Jump to content

Syntaax

Member
  • Content Count

    10
  • Joined

  • Last visited

  • Yangs

    117 [ Donate ]

Community Reputation

1 Neutral

About Syntaax

  • Rank
    Neutral

Informations

  • Gender
    Not Telling

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. When im in a Group and teleport into another core the names in the group getting written small Picture Someone with an Idea ?? Files: FliegeFiles V2
  2. All works fine but if i got logged out and again logging in my opend lines are closed again. Is there a fix for it ?
  3. Hello, im trying to code my own website and already got the whole html and css part ready, now im struggeling with the PhP script. Can someone help me ? 3 things are not working: - Login - Registration - Ranking Anyone can help me ?
  4. exchange.cpp:311:21: error: no member named 'make_unique' in namespace 'std' s_grid[i] = std::make_unique<CGrid>(INVENTORY_WI... ~~~~~^ exchange.cpp:311:33: error: 'CGrid' does not refer to a value s_grid[i] = std::make_unique<CGrid>(INVENTORY_WI... ^ ./exchange.h:3:7: note: declared here class CGrid; ^ exchange.cpp:320:26: error: no member named 'make_unique' in namespace 'std' s_grid[i] = std::make_unique<CGrid>(INVENTORY_WIDTH,new_size); ~~~~~^ exchange.cpp:320:38: error: 'CGrid' does not refer to a value s_grid[i] = std::make_unique<CGrid>(INVENTORY_WIDTH,new_size); ^ ./exchange.h:3:7: note: declared here class CGrid; ^ Any fix ?
  5. exchange.cpp:311:21: error: no member named 'make_unique' in namespace 'std' s_grid[i] = std::make_unique<CGrid>(INVENTORY_WI... ~~~~~^ exchange.cpp:311:33: error: 'CGrid' does not refer to a value s_grid[i] = std::make_unique<CGrid>(INVENTORY_WI... ^ ./exchange.h:3:7: note: declared here class CGrid; ^ exchange.cpp:320:26: error: no member named 'make_unique' in namespace 'std' s_grid[i] = std::make_unique<CGrid>(INVENTORY_WIDTH,new_size); ~~~~~^ exchange.cpp:320:38: error: 'CGrid' does not refer to a value s_grid[i] = std::make_unique<CGrid>(INVENTORY_WIDTH,new_size); ^ ./exchange.h:3:7: note: declared here class CGrid; Any idea ?
  6. Bugfix: #if srcItemSlotPos == dstItemSlotPos: # return #if app.ENABLE_SPECIAL_STORAGE: # if srcItemSlotPos == dstItemSlotPos and not item.IsMetin(srcItemVID): # return #else: if srcItemSlotPos == dstItemSlotPos and not item.IsMetin(srcItemVID): and: def OverInItem(self, overSlotPos): overSlotPos = self.__InventoryLocalSlotPosToGlobalSlotPos(overSlotPos) self.wndItem.SetUsableItem(FALSE) if mouseModule.mouseController.isAttached(): attachedItemType = mouseModule.mouseController.GetAttachedType() if player.SLOT_TYPE_INVENTORY == attachedItemType: attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber() attachedItemVNum = mouseModule.mouseController.GetAttachedItemIndex() if self.__CanUseSrcItemToDstItem(attachedItemVNum, attachedSlotPos, overSlotPos): self.wndItem.SetUsableItem(TRUE) self.ShowToolTip(overSlotPos) return '''if app.ENABLE_SPECIAL_STORAGE: if player.SLOT_TYPE_INVENTORY == attachedItemType or player.SLOT_TYPE_STONE_INVENTORY == attachedItemType: attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber() attachedItemVNum = mouseModule.mouseController.GetAttachedItemIndex() if self.__CanUseSrcItemToDstItem(attachedItemVNum, attachedSlotPos, overSlotPos): self.wndItem.SetUsableItem(True) self.wndItem.SetUseMode(True) self.ShowToolTip(overSlotPos) return else: if player.SLOT_TYPE_INVENTORY == attachedItemType: attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber() attachedItemVNum = mouseModule.mouseController.GetAttachedItemIndex() if self.__CanUseSrcItemToDstItem(attachedItemVNum, attachedSlotPos, overSlotPos): self.wndItem.SetUsableItem(True) self.ShowToolTip(overSlotPos) return ''' self.ShowToolTip(overSlotPos)
  7. After i add the client changes to my client i cant upgrade my items anymore with upgradescroll... also i cant switch my items or add a bonus. Some ideas ? Ill add the changes to this thread 02. Client.rar
  8. Because I didnt found anything helpful, here a small release how to change your skills jumping from 17 to M1 or what ever you want 1. open char_skill.cpp 2. search for "case SKILL_NORMAL:" 3. 810 case SKILL_NORMAL: 811 // 번섭은 스킬 업그레이드 17~20 사이 랜덤 마스터 수련 812 if (GetSkillLevel(pkSk->dwVnum) >= 17) 813 SetSkillLevel (pkSk->dwVnum, 20); 814 { 815 816 } 817 break; change to this. Maybe i could help some people If its already public im sorry ^^
  9. Hey, ich habe folgendes Problem. Auf meiner minimap (oben rechts) werden die Roten punkte der Monster nicht erstellt. Lediglich ist der name + die coordinaten sichtbar sobald man die minimap absucht. Wiederrum werden dennoch offlineshops und NPC´s auf dieser angezeigt. Jemand eine Idee ?
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.