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MUZ last won the day on June 23 2019
MUZ had the most liked content!
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80 NeutralAbout MUZ

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- Birthday 07/10/1995
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I'm blue... Da beee de...
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MUZ started following Metin1 - Metin.co.kr and Improvment - Lag entities
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ChuCk core confirmed!
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MUZ started following Kick after selecting character, 10 second before /after mount/unmount, [reward] source compiling and 3 others
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https://pastebin.com/DyrsyGBi
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Can you show me what it contains ../../common/stl.h?
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open [REQ] Quests based on translate.lua
MUZ replied to FlorinMarian's question in Questions & Answers
https://github.com/metin2dev/quest -
Because your client write wrong values for config when you close it.
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No, move it to MSVC configuration or after endif(POLICY CMP0043)
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Yes, if the platform selected is Win32 you must to define _USE_32BIT_TIME_T because time_t is by default __time64_t . If you run in debug mode you can get a runtime error if isn't defined _USE_32BIT_TIME_T That cmake project doesn't add definition for _USE_32BIT_TIME_T. You can solve like this: if(CMAKE_SIZEOF_VOID_P MATCHES 4) add_definitions(-D_USE_32BIT_TIME_T) endif() Generate and rebuild.
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https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/time-time32-time64?view=vs-2019#remarks
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If you have that starter I'm curious what's hiding inside, I can look.
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you followed that tutorial ? You changed public ip with internal ip ( )? You get kicked by server because map location inserted an wrong ip(maybe public ip and you use internal ip). This is the reason in my opinion.
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I don't have any issues with internal and public ip. I don't changed nothing on client side and i don't use sura starter bla bla. I edited the sv side to get the right ip, that's all.
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I think the problem is from sv side not from client side, please what says syslog after kick?
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Right, but most of private servers has linked python static and removed that function ofc there is another method. But thx for tool.