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useless69

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  1. search void CHARACTER::Dead(LPCHARACTER pkKiller, bool bImmediateDead) add something like this, and change mobvnum and ITEM if (true == IsMonster() && MOBVNUM == GetMobTable().dwVnum) { if (pkKiller->IsPC() ) { pkKiller->AutoGiveItem(ITEM); } }
  2. try to change szmasterbonusypoly to "1000" if you dont have just f*** up formula
  3. step by step, this is for range. iDam = number(pkBow->GetValue(3)+pkArrow->GetValue(3), pkBow->GetValue(4)) +pkArrow->GetValue(4); arrow value 3 = 10 value = 20
  4. where do you have function pkArrow->GetValue
  5. arrows damage taking from function CalcArrowDamage but if you using sword this should take from function CalcMeleeDamage, i dont think its connected, check and compare calcarrowdamage and calcmeleedamage function This is function arrow iDam = number(pkBow->GetValue(3), pkBow->GetValue(4)) * 2 + pkArrow->GetValue(3); but its only count when you wear bow.
  6. while teleporting cpu going for moment +1.4% (less like 0.3 second), then go back to the cca 0.8
  7. how much inv do you have? search guide how to 4 inv and check all files or try make 5 inv, just for testing
  8. i have 0.8% cpu with three persons in game, 2gb and 1vcpu (vps)
  9. you cant find something what you dont have. add this before def OverOutItem(self): def AttachMetinToItem(self, metinSlotPos, targetSlotPos): metinIndex = player.GetItemIndex(metinSlotPos) targetIndex = player.GetItemIndex(targetSlotPos) item.SelectItem(metinIndex) itemName = item.GetItemName() result = player.CanAttachMetin(metinIndex, targetSlotPos) if player.ATTACH_METIN_NOT_MATCHABLE_ITEM == result: chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.REFINE_FAILURE_CAN_NOT_ATTACH(itemName)) if player.ATTACH_METIN_NO_MATCHABLE_SOCKET == result: chat.AppendChat(chat.CHAT
  10. official function, try replace there 3 fuctions def RefreshAlignment(self): point, grade = player.GetAlignmentData() import colorInfo COLOR_DICT = { 0 : colorInfo.TITLE_RGB_GOOD_4, 1 : colorInfo.TITLE_RGB_GOOD_3, 2 : colorInfo.TITLE_RGB_GOOD_2, 3 : colorInfo.TITLE_RGB_GOOD_1, 4 : colorInfo.TITLE_RGB_NORMAL, 5 : colorInfo.TITLE_RGB_EVIL_1, 6 : colorInfo.TITLE_RGB_EVIL_2, 7 : colorInfo.TITLE_RGB_EVIL_3, 8 : colorInfo.TITLE_RGB_EVIL_4, } colorList = COLOR_DICT.get(grade, colorInfo.TITLE_RGB_NORMAL) gradeColor = ui.GenerateColor(colorList
  11. download character window from another client and try it , i had similar problem and error was in packet in client source, so first be sure its not client problem then look somewhere else.
  12. if you dont have backup, give whatever you removed back and remove it step by step
  13. uicharacter.py show function RefreshAlignment , something in sysser?
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