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MrQuin

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  1. MrQuin's post in Hide quickslot tooltip was marked as the answer   
  2. MrQuin's post in Looking for reversed function GetGraphicImagePointer from grpImage was marked as the answer   
    @ PythonGraphicImageModule.cpp:
     
    PyObject * grpGetGraphicImagePointer(PyObject * poSelf, PyObject * poArgs) { CGraphicImageInstance * pImageInstance; if (!PyTuple_GetImageInstance(poArgs, 0, &pImageInstance)) return Py_BadArgument(); if (pImageInstance->IsEmpty()) return Py_BuildException("Image is empty"); return Py_BuildValue("i", pImageInstance->GetGraphicImagePointer()); } { "GetGraphicImagePointer", grpGetGraphicImagePointer, METH_VARARGS },  
  3. MrQuin's post in How do you change which items go to special inventory? was marked as the answer   
    Depends on the system you are using,For me it is from item.cpp
  4. MrQuin's post in how i can edit this ? was marked as the answer   
    Go to texture list you'll find the texture path go open it and change what you want
     
  5. MrQuin's post in Monsters are running to places was marked as the answer   
    You could use a system caleld BOSS_SECRUITY it makes the BOSS ranked mobs go back to there created position .
    Good luck
  6. MrQuin's post in Check item bind from python was marked as the answer   
    uppp
  7. MrQuin's post in Illumina simple taskbar design was marked as the answer   
    #Close Request
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