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Catii

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Catii last won the day on July 16 2019

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  1. I guess you added a new system and there is a mismatch with your Client src, I think in PythonUtils
  2. My anti-virus doesn't have any problems with it, but some players have. When they patch the client the anti-virus trigger (node32 and 2-3 other). I tested with martysama v4.9.40 and it still has the problem (compiled with vs19 default files).
  3. Hi there guys, I have a problem with a virus that appears after I compile the Client side as you can see from here : [Hidden Content] And I want to ask if anyone had this problem or maybe they managed to fix it. Some useful info: - my pc desn't have any virus problems, it isn't infected in any way. - I use martysama source with visual studio 2017 Thanks in advanced.
  4. I think you didn't understand the meaning of his word, he didn't imply that he wanted something from you. He was telling you that you are a garbage that first asked for help and after paied someone to fix it (witch is not a bad thing), but after that you posted this shit : and this shit witch imply`s that you don't give a fk about the comunity and helping it grow or helping other users that maybe need some help like you did when you made the topic . So you are selfish and arongant.
  5. first you can check in UserInterface/GameType.h starting from const DWORD c_New_Equipment_Start = c_Equipment_Start . If you can't find anything regarding that slot maybe is just the image that has it and it isn't used for anything.
  6. look in the quest (it should be ride.quest) if you have this id: 71126. It should look something like this:
  7. I think the one that works is with quest, and the other is with costume type. look into item_proto at the types and paste them here.
  8. you need to have somewere in your function the declaration of row, something like this: MYSQL_ROW row = mysql_fetch_row(pRes->pSQLResult);
  9. add this to ui.py / ExpandedImageBox class def SetPercentageV(self, curValue, maxValue): if maxValue: self.SetRenderingRect(0.0, -1.0 + float(curValue) / float(maxValue), 0.0, 0.0) else: self.SetRenderingRect(0.0, 0.0, 0.0, 0.0) and use it in your code
  10. well nice release, but god damn son those explications (comments) I felt like I was again in grade school. And good luck at work
  11. Yes like your gratitude and your humbleness. I suggest you go and find santa and leave the grown ups to talk here. From my perspective I like the tutorial and I like the fact that you made it so that everyone would understand (well almost everyone).
  12. I think your 2 brain cells are fighting who to go first or something. @kiyagan when I replyed to your topic about aura system you told me to ask people about you bcs you are somekind of big shit... and here we are now. The almighty Turckish Dev. Condolences for the guys that bought this sistem.
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