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Rakancito

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Rakancito last won the day on December 19 2020

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About Rakancito

Metin2 Dev

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    Hi, now I don't care for anyone, my emotional stability sucks, COVID-19 took me away from someone I loved very much, I'm sorry, Try with another developer.

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    R4kan#0001

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  1. Ok If you are using the shared system you can with my introselect.py because have all Yohara System, I hope it helps for you, just search for:
  2. M2 Download Center Download Here ( Internal ) Download Here ( GitHub ) Offline Shop - Premium Private Shop System Hi, due to lack of time, I hadn't shared, but ¡Hey!, I'm here and one more contribution. The Official Servers have an Offline for few months ago, so I took on the task of making a similar one, It's not like Official Servers in a some parts of code I think, it does occupy designs and other things but in some issues it's different, but I used the rules that they use in terms of encoding. I hope you like it, I tried that the Offline didn't occupy so many SQL sequences to minimize the load of SQL injections for the server and uses the same methods of the store and stores, don't create new files so that you can observe it. I take this topic to indicate that I don't sell my things because some persons always end up filtering them and it makes me very lazy to think that, I'm selling and providing kind support to good people so that a bad one arrives and simply ends all that, I don't usually give support because I don't received anything... in Yohara's level system some people sent me a message to indicate that there was an error and it was always an error that they installed it wrong, look correctly at the guide and once for real believe that I omitted something in the guide, you can contact me and tell me to fix it, but if it's an installation error and I must install the system for you, I will charge you, I like to help, but I give you a guide so that it is only corrected what I omitted. If you need me to connect it to your code or to add extra functions, I will still charge you, it's not much, it will simply be at your discretion and it will be a voluntary donation for me and my time, you will value how much you give me, it can be 1 EUR, 2 EUR, 3 EUR, 5 EUR I don't know (So I hope you make an effort, I already gave you the most complicated part, is to copy and paste code already done, including other parts for example like Safebox in Safebox part?), Some people were nice and some were not, so I decided to stop placing the rest of Yohara's patches for a few time. I hope you like this, install, test and contact me if you detect an error, I already looked for and corrected everything I observed. About memory leak - Doesn't have, I think . Use WJ_ENABLE_TRADABLE_ICON (public system). The default code in Python is Safebox to avoid code differences. Among other things. I use TRANSMUTATION like TRANSMUTATION, change it to Changelook, as I indicated in some parts of the guide where to change. # Visual Parts You can download the patches from the Official Servers in: Gyazo: [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] GitHub: [Hidden Content]
  3. Thanks, code updated Changes in: InstanceBaseEffect.cpp Add two files: PythonTextTail.h PythonTextTail.cpp
  4. You will need to find yourself in conqueror maps and make a function that replaces "conqueror_level" from 0 to 1.
  5. M2 Download Center Download Here ( Internal ) Download Here ( GitHub ) This is the Level System and Point's for Yohara 1. The maps are empty, in essence it's the system, (without mobs). 2. If you want to add the monsters on the maps you can contact me and, I add the monsters and put your credits, the truth was I was lazy :'(. 3. I can upload updates if you need it. 4. In essence if you are level 1 or higher, you become "Conqueror", otherwise you are a normal player, your job is simply to add that after Hydra, though, I'll add it later. 5. At the moment it calls the normal experience table, since I have not reviewed the officer's experience tables, but if you indicate the tables, I can modify the code and add that part. Images: In GitHub REAMDE. Link: [Hidden Content] You will need a some visual parts, you can with: [Hidden Content] I will continue making updates with information by Official Servers . The system is working properly.
  6. Just paste the code, it doesn't matter if you have WOLFMAN or not.
  7. 1. If you don't like it, remove it and that's it, I only saved the work for those who have defined WOLFMAN or not. If you don't have WOLFMAN, it doesn't mean that the rest don't either, I do have WOLFMAN. I repeat, if you don't like the lines I don't care, remove it and that's it. I just gave you something that someone else would have sold you dearly 2. My bad i have already corrected that fragment, thank you, shoul de SKILL_CHEONUN. Thanks ?
  8. In skill_proto.sql remove DISABLE_BY_POINT_UP for all skills, What happens is that I placed it as in Official Servers and in Official Servers it is uploaded with their respective books, not with points.
  9. UPDATE: Now all it's right. POINT_INVINCIBLE removed. Archives: char.cpp char.h char_skill.cpp cmd_general.cpp constants.cpp Check the dates for all changed files, i change a some functions. I uploaded files for metin2_patch_yohara. The problem with Pasive Skills corrected, Special Thanks for @WLsj24.
  10. M2 Download Center Download Here ( Internal ) Download Here ( GitHub ) I have added some necessary visual stuff, although some are just visual. I don't provide basic support for implementation, If you notice that something is missing you can let me know and I will add it. GIF visual: [Hidden Content] [Hidden Content] [Hidden Content]
  11. It's very simple, I suppose some must already have FIX but most do not. When you give Guild War Under Map if an Observer from your guild enters War and the enemy kills it, the counter will count it causing you to lose the war if they are many observers., although it can only kill you once, it continues to be an advantage. Search in battle.cpp bool battle_is_attackable(LPCHARACTER ch, LPCHARACTER victim) { if (victim->IsDead()) return false; after this add: if (victim->IsObserverMode()) return false; Now its fixed.
  12. I can't figure out what this fixes, you keep putting pseudo-random numbers on your fix ?. If it's a function to reset new "nice", but I think what you want is to eliminate the fact that some characters are reset and change the values with some in 10k and others in 13k even if they are of the same race. The problem is that since you create the character for the first time Metin2 will always place one stronger than another regardless of whether they are of the same race, that is to say that a character will always be lucky among 5 others to be the winner with more attributes "Forcing forced reset to stabilize." . You have two options more eaasy: Remove all RANDOM functions or MINMAX and set your conditions, but you are going to change all the ones that contain the array or data structure and this is very boring. Go to constants.cpp and replace the "Global Data Structure": TJobInitialPoints JobInitialPoints[JOB_MAX_NUM] = /* { int st, ht, dx, iq; int max_hp, max_sp; int hp_per_ht, sp_per_iq; int hp_per_lv_begin, hp_per_lv_end; int sp_per_lv_begin, sp_per_lv_end; int max_stamina; int stamina_per_con; int stamina_per_lv_begin, stamina_per_lv_end; } */ { // str con dex int 초기HP 초기SP CON/HP INT/SP HP랜덤/lv MP랜덤/lv 초기stam stam/con stam/lv { 6, 4, 3, 3, 600, 200, 40, 20, 36, 44, 18, 22, 800, 5, 1, 3 }, // JOB_WARRIOR 16 { 4, 3, 6, 3, 650, 200, 40, 20, 36, 44, 18, 22, 800, 5, 1, 3 }, // JOB_ASSASSIN 16 { 5, 3, 3, 5, 650, 200, 40, 20, 36, 44, 18, 22, 800, 5, 1, 3 }, // JOB_SURA 16 { 3, 4, 3, 6, 700, 200, 40, 20, 36, 44, 18, 22, 800, 5, 1, 3 }, // JOB_SHAMANa 16 #ifdef ENABLE_WOLFMAN_CHARACTER { 2, 6, 6, 2, 600, 200, 40, 20, 36, 44, 18, 22, 800, 5, 1, 3 }, // JOB_WOLFMAN 16 // TODO: 4개능력치 초기값 외에 다른 스탯 필요 (기획자한테 요청) #endif }; for: TJobInitialPoints JobInitialPoints[JOB_MAX_NUM] = /* { int st, ht, dx, iq; int max_hp, max_sp; int hp_per_ht, sp_per_iq; int hp_per_lv_begin, hp_per_lv_end; int sp_per_lv_begin, sp_per_lv_end; int max_stamina; int stamina_per_con; int stamina_per_lv_begin, stamina_per_lv_end; } */ { // str con dex int 초기HP 초기SP CON/HP INT/SP HP랜덤/lv MP랜덤/lv 초기stam stam/con stam/lv { 6, 4, 3, 3, 600, 200, 40, 20, 44, 44, 22, 22, 800, 5, 3, 3 }, // JOB_WARRIOR 16 { 4, 3, 6, 3, 650, 200, 40, 20, 44, 44, 22, 22, 800, 5, 3, 3 }, // JOB_ASSASSIN 16 { 5, 3, 3, 5, 650, 200, 40, 20, 44, 44, 22, 22, 800, 5, 3, 3 }, // JOB_SURA 16 { 3, 4, 3, 6, 700, 200, 40, 20, 44, 44, 22, 22, 800, 5, 3, 3 }, // JOB_SHAMANa 16 #ifdef ENABLE_WOLFMAN_CHARACTER { 2, 6, 6, 2, 600, 200, 40, 20, 44, 44, 22, 22, 800, 5, 3, 3 }, // JOB_WOLFMAN 16 // TODO: 4개능력치 초기값 외에 다른 스탯 필요 (기획자한테 요청) #endif }; That's it.
  13. That is a correct answer, you should also contemplate that the loss of interest was due to a series of demands, as I told you, Windows files were leaked, which ReactOS occupied, it's different to Reverse Engineering, there are many projects with compatibility for Windows programs such as the Samba project. Don't worry, I don't like Frankie's useless one, years ago just because he thought he was a developer, he kicked me out of a series of groups. But as I see that many think that I am the trash person, my GeoIP [Hidden Content] I think that before I start to defame, first inquire, don't compare me with that garbage that just copies and paste code.
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