of the language you want to use monster names
Drag mob_names.txt and mob_proto.txt simultaneously to '' ReleaseDumpProto.exe '' in '' dump '' folder
You can reuse mob_proto.txt from your own file
Move the created '' mob_proto '' file into locale/fr and change it
Do not forget to archive the locale_fr file with the help of EterNexus.
with the help of winscp
Change and reboot mob_names.txt from '' cd /usr/m2_project/2014.1/resources/locale ''
You don't need to change mob_proto.txt.
With the same logic, you can do the item names in whatever language you want to use.