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Kafa

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About Kafa

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  1. Mali released a function to sort the characters in intro select according to last played time. If you played character warrior last time he will be in the first slot so you can play him again by just pressing enter. If you misunderstood it‘s ok we are humans.
  2. Hey guys, is it actually possible to load the .txt file from source? I dont want it to be in files . I'm talking about mob_drop_item.txt etc.
  3. Mali, im using your shopEx is it possible to stack items bought? If you buy 50 green potion 2 times currently you get 2x 50 stacks from it
  4. Can someone post this for shopex? Autostack?
  5. You're not really expecting someone to help you, use a system from Worldard which got leaked or?
  6. I made my strings like numbers some weeks ago, wish there would be a tool to make my ChatPacket(CHAT_TYPE_INFO, LC_TEXT(''1111'')); into your Format
  7. It's a dynamic weather system, according to date time / hour and stuff it changes textures to snow or game mode into night
  8. Open pvp.cpp Search for pkPVP->Win(dwKillerPID); paste under: LPCHARACTER pkVictim = CHARACTER_MANAGER::instance().FindByPID(dwKillerPID); if (pkVictim) { pkVictim->ChatPacket(CHAT_TYPE_INFO, "You have %d of %d TP left", pkVictim->GetHP(), pkVictim->GetMaxHP()); pkChr->ChatPacket(CHAT_TYPE_INFO, "opponent had %d of %d TP left", pkVictim->GetHP(), pkVictim->GetMaxHP()); }
  9. Its bugged. Either the official mob_drop_item or the source. I dont know what atm. If only someone who knows that im talking about would write. Limit Level = Items only drop above that limit level but also it shouldnt drop when the monster is lvl 50 and your 120
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