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DrTurk

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  1. its not used, maybe they changed that after the source got leaked
  2. new? that type of attacks in this scene arent new at all, just not many have known about it. the attack is just flooding the sockets, so that no one can connect to the server, there are methods to fix this, but its not easy.
  3. void CHARACTER::PointChange SetHP(GetHP() + amount); val = GetHP(); BroadcastTargetPacket(); to SetHP(GetHP() + amount); val = GetHP(); if (GetHP() < 0) { SetHP(0); val = 0; } BroadcastTargetPacket();
  4. normal in marty files, you could debug it via visual studio. this bug doesnt appear in base leaked source
  5. in germany they dont warn you, they knock on your door and take all your stuff
  6. its better to run the server with visual studio, better for debugging.
  7. no/wrong folder in the mob_proto wrong data folder for the mount no accumulation in the msa
  8. I just want to block it when your not the owner of the item, only hovering on the item will be very hard when the shoutbox is really active, but thanks anyway
  9. Does someone know how to block copying posted hyperlinks from items?
  10. With your changes -> 430MB Without your changes -> 775MB thats impressiv
  11. You can remove alot of dead code, i removed all of it years ago. It takes time
  12. If you talking about that -> char g_nation_name[4][32] = { "", "½Å¼ö±¹", "õÁ¶±¹", "Áø³ë±¹", }; I removed castle/monarch etc. on my source so i didnt had to translate that, but the same is for priv_empire function. I send Sonitex my way how i have done this, but i think its better i keep that for me. I dont have alot knowledge about coding, so I dont really know if it works with alot of players. My way is a very dirty solution for the problem
  13. ye better, the thing that i did was without checking if the string is empty also created something for whisper because of duel: pkVictim->LocaleWhisperPacket(WHISPER_TYPE_SYSTEM , pkChr, 503, "%s challenged you to a battle!", pkChr->GetName()); but the ugliest part that i did was for the priv_empire, no one wants to see what i did there
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