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Risan

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Risan last won the day on June 22 2014

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About Risan

  • Birthday 06/06/1989

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  1. Is Works, have small bugs but is very good
  2. Hello People. The Questbuttons (Quest letter on left) is not comming. I Look Source and i have no idea why is not works! interfacemodule.py def __ShowWindows(self, wnds): import sys map(lambda x:x.Show(), wnds) # global IsQBHide # if not IsQBHide: # self.ShowAllQuestButton() # else: # self.HideAllQuestButton() self.ShowAllQuestButton() self.ShowAllWhisperButton() ##################################################################################### ### Quest ### def BINARY_ClearQuest(self, index): btn = self.__FindQuestButton(index) if 0 != btn: self.__DestroyQuestButton(btn) def RecvQuest(self, index, name): chat.AppendChat(1,"RecvQuest ANSWER!") # QUEST_LETTER_IMAGE self.BINARY_RecvQuest(index, name, "file", localeInfo.GetLetterImageName()) # END_OF_QUEST_LETTER_IMAGE # Q버튼 호출 def BINARY_RecvQuest(self, index, name, iconType, iconName): chat.AppendChat(1,"BINARY_RecvQuest ANSWER!") ...... game.py def __PressQKey(self): pass # if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL): # if 0==interfaceModule.IsQBHide: # interfaceModule.IsQBHide = 1 # self.interface.HideAllQuestButton() # else: # interfaceModule.IsQBHide = 0 # self.interface.ShowAllQuestButton() # else: # app.RotateCamera(app.CAMERA_TO_NEGATIVE) The PyCallClassMemberFunc give me return to failed.. why? I Hope you unterstand me..
  3. questcategory.txt -> 0 collect_1 0 collect_2 0 collect_3 0 collect_4 0 collect_5 0 collect_6 2 dragon_soul 2 flame_dungeon_open 3 capture_the_metin 3 labor_day 3 monarch 3 mooons_drop 3 ox_manager 3 monarch_wahl 3 guild_teleports 3 guild_war_join 4 deviltower_zone 4 dragon_lair 4 give_basic_weapon -> 0 Biologen Quests 1 Auftrags Quests 2 Delay Quests 3 Events 4 Sonstiges is a example
  4. The Problem ist fixxed. is a Link error on Python...
  5. Hello Guys, i have a big Problem from Compile.. I cannot compile rootlib on Client Binary... rootlib ist success Compile but cannot insert on Visual studio.. Look Screenshort on attachmet ErrorCode: Best Regards, Risan
  6. Nice i added this later on the Source. Best Regards, Risan
  7. Download Metin2 Download Good Morning Guys, here is a Tutorial how can it Enable Permanent enable Monarch Effect. Ok, Lets go: Serverside: affect.h: Search: enum EAffectBits Added the End Line: AFF_KING, //45 AFF_KING char.cpp Search: if (!test_server) and add on section this: if (IsMonarch() == true ) { m_afAffectFlag.Set(AFF_KING); } ClientSide: Open: Userinterface/InstanceBase.h Search: AFFECT_NUM = add over it: AFFECT_KING = 45, //45 //KING EFFECT_AFFECT+44 and now open the Python File playerSettingModule.py: Search: def __LoadGameEffect(): added: chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+44, "Bip01", "d:/ymir work/effect/armor/armor_koenig.mse") ##45 King Symbol, AFFECT_KING = 45 Thats All, now Compile this . The Picture is not from me, is other from People.. mfg Risan I Hope my Tutorial has ben unterstanding Best Regards, Risan
  8. Hello Guys, have a everbody a idea how can i Change the Limit on DESCRIPTION? The DESCRIPTION for Job Text... See Screen... On Official is full lengh... German: Hallo leute, hat jemand eine idee wo ich das Limit von der Job Beschreibung aufheben kann? Ich will das die Job beschreibung komplett angezeigt wird.. Wie beim Offizillen ...
  9. Hello People, Look on Appendix is new Files.. Have a Question please talk Hallo leute, Im Anhang befinden sich die neuen Dateien. Wenn ihr fragen habt, schreibt einfach mt2_src_ClientArchiv.rar
  10. Thanks, is works now complete ;D Thanks Honey <3 best Regards, Risan
  11. Hello People, my Problem is, my Game is crashed.. When a command tip ingame reload m ... I would Reload the mob_drop_item.txt on Ingame... On CMD command.. my CMD: case 'm': char szMOBDropItemFileName[256]; snprintf(szMOBDropItemFileName, sizeof(szMOBDropItemFileName), "%s/mob_drop_item.txt", LocaleService_GetBasePath().c_str()); ch->ChatPacket(CHAT_TYPE_INFO, "Reloading mob_drop_item.txt."); if (!ITEM_MANAGER::instance().ReadMonsterDropItemGroup(szMOBDropItemFileName)) { ch->ChatPacket(CHAT_TYPE_INFO, "cannot reload mob_drop_item.txt."); return; } But i tipped this ingame, Game is crashed.. I Hope the Community can me help, and why is Crashed: Debug: root@:/var/mt2_server/share_data # gdb game game.core GNU gdb 6.1.1 [FreeBSD] Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-marcel-freebsd"... Core was generated by `game'. Program terminated with signal 11, Segmentation fault. Reading symbols from /lib/libmd.so.5...done. Loaded symbols for /lib/libmd.so.5 Reading symbols from /lib/libz.so.5...done. Loaded symbols for /lib/libz.so.5 Reading symbols from /usr/lib/libssl.so.6...done. Loaded symbols for /usr/lib/libssl.so.6 Reading symbols from /usr/lib/libstdc++.so.6...done. Loaded symbols for /usr/lib/libstdc++.so.6 Reading symbols from /lib/libm.so.5...done. Loaded symbols for /lib/libm.so.5 Reading symbols from /lib/libgcc_s.so.1...done. Loaded symbols for /lib/libgcc_s.so.1 Reading symbols from /lib/libthr.so.3...done. Loaded symbols for /lib/libthr.so.3 Reading symbols from /lib/libc.so.7...done. Loaded symbols for /lib/libc.so.7 Reading symbols from /lib/libcrypto.so.6...done. Loaded symbols for /lib/libcrypto.so.6 Reading symbols from /libexec/ld-elf.so.1...done. Loaded symbols for /libexec/ld-elf.so.1 #0 0x08252d0c in ITEM_MANAGER::ReadMonsterDropItemGroup (this=0xbfbfb284, c_pszFileName=0xbfbf97dc "locale/germany/mob_drop_item.txt") at new_allocator.h:107 107 { ::new(__p) _Tp(__val); } [New Thread 289b5d80 (LWP 100116/game)] [New Thread 289b5ec0 (LWP 100112/game)] [New Thread 289b6140 (LWP 100111/game)] [New Thread 28901140 (LWP 100142/initial thread)] (gdb) backtrace #0 0x08252d0c in ITEM_MANAGER::ReadMonsterDropItemGroup (this=0xbfbfb284, c_pszFileName=0xbfbf97dc "locale/germany/mob_drop_item.txt") at new_allocator.h:107 #1 0x080dda8b in do_reload (ch=0x32e48000, argument=0xbfbf9e2c " m", cmd=81, subcmd=0) at cmd_gm.cpp:2334 #2 0x080d1503 in interpret_command (ch=0x32e48000, argument=0xbfbfaa8f "reload m", len=8) at cmd.cpp:751 #3 0x08153cac in CInputMain::Chat (this=0x32ad149c, ch=0x32e48000, data=0x28b1d000 "003016", uiBytes=16) at input_main.cpp:717 #4 0x0815579a in CInputMain::Analyze (this=0x32ad149c, d=0x32ad1400, bHeader=<value optimized out>, c_pData=0x28b1d000 "003016") at input_main.cpp:3108 #5 0x0813dab9 in CInputProcessor::Process (this=0x32ad149c, lpDesc=0x32ad1400, c_pvOrig=0x28b1d000, iBytes=16, r_iBytesProceed=@0xbfbfb170) at input.cpp:108 #6 0x0810657a in DESC::ProcessInput (this=0x32ad1400) at desc.cpp:365 #7 0x08258fa4 in io_loop (fdw=0x28a427a0) at main.cpp:1077 #8 0x082599d1 in idle () at main.cpp:960 #9 0x0825b050 in main (argc=1, argv=Cannot access memory at address 0xb38b3b79 ) at main.cpp:616 (gdb)
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