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ilgryu

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About ilgryu

  • Birthday 07/06/1995

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    Romanian

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  1. #Solve in quest lib you have say_yellow and also every single quest i had say_yellow instead of white.... so yeah
  2. If you are using .txt -> item_name.txt from host if ur using .sql then you have item_proto in client Example: VNUM LOCALE_NAME 1 LuNa 2 English Version 10 Sword+0
  3. [Hidden Content] I have this weird Color to every single quest... (And also login) do u guys know from where it can be? i check the quest nothing special with it its in all the quests not just this. And also if u have the background quest (The imagine for background quest)
  4. #Solve switch (item->GetVnum()) { case 71051 : // Add 6/7 { LPITEM item2; if (!IsValidItemPosition(DestCell) || !(item2 = GetInventoryItem(wDestCell))) return false; if (item2->IsExchanging() == true) return false; if (item2->IsEquipped()) { ChatPacket(CHAT_TYPE_INFO, "You cannot Change Equipped BNS"); return false; } if (item2->GetType() == ITEM_COSTUME) return false; if (item2->AddRareAttribute() == true) { ChatPacket(CHAT_TYPE_INFO, "Change Succesfull!"); int iAddedIdx = item2->GetRareAttrCount() + 4; char buf[21]; snprintf(buf, sizeof(buf), "%u", item2->GetID()); item->SetCount(item->GetCount() - 1); } else { ChatPacket(CHAT_TYPE_INFO, "You cannot change more bns"); } return true; } break; case 71052 : // Change 6/7 { LPITEM item2; if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell))) return false; if (item2->IsExchanging() == true) return false; if (item2->IsEquipped()) { ChatPacket(CHAT_TYPE_INFO, "You cannot Change Equipped BNS"); return false; } if (item2->GetType() == ITEM_COSTUME) return false; if (item2->ChangeRareAttribute() == true) { ChatPacket(CHAT_TYPE_INFO, "Change SuccesFull"); char buf[21]; snprintf(buf, sizeof(buf), "%u", item2->GetID()); item->SetCount(item->GetCount() - 1); } else { ChatPacket(CHAT_TYPE_INFO, "You cannot change more bns"); } return true; } break; } this is what i come with and also i put in txt instead of USE_SPECIAL i put USE_ADD_ATTRIBUTE on both. You can close this topic thanks!
  5. Cand u show us ur item_proto and item_name ? I would like to see the lines you try to modify , or what you want to add .
  6. i have the same problem i did not fix it yet aswell maby for you its gonna work if u just put this code in
  7. Hi there , i have a problem with 6/7 i try to add them in char_item.cpp case 71051 : // Add 6/7 { LPITEM item2; if (!IsValidItemPosition(DestCell) || !(item2 = GetInventoryItem(wDestCell))) return false; if (item2->IsExchanging() == true) return false; if (item2->IsEquipped()) { ChatPacket(CHAT_TYPE_INFO, "You cannot Change Equipped BNS"); return false; } if (item2->AddRareAttribute() == true) { ChatPacket(CHAT_TYPE_INFO, "Change Succesfull!"); int iAddedIdx = item2->GetRareAttrCount() + 4; char buf[21]; snprintf(buf, sizeof(buf), "%u", item2->GetID()); item->SetCount(item->GetCount() - 1); } else { ChatPacket(CHAT_TYPE_INFO, "You cannot change more bns"); } } break; case 71052 : // Change 6/7 { LPITEM item2; if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell))) return false; if (item2->IsExchanging() == true) return false; if (item2->IsEquipped()) { ChatPacket(CHAT_TYPE_INFO, "You cannot Change Equipped BNS"); return false; } if (item2->ChangeRareAttribute() == true) { ChatPacket(CHAT_TYPE_INFO, "Change SuccesFull"); char buf[21]; snprintf(buf, sizeof(buf), "%u", item2->GetID()); item->SetCount(item->GetCount() - 1); } else { ChatPacket(CHAT_TYPE_INFO, "You cannot change more bns"); } } break; i added in char_item.cpp i use . USE_SPECIAL witch is in my Protoreader.cpp but dose not work at all any help? this is the item_proto.txt (i use txt not sql) 71051 재경비서 ITEM_USE USE_ADD_ATTRIBUTE2 1 DROP | SELL | GIVE | MYSHOP ITEM_STACKABLE | LOG NONE NONE 100000 150000 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 71052 재가비서 ITEM_USE USE_CHANGE_ATTRIBUTE2 1 DROP | SELL | GIVE | MYSHOP ITEM_STACKABLE | LOG NONE NONE 100000 100000 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 Thanks!
  8. Yes , It was because of my source was corupt before compiling so i was need to take the normal one non modify and put it back. And also set latina_1 in navicat to work restart and that is it.
  9. ah Yes u make a lots of mistake but i can show u what Follow this! So take ur original introempire.py (with 3 kingdoms) and search for net.EMPIRE_B : uiScriptLocale.EMPIREDESC_B, and delet it after this search for self.empireAreaCurAlpha = { net.EMPIRE_A:0.0, net.EMPIRE_B:0.0, net.EMPIRE_C:0.0 } and delete: net.EMPIRE_B:0.0, search for self.empireArea[net.EMPIRE_B] = GetObject("EmpireArea_B" and delete it Search for the line def ClickLeftButton(self): self.empireID-=1 if self.empireID<1: self.empireID=3 and instead of self.empireID=3 Put 2 (The number) Search for the line self.OnSelectEmpire(self.empireID) def ClickRightButton(self): self.empireID+=1 if self.empireID>3: self.empireID=1 and againe instead of if self.empireid>3: put 2 (the same like before) And the last search for : self.empireID=app.GetRandom(1, 3) And instead of 3 put 2 self.empireID=app.GetRandom(1, 2) Should look like this After u done this u have the problem with selecting no? Go to -> selectempirewindow.py and search for this -> "name" : "EmpireFlag_B" <- and delete it. Go to -> uiscript and delete the description of B - chunjoo and i think that is it of course u need to go to the source of the game and modify there but idk yet..... i`m not that good at the Source .... Just follow what i left here and if is something wrong let me know
  10. ah yes { "name" : "buttonboard", "type" : "board", "style" : ("attach",), "x" : 0, "y" : 50, "width" : 50, "height" : 261+35,##menu yukseklik "children" : [ X for left right Y for down up [Hidden Content] here is full one.
  11. Can u post the inventory window.py here? use paste bin
  12. i slove it can sombody just close this? ty.
  13. In inventorywindow.py u have the sistem there . like this: go to locale_xx.epk -> locale -> xx -> uit -> inventorywindow.py And it that folder u have the names of buttons for example "default_image" : "d:/ymir work/ui/public/minimize_button_01.sub" ," its the img of one of the buttons on ur inventorty search there and come with a replay if u find it.
  14. Hi guys i`m new at this kind of stuff i have source client/game everything the game moving good but i can not create a guild is say that i need to wait 1 day even with new character/account Here is some sysser. [Hidden Content] ch1 [Hidden Content] s_ch1 [Hidden Content] special_ch (ch99) SYSERR: Mar 10 15:56:52 :: pid_init: Start of pid: 981 (auth) SYSERR: Mar 10 15:56:50 :: pid_init: Start of pid: 977 SYSERR: Mar 10 16:03:23 :: Process: FDWATCH: peer null in event: ident 20 SYSERR: Mar 10 16:03:29 :: Process: FDWATCH: peer null in event: ident 21 SYSERR: Mar 10 16:03:33 :: Process: FDWATCH: peer null in event: ident 23 (DataBase) dose somebody knows why?
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