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LastSamurai23

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LastSamurai23 last won the day on September 19 2019

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  1. - Support for Lighting Map's aka "Dungeon Block" Models added
  2. probably one of very very few people, who actually know what they're doing. can recommend.
  3. hey guys, this post goes out to everyone, who always wanted to create their own animations! I have created a Rig-System for every metin character, which allows you to animate more realisticly. to make it clear, i am going to show you what i mean. So, what does it do? how does it work? Basically it gives you the oppertunity to animate any metin character in any way you want. You always thought about flying characters, or swimming? no problem at all! With this system you will be able to create professional animation within minutes. you don't even need any kind of 3d knowledge, it's selfexplaining. And if you going to need some help on understanding it, i will provide you with full-time support! Also, we're going to create your first animation together, until you're able to work with it completely alone. the system has different options (Peeling, Inverse Kinematic - Forward Kinematic, custom attributes, ...) which basically allows you to manipulate the character in any way you can imagine. animations from this system, will work perfectly ingame. i had to fix all joints, to make that possible - which was quite a process. it means, you could use those characters as "Starting Template" for Rigging Armors. for example, most of the 3d armors that get sold / released what ever, have a broken bone structure. You may noticed that already. that's not the case, with this system. as i've said i reworked the whole bone structure. however, you have to be aware that this is a unique feature since no server implemented any kind of animations on this level. the only server i saw, was "InfinityMetin". A guy named "phil3d" (shoutout :D) created a similar system in maya (he was the one, who created the "backstep skill"). How much will it cost? It will be 400€ for each character (200€ Male / 200€ Female). What do I get? - Animation System - Character with fixed joint's, reworked Bone Structure - Full-time Support - Additional Stuff like 3ds Max, Exporters etc. (if you don't have it already) Examples I created some examples for warrior (male). Go ahead, test them ingame! https://mega.nz/#!cI5x0IYR!D5wTIa0u81eIbnWeTJgFe8QinCp35vnrIJmhfn0uVSM Contact You can contact me at any given time over discord: Ramses_4#2202 Thanks for reading and Merry X-mas to everyone! Best regards
  4. Hi Devs! well, first of all - thanks for clicking my post. my name is dexam / ramses and i am a active member of this community for a long time now. i always enjoyed editing and playing our beloved game, due to the reason it's the hobby of us and we're all having some kind of nostalgic realtion to it. that's maybe also one of the reasons why we're all part of this community. i think i don't have to explain it further. seeing this game slowly die, is a fact we can't prevent much. it actually depends on the interest of the people into the game itself. so, i reflected myself: How should there be any interest into a game from 2004, that nobody even bothers to update? And with that I don't mean "NeW ShInInG SyStEm" or some other ****. no, i mean "real" 3d updates, that have been professionally made for this game. Actually everytime i see a server using any kind of 3d work, it's in 99.9% cases ripped out of somewhere. those thing's totally don't fit into the game and destroying this it also slowly. so, how can we prevent that all from happening? i'll tell you - "real" 3d updates, that have been professionally made for this game. the thing is, everything in this world is superficial. what you're eyes will catch first, are those "3d updates". if we can actually really improve the environment of this game, there's a chance hope for this game. well, a lot of talking - you're maybe asking yourself: "What the heck does he mean by "updates"." the source got leaked, for years now. nobody even bothers to implement any improvments into the game. to change that, i created a cat based rig system for every race and gender (already created a post here, i think). the main goal for now, will be to implement a "jumping system" - like in WoW. including doging enemy's attacks. it will work the same way, as in Wow - by hitting the "space" key in combination with W,A,S,D-Key's. i already finished the client part, so actually the only part missing right now will be the source. i will need help on that, that's the main reason why i created this post. So, what is it doing right now? so, if you really want to change the game in some way's and are capable of doing so, then please contact me. let's make some real changes.. Some work: thanks for reading and best regards
  5. hey, i don't know why they didn't take adventage of this, but they did implement facial animation structures. so i thought why not make this aweful character a bit less look like crap. check it out yourself, won't make a extra video. DL: https://mega.nz/file/frYWHKDQ#os1fT3qS6vfZsdti8TZn9JQ36WULMxf5vVf2hsTkocI Best Regards
  6. someone plz spam this to gf, thx.
  7. yo, have fun! https://www.youtube.com/watch?v=CDfPE9EesXI https://mega.nz/#!04w2kawQ!zmxNi_ukdlYCRA8I-l6eDdbQ1R0OMbBJdYk3pOruwIM Best regards, Ramses
  8. well, not for free. as a 3d modeler you can probably imagine how long it takes to lay out those meshes. also its still in progress as written. this thread is kinda a showcase for old stuffs.
  9. still in progress, so dont judge me to hard. the second one offical model
  10. hey guys, today i wanna introduce a cat based animation system for metin. it allows even 3ds max newbies to create some good content if you take your time :). basically it allows you to create a animations very fast with the adventage of human-like movements. i dont really think words can desribe it, so i've did a video to get you some taste of it. by the way, i saw a guy named phil3d created a system like that for maya a few years ago. however, take a look: Video:
  11. yeah, ok i c. looks like broadsword with changed texture, tho. well, i have a beta client but they removed already everything instead of maybe 1 or 2 useful things. its a shame, because we wont ever be able to take a look in the alpha content. they had lots of content in there like those skeleton mobs and other stuff. the only useful thing out of this client is maybe the skill proto. thats why i'm saying its acurate
  12. i assume you mean the blue circle around those players? thats a buff. and if you mean the skill with the shield icon (just named "shield"), thats a self-buff, yes. so what does the sura screen actually show or mean??
  13. its not a second strong body skill, its a buff. wait till' weekend, i'll update this thread
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