Jump to content

Takuma

Member
  • Posts

    4
  • Joined

  • Last visited

About Takuma

  • Birthday June 8

Informations

  • Nationality
    France
  • Gender
    Male
  • Location
    localhost

Social Networks

  • Discord
    Takuma#2725

Recent Profile Visitors

250 profile views

Takuma's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

19

Reputation

  1. Hi ! Thanks for your feedback ! I added the two functions. I did as they took an int as parameter. I will think about how to properly model these objects in Python automatically.
  2. Hi ! Use Python3 with the client can be very interesting.. For use UTF-8 everywhere for example (Unicode...). i tried to do this before, but my client crashed when I created empty tuple... xd if someone want share a client with Python3.. I take it ! I just specify that i updated the code for two errors that were reported to me : Tuple in return; GetWindow() method.
  3. I've already thought about converting the docstrings, but I don't know the sources well enough to comment everything... But when I have some time I will do the docstrings converter. Thanks for the idea ! I will add the method to use venv with Visual Studio Code too. Added.
  4. M2 Download Center Download Here ( Internal ) Download Here ( GitHub ) Hi ! First: sorry. My code is not clean, I am not a developer or anything, I am just a math student. I am just trying to do my best. And my skills in English are… non-existent. So, be nice please. Using very often PyCharm, I wanted to be able to use it on Metin2, but PyCharm (or another IDE) hit me hard with baseball bat because he could not find the modules. So, I have made this tool to create module’s python skeleton and use autocompletion with IDE. The biggest flaw is that you must have Python3 installed on your machine to use typing. Example of result with PyCharm: And you can't find an exemple of output here. To follow this tutorial, you must have: Python3 (i'm using Python3.8) PyCharm or other IDE, but in this tutorial, I will use PyCharm (from JetBrains). Tools to make skeletons. I – Generate your module skeleton. You can find just upper, a link to download my script. It is easy to use. You can find all the manipulations in README.md file, but I will explain it here too: Move all your client’s .cpp file (with module) in src folder. Just use now main.py with Python3 (I developed it with Python3.8) You will see many files in bin folder. II – Make a virtual environment of Python3 for IDEs We will have to create a virtual environment for our IDEs to do not dirty our real Python installation. To do that, you can use the command : python3 -m venv /path/to/new/virtual/environment Find all information on the doc : https://docs.python.org/3/library/venv.html I will show you how to do that with PyCharm: And with Visual Studo Code: III - Add our skeletons to virtualenv For that, you just must move all your .py file in bin folder to venv/Lib/site-packages. Example : This manipulation is a little dirty ... But I couldn't find anything better so as not to have too much change to make. If you have a better one, I take... Don't forget to configure your IDE to use new virtualenv. IV - Known issues: Script cannot predict value of the constants; It does not yed manage structures of this type: V - Debug: Script now support Tuple in functions' returns; Add the method GetWindow for arguments. With using Python3 IDE, he will consider print without parentheses and except bloc as error... Thanks to @Gurgarath for his help Github Takuma.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.