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MUZ

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MUZ last won the day on June 23 2019

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About MUZ

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  • Birthday 07/10/1995

Metin2

  • Shinsoo

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    I'm blue... Da beee de...

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  1. MUZ

    Metin1

    ChuCk core confirmed!
  2. Can you show me what it contains ../../common/stl.h?
  3. Because your client write wrong values for config when you close it.
  4. No, move it to MSVC configuration or after endif(POLICY CMP0043)
  5. Yes, if the platform selected is Win32 you must to define _USE_32BIT_TIME_T because time_t is by default __time64_t . If you run in debug mode you can get a runtime error if isn't defined _USE_32BIT_TIME_T That cmake project doesn't add definition for _USE_32BIT_TIME_T. You can solve like this: if(CMAKE_SIZEOF_VOID_P MATCHES 4) add_definitions(-D_USE_32BIT_TIME_T) endif() Generate and rebuild.
  6. https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/time-time32-time64?view=vs-2019#remarks
  7. If you have that starter I'm curious what's hiding inside, I can look.
  8. you followed that tutorial ? You changed public ip with internal ip ( )? You get kicked by server because map location inserted an wrong ip(maybe public ip and you use internal ip). This is the reason in my opinion.
  9. I don't have any issues with internal and public ip. I don't changed nothing on client side and i don't use sura starter bla bla. I edited the sv side to get the right ip, that's all.
  10. I think the problem is from sv side not from client side, please what says syslog after kick?
  11. Right, but most of private servers has linked python static and removed that function ofc there is another method. But thx for tool.
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