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Tiburon

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  1. i have problem this is with the library extern when compile the binary and wants to read the discord library in these symbols it says that it does not have them
  2. Help Me !! Por favor !!!!!!!!!!!!!!!!! I do not give more xD I have a nice kilombo with the Extra K Inventory, it does not let me use the stones or the objects to add and change bonus xD And I don't get any results from sysser neither in the core nor in the debug log of the client I have nothing to guide me, what reaction does it have when dragging and trying to use the mentioned objects The only thing that gives me the log is 0506 12: 31: 59734 :: PointWindow: BlockEquipmentButton 0506 12: 31: 59816 :: PointWindow: game 0506 12: 31: 59974 :: PointWindow: CharacterButton 0506 12: 31: 00017 :: PointWindow: InventoryButton 0506 12: 31: 01171 :: PointWindow: CharacterButton 0506 12: 31: 01205 :: PointWindow: board 0506 12: 31: 01236 :: PointWindow: game 0506 12: 31: 02030 :: PointWindow: board 0506 12: 31: 02225 :: PointWindow: EfsunButton 0506 12: 31: 05170 :: PointWindow: Inventory_Tab_03 0506 12: 31: 05191 :: PointWindow: ItemSlot 0506 12: 31: 05394 :: PointWindow: board 0506 12: 31: 05576 :: PointWindow: ItemSlot 0506 12: 31: 08267 :: PointWindow: board 0506 12: 31: 08298 :: PointWindow: game 0506 12: 31: 09501 :: PointWindow: ExpandBtn 0506 12: 31: 09517 :: PointWindow: board 0506 12: 31: 09535 :: PointWindow: ItemSlot 0506 12: 31: 12973 :: PointWindow: game And this does not help at all xD They are only the actions of the buttons but when wanting to use these objects it does nothing, everything goes to its place as corresponds with the system but only those 2 things do not suit me well, what did I do wrong? Already before and installed without problems but this time I don't know what happens. I'm with the files marty 4.9
  3. I will try it thank you very much brother thanks for taking the time to answer me
  4. Could you please give me help with the code? I get errors and I don't know why,
  5. Help me!!! Severity Code Description Project File Line Status suppressed Error C2664 'void CGrannyModelInstance :: SetMotionPointer (const std :: shared_ptr <CGrannyMotion>, float, int, float)': Argument 1 cannot be converted from 'CGrannyMotion *' to 'const std :: shared_ptr <CGrannyMotion>' gamelib D : \ Binary \ Binary \ Client \ GameLib \ ActorInstanceAttach.cpp 253 Could you pass me your ActorInstanceAttach.cpp, to compare with mine and see what I am placing wrong?
  6. Hi, can someone give me some help? I want to add an extra to the account save. so that apart from ID and PWD, also save a pin or account security code, as you want. The problem is that at the time of adding it. everything normal is saved with the ID and PWD but, when I want to call the account and it logs automatically. It gives me problems, it says in sysser 0715 10: 19: 39539 :: File "introLogin.py", line 1719, in __OnClickLoginAutoButton 0715 10: 19: 39539 :: IndexError 0715 10: 19: 39539 ::: 0715 10: 19: 39539 :: list index out of range def __OnClickSaveLoginButton(self): id = self.idEditLine.GetText() pwd = self.pwdEditLine.GetText() pin = self.pinEditLine.GetText() keypw = self.__ReadSavedPassword() pwd = self.encode(keypw, pwd) if (len(id) == 0 or len(pwd) == 0 or len(pin) == 0): self.PopupNotifyMessage("Por favor, escriba ID , contrasena y pin.",self.SetIDEditLineFocus) return try: file_object = open("user//credentials", "a") except: file_object = open("user//credentials", "w") file_object.write("{}:{};{}\n".format(id,pwd,pin)) file_object.close() self.PopupNotifyMessage("Se guardo con exito",self.SetIDEditLineFocus) def __OnClickLoadInfoButton(self): self.accountList = uiSelectCredentials.FileListDialog() self.accountList.Open() def __OnClickLoginAutoButton(self): file_object = open("user//preferred", "r") credentials = file_object.readline() credentials = credentials.split(";") file_object.close() self.Connect("{}".format(credentials[0]), "{}".format(self.decode(self.__ReadSavedPassword(),credentials[1]), "{}".format(credentials[2]) ))
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