME 2400 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 2400 0 0 0 0 0 0 0 0
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@ondrythe level is not changed.(
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@ondryok, i will reply.
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@ondry my uitooltip https://prnt.sc/wawjca i think this ok. https://prnt.sc/wawj3p but what about this ? do i need to edit it like yours?
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@ondrythanks for reply, i tried everything... Do you have any other ideas to fix this please ?
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Hello m2dev, i have a problem with costume mount system, mount goes in correct slot but i have a time problem when item 71124 have type 28 its show 0 time if set it to 16 it have time... any ideas ? PLEASE HELP
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its too late but if someone need here is 100% works chat_item.cpp
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dattg1337 started following Index Pack Initialize in Binary [Skills Problem]
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Hello, guys i have a one problem when i initialize the pack files in the binary of client. this is problem with warrior skills https://prntscr.com/vh0ipq can anyone help me please ?