Hello everyone
İ am using lc_text like this.
open server/game/src/locale.hpp
find
#define LC_TEXT(str) locale_find(str)
remove and add
const char* LC_TEXT(str,...)
{
char locale_text[CHAT_MAX_LEN + 1];
va_list args;
va_start(args, str);
int len = vsnprintf(locale_text, sizeof(locale_text), locale_find(str), args);
va_end(args);
return locale_text;
}
Example:
Old version:
char buf[256];
sprintf(buf, LC_TEXT("HELLO"),"ARG1",2,"ARG3");
ChatPacket(CHAT_TYPE_INFO, buf);
New Version:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("HELLO","ARG1",2,"ARG3"));