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Cunoo's post in Empire and local towns check by c++ was marked as the answer
One little think.. 😄
quest back_to_your_town begin state start begin when login with not pc.is_gm() begin if pc.get_map_index() == 41 and pc.get_empire() != 3 then warp_to_village(); elseif pc.get_map_index() == 21 and pc.get_empire() != 2 then warp_to_village(); elseif pc.get_map_index() == 1 and pc.get_empire() != 1 then warp_to_village(); end end end end
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Cunoo's post in how can i change it ? #1 was marked as the answer
Open in client/src/UserInferface/UserInferface.cpp
Search this line:
#ifdef _DISTRIBUTE stRegisterDebugFlag ="__DEBUG__ = 0"; #else stRegisterDebugFlag ="__DEBUG__ = 1"; #endif replace with this:
#ifdef _DISTRIBUTE stRegisterDebugFlag ="__DEBUG__ = 0"; #elif _DEBUG stRegisterDebugFlag ="__DEBUG__ = 1"; #else stRegisterDebugFlag ="__DEBUG__ = 0"; #endif